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OOrochi
Jan 19, 2017

On my honor as the Dawnspear.
Wow, that's certainly something. I had no idea it'd lock you out if you didn't talk with her.

At this point, I guess go Institute. Percy's an educated lad now, so he'd fit right in with the people there.

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Commander Keene
Dec 21, 2016

Faster than the others



Yeah, we tend to forget it what with all the drugs and murder, but Percy's a nerd. He should be with the Institute on the cutting edge of technological advancement, not the cavemen who worship the Institute's leftovers. Also, the Brotherhood has a huge boner for power armor, and our nerd boy hates that.

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER
Institute, since they've got rayguns and drugs!

The Flying Twybil
Oct 20, 2019

So what? You can't prove I posted that.
:rip: to Mama Murphy. I saw it coming from a mile away, but I didn't know when it was going to happen. Let's hope it was a real good trip.

That being said, making the decision is really difficult here.

In the end, I must defer to the thread title.

"No Power Armor"

Institute it is. Percy's perhaps not the greatest fit for the Institute, but it's better than power armor jockeys.

BisbyWorl
Jan 12, 2019

Knowledge is pain plus observation.


Institute.

Malah
May 18, 2015

gently caress the brotherhood, let's go party with those institute nerds.

Foul Ole Ron
Jan 6, 2005

All of you, please don't rush, everyone do the Guybrush!
Fun Shoe
And let's just make it very clear here.

Every single other person that has come from Vault 111 and then decided to work with the railroad.. Has died.

The Brotherhood? They tried to kill us with their vertibirds.

So far, this "sinister" institute not only has not killed us, but is not actively wanting to be our friend and provide us with cool robo tech.

Chamale
Jul 11, 2010

I'm helping!





Percy is going to work for his fellow nerds at the Institute.



He heads to the floating raider fortress called Libertalia, which is led by a rogue Synth named Gabriel. It's visible from a long distance away, and he'll be able to swim to the rendezvous with the courser.



A Mirelurk Queen ambushes him on the beach, and in a panic he doesn't even takes jet, but kills the beast by emptying a magazine in the general vicinity of its face.



The Brotherhood has a vertibird flying overhead, but they aren't hostile yet because Percy didn't exactly publicize his decision to work for the Institute.

Level 54 perk: Quick Hands (8 Agility)
Percy can now reload guns 35% faster, which shortens that brief window of vulnerability where he can't defend himself in battle.



The Vertibird spots the Courser and lands an attack squad to take it down. Percy has to intervene, which means now the whole Brotherhood is going to be out for his blood.



He takes some Jet and kills the squad.



He doesn't need to shoot down the vertibird, because it tries to fly away and blows itself up on an old power line or something like that.



Here it is: Libertalia. The fighting attracted the raiders' attention, so the Courser has charged ahead to battle them alone.



These raiders are remarkably tough and well-armed, but Percy has the advantage at long range.



The Courser's programming won't let it stop and talk until it has killed every threat it sees, so they fight alongside each other for a while before making introductions.

[https://gfycat.com/zigzagshockedjackal]One of the raiders has a Fat Man. Percy is very lucky that the first shot misses, and he runs into cover before the second shot lands in his vicinity.[/url]



These raiders are one of the deadliest gangs in the Commonwealth, judging by the piles of corpses on their territory.



Their floating fortress contains all kinds of great cover, but they seem to have run out of mini nukes so Percy is able to pick them off at long range while X6-88 lays down suppressive laser fire.



Percy breaches the fortress and fights Institute style with his fast-firing plasma rifle.



The Courser tells Percy how to shut down this Synth. Percy finds Gabriel's logs where he describes being screwed by unscrupulous trade caravans one time too many, before his gang took to robbing and extorting them. They went from starving Minutemen to wealthy raiders in a matter of months.



The heavily armed raider leader taunts the two Institute infiltrators who just killed off most of his crew.



Percy shuts down the raider Synth with the recall code, then uses some Jet to blast the underlings. X6-88 teleports back with the recaptured Synth.



