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I'm going to go with... No Poison, Kill, place down traps and barricade. not much they can do about the oiled ammo even if they notice it now, and if we don't poison the food I don't think it matters if they find a dead guard and that's one less person to fight us tonight.
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# ? Feb 19, 2021 09:08 |
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# ? May 8, 2024 00:35 |
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No poison, kill, bear traps outside, barricade windows, make sure to take up a good sniping position somewhere high up.
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# ? Feb 19, 2021 09:53 |
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No poison, no kill, traps and barricades, take a sniping position. You have a good secure position, and anyone who comes at you knows what they're risking. Let them make that decision before you kill them. Don't let Sarge down.
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# ? Feb 19, 2021 11:15 |
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No Poison, Kill, place down traps and barricade
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# ? Feb 19, 2021 11:30 |
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Aren't Sarge and his men still with the bandits? That one sprite looks like him. After all the big talk about "having a conscience", let's not try to assassin him and his men with poison. No poison, kill, traps and barricades, take a sniping position.
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# ? Feb 19, 2021 11:55 |
Yeah, Sarge still being with the bandits is a good point. If we poison the food, we'll have established ourselves as a poisoner liar and Murphy's Law ourselves to having 16/17 guys after us instead of 15 when they're ready to attack. The sentry's probably not Sarge (didn't he have sunglasses?), though. No poison, kill sentry, traps, barricades, sniping position, definitely fireworks on the ammo if possible after killing the sentry.
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# ? Feb 19, 2021 14:23 |
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Changing my vote against poison. Poisoning Sarge, before he can tell his buddies not to attack seems like a mean trap.
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# ? Feb 19, 2021 14:51 |
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I personally would absolutely use poison in this scenario, but David wouldn't, so no poison. For the same reason, and to avoid tipping them off, don't kill the sentry. Likewise don't light up the ammo. Defend the house with traps and barricades and a high sniping station
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# ? Feb 19, 2021 14:53 |
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No poison, no kill, use the blankets on the windows to camouflage the house and prevent the bandits from seeing it in the first place
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# ? Feb 19, 2021 15:20 |
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Maple Leaf posted:use the blankets on the windows to camouflage the house and prevent the bandits from seeing it in the first place That seems a bit unlikely, since they already know the place. Unless that one bottle of booze is really potent.
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# ? Feb 19, 2021 15:45 |
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Kill where possible. Poison where possible. Burn where possible. This is a fantastic scenario, we've gotten to know David and crew quite well by now, and only Cate really strikes me as able to kill and move on. To have the restraint to avoid human enemies up until now is really great.
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# ? Feb 19, 2021 16:39 |
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Arzaac posted:So I know that poison sounds like an appealing option, but didn't we just appeal to humanity towards Sarge? If he learns we poisoned the food he's probably going to reconsider leaving us alone. Seconding this. No need to go out of our way to harm the raiders, especially if some of Sarge's men might be caught in the crossfire. We're better than that.
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# ? Feb 20, 2021 22:06 |
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Oh wow, good to see this is back. No poison, Kill the guard, Use bars and nails on windows, Use traps outside, Lock doors
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# ? Feb 22, 2021 00:15 |
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There is goon participation in this entry! After much debate, most goons settled on not poisoning the bandits' food (mostly due to concerns we'd poison Sarge and his guys too), and not killing the sentry overlooking the bandit camp. Many of you said to barricade the windows and lay beartraps while also taking a high sniping position, so we'll do that, as well as trying to light the ammunition in the bandit camp on fire. We'll see what we can do before the day's through! Inside The first thing to do is get all this clutter off the ground. The windows will be barricaded with metal bars, nails, and tape. 12:40 pm: I installed iron bars in one of the windows. Looking solid for the ground floor. Time to do the same with the upstairs, just in case the bandits bring ladders and try to scale up the walls. 01:26 pm: I installed iron bars in some of the windows. 01:49 pm: I installed iron bars in all of the windows. You may be wondering why I also barred up the upstairs windows when a few of you said to seek out a high ground position. The answer is simple: thanks to Cate's ace helicopter flying skills, we have a massive hole in the attic that is perfect for sniping. Unless we decide to shoot from the roof (and I'm not doing that), we can't get higher and more tactical than that! Now, to deploy some bear traps. First, I'll place two on the rear of the house, then two in the front. 