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I haven’t played a Pokémon since red blue. Just picked up shield. Are there any big gameplay changes? It’s still essentially using the correct Pokémon type to get bonus damage against enemy Pokémon right?
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# ¿ Dec 2, 2019 17:44 |
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# ¿ May 19, 2024 11:46 |
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Oh that kooky wooloo, breaking down that gate <>
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# ¿ Dec 2, 2019 22:06 |
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I have conquered the first two gyms. Outside of the dynamax 4v1 fights in the wild area, I have yet to find a reason to use the weird condition/effect attacks rather than the highest damage type attack. The damage to health balance of most fights means that it never seems worth it to give up an attack for a turn. Game is pretty easy so far but also has great game feels. Tldr: I like the game
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# ¿ Dec 4, 2019 09:56 |
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I am the champion of the Pokémon. I don’t think I really did it right though. I kind of just grabbed a few generically good Pokémon and brute forced my way through. Didn’t really customize my team for each encounter. I also unfortunately never really got to the point where the non attack moves were worth it, as the thread described. I couldn’t sacrifice the PP! I think it might be fun to do it again with a gimmick build. Team of half ghosts with the super fun explosion and curse abilities. Then the other half of the team are big hp and defense dudes who could survive a couple turns using revives on the ghosts.
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# ¿ Dec 9, 2019 09:44 |