Percy loots the fortress before returning to the Institute, and finds another stealth handbook.



Father tells Percy that the Railroad's memory wipes sometimes turn Synths into killers, and it's their fault that Gabriel became such a threat.



He also provides Percy with his very own living quarters. Percy walks around the residential area and snatches up the cartons of cigarettes from every room.



There are several captured Synths being held by the Railroad at Bunker Hill. Percy and a single Courser will be sent on a small operation to bring them back.



Percy has a choice of useful perks again: He can use three points in the Strength tree to improve his accuracy, seven points in the Perception tree to double his damage with grenades and see exactly where they'll go, or spend three points in the Intelligence tree to hack any terminal.

For his next quest, should he fight the battle of Bunker Hill, help the robots at Graygarden, or look for lost technology at a Synth-occupied chapel?

RudeCat
Aug 7, 2012

The rudest cat for the rudest jobs


Hack the planet!

Help Friendly Robots

OOrochi
Jan 19, 2017

On my honor as the Dawnspear.

RudeCat posted:

Hack the planet!

Help Friendly Robots

This!

TheGreatEvilKing
Mar 28, 2016





Explosions and robofriends!

BisbyWorl
Jan 12, 2019

Knowledge is pain plus observation.


RudeCat posted:

Hack the planet!

Help Friendly Robots

The Flying Twybil
Oct 20, 2019

So what? You can't prove I posted that.

TheGreatEvilKing posted:

Explosions and robofriends!

How can we not choose this?

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER

TheGreatEvilKing posted:

Explosions and robofriends!

Foul Ole Ron
Jan 6, 2005

All of you, please don't rush, everyone do the Guybrush!
Fun Shoe

TheGreatEvilKing posted:

Explosions and robofriends!

Aptly put and my choice also

DivineCoffeeBinge
Mar 3, 2011

Spider-Man's Amazing Construction Company

RudeCat posted:

Hack the planet!

Help Friendly Robots

:yeah:

Chamale
Jul 11, 2010

I'm helping!





Percy arrives at Graygarden to find out why these robot farmers are asking for help.



Their water is contaminated, so they want Percy to go to the nearby water purification plant and reactivate it.



The water plant has turned into a Super Mutant base, although it's fairly small and weak.



As Percy advances on the greenskins, a vertibird appears in the sky to attack!

He takes some Jet, tries to shoot the pilot and misses, then destroys one of the engines instead.



The nice thing about being constantly attacked by the Brotherhood is that looting Power Armor is worth a lot of caps. The bad thing is the high risk of being killed by a crashing vertibird.



The Brotherhood is determined to capture this water purifier, apparently they think it's very important to control the water supply. Joke's on them, every settlement in the Commonwealth has wells that produce pure water.



Percy shoots down the second vertibird the same way he destroyed the first. This will probably be a recurring theme from now on.



He enters the building and prepares his plasma rifle.



A worthless magazine about crafting, ugh.



The plant is completely flooded, so Percy will need to activate a series of pumps to lower the water level.



Also, the radioactive water is full of mirelurks.



The plant contains skeletons of many people who were trapped inside while the waters rose. It also has prewar machine gun turrets that somehow work after two centuries underwater.



The plasma gun occasionally melts enemies into good, which provides some mildly valuable nuclear material. The ammunition is expensive, but Percy is almost beyond caring about caps at this point.



He easily fights his way to the bottom and turns on the final pump.



The robot supervisors reward Percy with some vegetables, and agree to join the Minutemen.



Percy shoots an entire herd of radstaggs in order to get 10 pounds of meat.



He meets a friendly trader in a cabin full of cats. The trader sells ammo, scrap, and lots of cat meat.



Percy adds the three latest bobbleheads to his collection, filling the bottom two rows of his display case.



The perk vote was tied, so I'll choose the next one based on who has the best answer to the question what does Percy love more, video games or blowing things up?

Should Percy help the Institute attack Bunker Hill, find some randomly generated lost technology, or look for that dead Brotherhood patrol to see if he finds any useful information?