02:12 pm: I decided to set some traps. Okay, that's the bear traps all set up. That completes the defenses of the household, other than locking the front door and making sure the back is also locked up. The last thing to try is heading back to the bandit camp and trying to flamethrower the hell out of their ammo dump, hopefully without killing ourselves in the process. We're back in the camp, but when I try using the flamethrower on the boxes, David refuses to do so. What a pity, David. We could have blown up a bunch of these idiots up, but maybe we also would have been caught in the equivalent of a giant frag grenade. Oh well, nothing to it but to go back home and prepare for the assault! And here we are in the attic, ready to do our best impression of videogame camping. David's done plenty of that in multiplayer matches, the cad. Tactically, with the high ground, solid walls, and heavy cover provided by the wreckage of the chopper, the thugs outside won't land a single shot unless they're marksmen. Our silenced sniper rifle, Capitalism, will make short work of the enemy for big profit since they'll stuck in the open with no cover. Yes. Let's get this night underway. Cody, get inside. The adults are going to hold this fort! Capitalism, you're up! Long Nights "Your time for slaughter has come, piglets," Razor himself shouted through a megaphone. "And I will be your wolf!" Some of his gang was missing... They were too drunk to move out and were left to sober up. They missed the whole party. Sarge wasn't brave enough to confront Razor, but he thought things through sufficiently. He and his four men never showed up to attack you. 13 men, including Razor, closed in to attack. Bullets swooshed through the air. Some flew far too close to your head, decorating the walls of the house with numerous small holes. Three of the attackers found themselves unarmed and had to retreat before the attack had even truly started. With a view enhanced by a scope, you managed to hit five of them, sending them to the dusty dirt. They didn't get up afterwards. With that extra ammo you managed to shoot one more thug as he was nearing the house. Jeez, a whole box of ammo and David only gets one extra kill after firing six bullets and tagging five bad guys? His nerves must have caught up with him after Capitalism demanded more investment for blood. Diamond hands, David! Cate simply opened the door and put her gun to his head. Another Sunrise You prepared your hideout perfectly and it paid off. Not only did you survive, but you also had some good rest last night. [+5 kg permanent carry weight bonus] Excellent job, everyone! With your advice and preparation, we didn't arouse any suspicion before the assault, managed to spare Sarge and his men, and had a perfect survival for this night. It wasn't anything close to a pitched battle. It was a bloodbath. You know what time it is. Let's find out what will kill us tomorrow night... (Interaction - Window) A cold night outside... No cause of death from the window, huh? Door's unlocked and opened. I have a bad feeling about this... The fourth day is coming, and the moon wants to kiss Earth with what's left of the Sea of Tranquility. Tomorrow is our final day to survive... But I'm sure that, somehow, somewhere, we have survived this already. We can do it again! Today's mission is to escape to the one place that hasn't been corrupted by capitalism... Space! This means Capitalism, the rifle which served us so well last night gunning down Razor's gang, won't be coming with us. Inside I tried going up into the attic to look for our missing friends, but David noticed something I didn't. Is the bathroom where everyone is? What needs to be done. We agreed to let him live. No. We agreed to decide his fate in the morning. It's the morning now, and I'm deciding his fate for you. Because I know you couldn't do it. There's no reasoning with her now, David. Shut up, Barry. You know there's no other way this can end. Cate, please stop! David, take him outside. Decide Razor's fate. Do we tell Cate to kill him, or to not kill him? I say we tell Cate to not kill him, but perhaps you think otherwise. The man is vile, but we weren't poisoners, his gang is scattered, he is defenseless, and he will die from the moon anyway. On the other hand, Razor is a hunter, a man who will probably take the first opportunity he gets to ambush us and kill us when we get distracted, even alone. What difference would it make if we shot him now compared to letting nature take its course? You are the judge and jury, goons! Olive Branch fucked around with this message at 21:20 on Apr 22, 2021 |
# ? Feb 26, 2021 02:36 |
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No kill plz, Cody's been through enough.
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# ? Feb 26, 2021 02:57 |
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Don't kill him.
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# ? Feb 26, 2021 03:06 |
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Don't kill him. It's not worth traumatizing the child when the moon'll do it for us in a few hours.
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# ? Feb 26, 2021 03:45 |
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To be fair to Cate, this guy is crazy enough to charge a clearly fortified house solo so he will almost certainly cause trouble later. Still, don't kill.
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# ? Feb 26, 2021 03:48 |
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Kill him We've got limited time and resources, and he's got nothing but time on his hands to gently caress with us and/or seek revenge.
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# ? Feb 26, 2021 03:58 |
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Olive Branch posted:Cate simply opened the door and put her gun to his head. lmao Kill him. We have to stop him from following us and potentially sabotaguing our escape plan, even though I feel there is probably a safety check later that will have him die due to his own greed/stupidity while we're exploring the launch site. Get Cody out of there no matter what though. Mercy kills for safety of the team sucks, but let's not willingly traumatise the kid more.
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# ? Feb 26, 2021 04:20 |
It worked out for us not to blow up the ammo, kill the sentry, or poison the food, so we're probably better off not killing this guy even though yeah, he's crazy enough to charge a fortified house by himself after 6 of his pals got killed. Who knows, maybe the act of mercy will snap him out of his crazy homicidal bent and he can help us with the spaceship or something.
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# ? Feb 26, 2021 04:41 |
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Olive Branch posted:and he will die from the moon anyway. This is exactly why you should kill him. A bullet to the head is far more merciful than leaving him to face Armageddon.
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# ? Feb 26, 2021 04:49 |
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Don't kill him.
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# ? Feb 26, 2021 05:38 |
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We killed a bunch of his gang who helped out in the attack, why is it suddenly not cool to kill him too when he's the ringleader?