Nordick
Sep 3, 2011

Yes.
I'm aware the voting's way over already, but

Chamale posted:

Travelling through the lab, he finds ..... a dead housecat.

THE INSTITUTE NEEDS TO loving BURN

Chamale posted:

if people think it's dragging the run down, Percy could stop using Jet or keep taking all the chems.

Also nah, it was really just an amused observation. Keep huffing away!

EDIT: As for the current vote, uhhh go scrounge up random gizmos because the Institute and the BoS can both suck a bucket of poo poo

Nordick fucked around with this message at 02:55 on Jan 24, 2020

DivineCoffeeBinge
Mar 3, 2011

Spider-Man's Amazing Construction Company
Percy loving LOVES video games, we watched him play a whole bunch of them for a whole update

also find the dead Brotherhood patrol

BisbyWorl
Jan 12, 2019

Knowledge is pain plus observation.


Well they always say that video games make you violent, so let's prove them right and attack Bunker Hill!

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER

BisbyWorl posted:

Well they always say that video games make you violent, so let's prove them right and attack Bunker Hill!

Foul Ole Ron
Jan 6, 2005

All of you, please don't rush, everyone do the Guybrush!
Fun Shoe
He liked video games but since has found the joy of blowing things up. Percival Unwin Nobbs is the legend we need.

RudeCat
Aug 7, 2012

The rudest cat for the rudest jobs


DivineCoffeeBinge posted:

Percy loving LOVES video games, we watched him play a whole bunch of them for a whole update

also find the dead Brotherhood patrol

Malah
May 18, 2015

BisbyWorl posted:

Well they always say that video games make you violent, so let's prove them right and attack Bunker Hill!

Foul Ole Ron
Jan 6, 2005

All of you, please don't rush, everyone do the Guybrush!
Fun Shoe
Also attack Bunker Hill!

Chamale
Jul 11, 2010

I'm helping!





Most Institute members aren't allowed to teleport at will. I wonder if anyone gets annoyed with Percy for constantly teleporting to downtown Boston as a shortcut.

Level 55 perk: Hacker (4 Intelligence)
Percy can now hack Advanced terminals. These usually let him shut down turrets and robots, and sometimes lead to loot or interesting terminal entries.



The Courser gives him recall codes for the four Synths hidden in Bunker Hill. He says it should be a simple matter of infiltration.



But the Railroad and Brotherhood are working together to defend against this attack. The Courser calls for backup Synths, while Percy takes some Psycho to become a deadlier fighter and charges in with his Overseer's Guardian.



The Railroad's heavy soldiers are armed with Gauss rifles, which deal a ton of damage with a slow rate of fire, making them very good at penetrating armour.



The Brotherhood's vertibirds have inaccurate miniguns, but they pose a terrible hazard by threatening to crash on top of Percy.



He shoots down a second vertibird, but its Power Armor-wearing occupants are able to bail out and survive the fall to the ground.



Percy is doing most of the fighting and killing, but one of the ordinary Synths picks up a dead knight's minigun to become a much more effective fighter. The Institute's standard-issue energy weapons all suck.



He sees a third vertibird and realizes that instead of blowing up one of the engines, simply shooting the aircraft's chassis a few times will also cause it to lose control.



This one crashes into a high rooftop and sends bodies flying from the wreckage.

Level 56 perk: Hacker 2 (Level 9, 4 Intelligence)
Percy can now hack Expert terminals. These take longer to solve, but it's almost impossible to get them wrong.



The Institute troops breach the door and enter Bunker Hill. Some of the caravan guards try to fight back, but most of the residents run for cover.



Percy enters the utility basement, where a massive battle rages between Synths and elite human troops.

He takes some Jet and kills five people in six seconds.



Even a Star Paladin is no match for the armour-shattering power of the Overseer's Guardian in the hands of a full-power Commando.



Percy finds the escaped Synths in the basement, where they beg him to be set free.



He reminds them that they are machines, and shuts them down with the reset code.



The Courser takes the four escapees back home, and Percy goes to meet Father above the CIT ruins.



Father says that from what he sees, it's clear that the Commonwealth is dead. Only the Institute can properly restore humanity.



Percy doesn't think the situation is quite as dire.



Father asks Percy to attend a meeting of the Institute's directorate, then teleports away.



What's next for our druggie genius? Attend the Institute meeting, find lost technology for the Institute, or look for the missing Brotherhood squad?

Chamale fucked around with this message at 21:45 on Jan 24, 2020

Foul Ole Ron
Jan 6, 2005

All of you, please don't rush, everyone do the Guybrush!
Fun Shoe
Get stoned go to the meeting.

BisbyWorl
Jan 12, 2019

Knowledge is pain plus observation.


Go to the meeting.

The Flying Twybil
Oct 20, 2019

So what? You can't prove I posted that.

Foul Ole Ron posted:

Get stoned go to the meeting.

Yeah, go to the meeting, but be on Jet while you do so. He should be in top form for his first meeting, right?

RudeCat
Aug 7, 2012

The rudest cat for the rudest jobs


Foul Ole Ron posted:

Get stoned go to the meeting.

:okpos:

Chamale
Jul 11, 2010

I'm helping!





This will be a brief update, in which Percy attends a meeting. A bunch of people sitting around talking is not his idea of a good time, and he's still high on Psycho from the battle of Bunker Hill.



As he sits down to talk, he huffs a hit of Jet to help get through things.



Allie calls him a security breach!



Justin gives a list of possible threats in the commonwealth. Percy comes down from the Psycho during this speech and immediately injects another dose, leading to a well-timed comedic moment:

https://www.youtube.com/watch?v=NPYi0ef9vMo

Justin: Intelligence suggests that this Railroad continues to operate, and is becoming more ambitious.

Percy: loving kill!

Father: Very good, thank you.



Father then describes the secret plan for Phase 3: Starting up a nuclear reactor in the Institute to provide enough electricity forever.



Percy doesn't like the idea, what with having been almost blown up repeatedly by car engine nuclear reactors.



Father explains that with Kellogg dead, the man who killed Kellogg is the best choice for finding the rare nuclear reactor component they need.



But then, Father says something shocking: He is dying of cancer, and he wants Percy to be his successor.



Percy takes some more Jet to help him ignore the complaints of the entire directorate hating this decision. They're probably just jealous. Father adjourns the meeting.



Afterwards, he asks Allie for more details.



She wants to go with him to help him identify and retrieve the beryllium agitator the reactor needs.



Percy doesn't appreciate the idea that he wouldn't know how to build a nuclear reactor - he's a nerd, too, even if he wears endurance-boosting equipment instead of a +2 intelligence lab coat!



Allie doesn't like being told that she's a liability in combat, so she won't be travelling with Percy after all. He fights better alone, anyway. (I didn't even know that could happen)

What's next for Percy? Go complete Phase 3, help some Synths retrieve technology, or look for the lost Brotherhood patrol?

Foul Ole Ron
Jan 6, 2005

All of you, please don't rush, everyone do the Guybrush!
Fun Shoe
Get drunk and stoned (tailor park boys style) and go find them reactor parts.

High amounts of radiation make great light shows.

RudeCat
Aug 7, 2012

The rudest cat for the rudest jobs


gently caress it, get (stay?) high and get that agitator.

BisbyWorl
Jan 12, 2019

Knowledge is pain plus observation.


Complete Phase 3.

Chamale
Jul 11, 2010

I'm helping!





Percy rides the DNA-shaped elevator to the main teleporter, which will send him straight to his destination. A great thing about joining the Institute is how much travel time you can skip. The Brotherhood lets you ride vertibirds, but it's a limited number.



I got this Clippy-esque "Are you sure?" prompt when Percy set off to help the Institute finish their reactor.



Percy warps to the top of one of Boston's tallest buildings.



It's occupied by dozens of Brotherhood troops who are looking for the agitator.



Percy makes a Bloody Mess of them. (I haven't yet witnessed any chained gore explosions - like the Unstoppable perk, it's hard to tell when the Bloody Mess 4 effect actually happens)



The heir to the Institute and his patriotic dog begin their slow descent into hostile forces in an open elevator.