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# ? Feb 26, 2021 05:44 |
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David shot six men yesterday. It's too late to be a pacifist now, buddy. He'll die tomorrow anyway, why risk him jeopardising the group's escape? Kill him. But not in front of Cody.
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# ? Feb 26, 2021 06:14 |
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Make it seven.
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# ? Feb 26, 2021 08:21 |
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Bifauxnen posted:We killed a bunch of his gang who helped out in the attack, why is it suddenly not cool to kill him too when he's the ringleader? Can you imagine taking his gang away from him and then dunking on him with a literal moon? don't kill him having him die to the apocalypse is way funnier.
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# ? Feb 26, 2021 08:53 |
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Bifauxnen posted:We killed a bunch of his gang who helped out in the attack, why is it suddenly not cool to kill him too when he's the ringleader? There's a slight but meaningful difference between killing someone in active combat and cold hearted execution. To be honest, I'm surprised Cate left that guy alive in the first place. Don't kill him. I am purely metagaming now. Having him around is the more interesting variant, where we aren't missing story content. I don't think leaving him is a good idea, but I am just curious what he'll do.
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# ? Feb 26, 2021 09:09 |
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cant cook creole bream posted:There's a slight but meaningful difference between killing someone in active combat and cold hearted execution. Yeah I can't believe it either Regallion posted:Can you imagine taking his gang away from him and then dunking on him with a literal moon? don't kill him having him die to the apocalypse is way funnier. Now this is a highly reasoned argument I can really get behind
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# ? Feb 26, 2021 09:15 |
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While we killed bandits for our own survival, this is a straight-up execution. I firmly believe the bloodthirsty goons trying to poison the bandits were wrong in the last update and and it would be wrong to be bloodthirsty again, no matter how "acceptable" the targets are. Don't kill him.
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# ? Feb 26, 2021 13:26 |
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I definitely assumed from that narration that Cate had already put a bullet through his brain when she opened the door. If she hasn't killed him yet, may as well not kill him at all.
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# ? Feb 26, 2021 14:50 |
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This is a very stupid moral dillema lmao. Why did the game even do this?
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# ? Feb 26, 2021 18:13 |
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The game is only about basic moral dilemmas like this. Have you been following the LP at all? Also big laughs at all you losers who are hang wringing and whinging about poisoning the bandits. It's fatal is you chug a bottle, not if it's spread around in a bunch of food. Moot point regardless though since everything else we did was more than enough already.
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# ? Feb 26, 2021 19:06 |
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Yeah but why was it here? Why didn't Cate just ice the guy as soon as he got into range? David apparently is a cool sniper capable of taking out 6 dudes cold and she's mentioned several times having no compunctions about killing people But now that he's the last man standing we go "so do we kill him or not?" like it's a loving Bioware game
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# ? Feb 26, 2021 20:02 |
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The other people were generic mobs David doesn't consider human. This one has a name a personality and speaking lines. If he was able to attack named npcs, he could have sniped that one and nipped the assault in the bud. Why else do you think Sarge was spared?
cant cook creole bream fucked around with this message at 20:16 on Feb 26, 2021 |
# ? Feb 26, 2021 20:11 |
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Seraphic Neoman posted:Yeah but why was it here? Why didn't Cate just ice the guy as soon as he got into range? David apparently is a cool sniper capable of taking out 6 dudes cold and she's mentioned several times having no compunctions about killing people There's a difference between killing attackers and killing a prisoner. Cate just didn't kill when she shot him. They were probably doing cleanup after the fact and she probably noticed he was still squirming while David was around and he said "look, gimme some time to think, let's just tie him up for now". Cate was probably all for putting a bullet between his eyes, but he stopped her is the implication from the dialogue near the end.
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# ? Feb 26, 2021 23:48 |
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HerpicleOmnicron5 posted:Cate just didn't kill when she shot him. They were probably doing cleanup after the fact and she probably noticed he was still squirming The nightly wrapup said she put the gun to his head, man she's got even worse aim with a gun than she does with helicopters
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# ? Feb 26, 2021 23:59 |
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Bifauxnen posted:The nightly wrapup said she put the gun to his head, man she's got even worse aim with a gun than she does with helicopters Quirk of the angle, maybe he turned in shock just in time and just suffered a glancing blow? Headshots are definitely very lethal, but not guaranteed.
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# ? Feb 27, 2021 01:52 |
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She put a gun to his head, not shot him. Like, literally, if you read it it goes like this: 1. Razor goes up to your front door, tries to break in. 2. Kate open door, puts gun to his head. 3. He presumably is forced to surrender on the spot and gets tied up.
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# ? Feb 27, 2021 09:19 |
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# ? May 8, 2024 00:35 |
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I can see Cate agreeing to wait until morning to deal with him so she can gloat a bit. She's probably spent all night telling him they're going to drag him out into the desert, shoot him in both feet and leave him there to watch the moon sinking onto his head.
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# ? Feb 27, 2021 10:41 |