Level 57 perk: Hacker 3 (Level 21, 4 Intelligence)
Percy is now a Master Hacker and can hack any terminal (unless it's impossible for plot reasons).



Percy is winning the battle against mostly unarmoured Brotherhood troops decisively.



Until they blow up the elevator!



It quickly falls and an emergency brake stops it at the ground level. Percy survives the impact and emerges to keep fighting and find a different elevator.

An Initiate with a missile launcher is a serious threat, but Percy blasts it out of his hands and kills the man.



This bobblehead is in a nerve-wracking place for someone who isn't using Power Armor.



Percy grabs it, and can now carry another 10 pounds of equipment!



He descends down into the reactor level, where the beryllium agitator was installed just days before the Great War.



He enters the decontamination chamber and takes some Rad-X and another shot of Lorenzo's serum to enter the radioactive chamber.



The fusion reactor core is much too radioactive, and Percy is dying from the moment he steps inside! He only has two doses of Radaway and takes both of them, which just barely staves off the radiation long enough to pull the agitator from the heart of the reactor.



He returns to the decontamination chamber to heal himself and let the Radaway soak up all those ionizing particles that just shot holes all through his DNA. When he steps out of the chamber, several security robots attack.

I combined two clips of Percy fighting on Jet and sped them up to realtime speed, to help illustrate just how deadly Percy becomes thanks to this combat chem.



He emerges into heavy fighting between the Brotherhood and an army of Institute Synths. Percy is so exhausted he can't sprint, but he helps eliminate the Brotherhood. After a week of drinking twelve Nuka-Cola per day to stay awake and keep his Adrenaline bonus going, he finally needs to find a bed.



Percy buys some more chems and ammo in Goodneighbor. He has collected thirteen suits of Brotherhood Power Armor, and even with his bad charisma he can sell each one for 350 caps. Daisy, who runs the general store, would like him to return an overdue book to the library - she never got the chance after the Great War, and now it's overrun by Super Mutants.



Unfortunately, he is no longer welcome at the Hotel Rexford, having its owner and multiple patrons.



He returns to his bed in the Institute for some blissful sleep. Now he needs to kill 50 things to fully charge his 50% Adrenaline damage bonus.



Allie is very happy that Percy got the beryllium agitator. She admits she worried he would die after she told him to go on his own. Percy goes to see Father, and overhears some kind of commotion in Bioscience along the way - a protest against him being named the next Director.



Father thanks Percy for the help in Phase 3, and then gives him another job. The Institute wanted to "invite" someone from the Commonwealth to join them.



The Minutemen came to the rescue, and now there's an armed standoff near Graygarden.



Percy can spend two perk points for better unscoped accuracy, five perk points to pick any lock, or seven points for double explosives damage and improved aim. What should he choose?

What's next for the Vault Dweller? Resolve the Institute-Minutemen standoff, see the protesters in Bioscience, find the lost Brotherhood patrol, or clear the Super Mutants from the Library?

OOrochi
Jan 19, 2017

On my honor as the Dawnspear.
Better Unscoped Accuracy and Protesters

Foul Ole Ron
Jan 6, 2005

All of you, please don't rush, everyone do the Guybrush!
Fun Shoe
Better unscoped and protestors. I'd also state we try resolve the problem with the minuteman peacefully, they gave us chem grandma and let us shoot up without any judgement.

Plus they are again guarding our collectables.

DivineCoffeeBinge
Mar 3, 2011

Spider-Man's Amazing Construction Company
Pick any lock and nerds love libraries

Commander Keene
Dec 21, 2016

Faster than the others



DivineCoffeeBinge posted:

Pick any lock and nerds love libraries
Yeah, it seems you've got combat down and lockpicking presumably opens areas (or at least containers, which usually have stuff). Also, we'd better return that book. The late fees are already astronomical, no need to put that off any longer.

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RudeCat
Aug 7, 2012

The rudest cat for the rudest jobs


DivineCoffeeBinge posted:

Pick any lock and nerds love libraries

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