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Your Boy Fancy
Feb 7, 2003

by Cyrano4747

charity rereg posted:

Terminal Velocity: https://3drealms.com/catalog/terminal-velocity_40/

I used to play multiplayer on MPlayer.com in '98 and '99 on my 28.8 connection.

Terminal Velocity was amazing. I loved that one.

I was the kid who played King’s Knight for NES. Never beat the fucker, either. The instruction manual never told you how to trigger your four guys’ individual special talents. It’s a loving horrible game. And I love it so.

E: let’s throw in Astyanax for the NES as well. Oddly clunky little platformer that basically was NES anime. My grandpa picked it up for six bucks. We definitely got his money’s worth.

And finally, The Next Tetris for N64. It had the odd mechanic of making 4x4 blocks into giant monolithic solid pieces worth double or quadruple lines, depending on whether you used different pieces or four of the same. That was a college competition game.

Your Boy Fancy fucked around with this message at 03:03 on Nov 12, 2019

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Dr. Quarex
Apr 18, 2003

I'M A BIG DORK WHO POSTS TOO MUCH ABOUT CONVENTIONS LOOK AT THIS

TOVA TOVA TOVA

Hyrax Attack! posted:

North & South
Lots of fun and challenging at higher difficulties, with an excellent two player mode. I never knew anyone else who had it, and when I hear it referenced it’s usually just “a Civil War NES game?! Bah!”
I played a lot of this on PC; clearly it was meant to be a fun two-player game but, like so many other multiplayer experiences throughout my gaming life, I played it by myself almost exclusively and definitely enjoyed the idea. Certainly the most accessible Civil War game I have ever encountered, not that this is saying much for me personally. And you better believe I was on the right side of history even as a child, as I have always hated the Confederate flag :bahgawd:

AngryRobotsInc posted:

Another two titles I thought of are Bust A Groove 1 and 2 for the PSX (titled Bust A Move in Japan). I have no idea how well they reviewed, or if they were popular elsewhere. No one else around me had even heard of them, let alone wanted to play them. But I was a fiend for rhythm games during that time period. I spent so, so much time on these two games. I learned how to disc swap on the PSX solely because I got my hands on a import copy of BaG 2.

They're solid entries into the rhythm genre, and it's a crime they don't emulate well. The game and sound get desynced, which is death for a rhythm game.

Seriously, though, check out this insanity. Best rhythm games.
I feel you bro; one of my friends was a "crazy imported PlayStation games with modded system" guy and we played the Japanese versions of these all the drat time Back In The Day(tm). Bi-O was my man and I still somewhat frequently listen to Tsutomu and Bi-O's themes from 2.

As for my own unique entry...Fountain of Dreams. Most people just know it as "that almost-sequel to Wasteland that Electronic Arts crapped out that nobody asked for or wanted." Whereas I played it when both A) in all-out Wasteland fanboy mode and B) recently introduced to Killer Klowns From Outer Space, probably still my favorite bad movie ever. So the fact that clowns played a primary antagonist role in this post-apocalyptic scenario actually seemed like exactly what I was looking for, as opposed to how a normal person would interpret this, as evidence that there was no compelling reason to ever pick this game up.

AngryRobotsInc
Aug 2, 2011

Vulgar posted:

Holy poo poo, bust a groove. I never played the second one, but the first one rarely left my PlayStation for at least several months. I made all my friends and family play it too, several of them got their own copy the next day

It lived in my PSX for ages, too. I had exactly one friend who was as big into rhythm games as I was, and it got to the point where we literally could not win or lose against each other, because we could do perfectly with every character. Those games were my life, for a while.

Coolness Averted
Feb 20, 2007

oh don't worry, I can't smell asparagus piss, it's in my DNA

GO HOGG WILD!
🐗🐗🐗🐗🐗

Your Boy Fancy posted:


E: let’s throw in Astyanax for the NES as well. Oddly clunky little platformer that basically was NES anime. My grandpa picked it up for six bucks. We definitely got his money’s worth.
I was the only kid I knew with Astyanax too, yeah it was very anime I only ever got like 2 or 3 levels into it though.

Wise Fwom Yo Gwave
Jan 9, 2006

Popping up from out of nowhere...


I played an unhealthy amount of Record of Lodoss War for the Dreamcast. Not sure if that is obscure, but if you’ve never played it, find a way. I had few friends with Dreamcasts at the time so I felt alone in my enjoyment of it.

Rollersnake
May 9, 2005

Please, please don't let me end up in a threesome with the lunch lady and a gay pirate. That would hit a little too close to home.
Unlockable Ben

garfield hentai posted:

Have you ever played Zoop? Looks similar from the screenshot.

I have. It's nothing like Zoop aside from blocks entering the screen from all four directions. It's kind of like... 4-directional Tetris, except instead of lines you're trying to make the Tetris block shapes out of different flowers, and each shape only corresponds to one type of flower. Flowers "fall" to the side of the screen opposite from which they enter, and you control them as they fall, so your strategy is based on making formations that are approachable from different directions, placing an unneeded rose so that an iris you want coming from a different direction can land on it and connect with a group of irises it otherwise would have fallen past... it's hard to explain, but ultimately pretty straightforward with a bit of practice.

It's different enough from other puzzle games of its era to have its own distinct identity while being as challenging and addictive as the best of them. I've often wondered if it was a clone of some other better-known game, but if it is, I've never found it.

Coolness Averted posted:

I was the only kid I knew with Astyanax too, yeah it was very anime I only ever got like 2 or 3 levels into it though.

I had Astyanax! I didn't particularly like it, and I think I only ever beat it with cheats, but the cutscenes were interesting at the time.

Rollersnake fucked around with this message at 08:13 on Nov 12, 2019

Rollersnake
May 9, 2005

Please, please don't let me end up in a threesome with the lunch lady and a gay pirate. That would hit a little too close to home.
Unlockable Ben
I recorded myself playing Chrysanthemum, since that's probably better at communicating the game's appeal than my vague descriptions. The game's 20 levels long, and levels 17 and 19 are particularly nasty—when I managed to clear those on my first try after not having played this in a few years, it was such a relief. I really didn't think I'd be able to show off a complete playthrough with just one take!

:negative:

https://www.youtube.com/watch?v=h7oPWDPc_R8

Also, if anyone can identify what '80s porn film the music that plays during gameplay is from, that would be awesome. I recognized the level intro music when I finally got around to watching Twin Peaks.

Hyrax Attack!
Jan 13, 2009

We demand to be taken seriously

Mark of Kri for PS2. Rented this and was surprised by the excellent animation and combat. It is a 3d platformer with a neat Polynesian art style. Stealth was super fun, as the burly hero would pick up the unsuspecting enemy and smash him against a wall.

It was a well crafted game, similar to Mark of the Ninja, and I'm surprised not to see it mentioned in great games of the PS2 era.

Escape Velocity Series for Mac. 2d overhead space exploration/combat/trading game where you start with a puny shuttle and can work your way up to flying carriers and battleships.

The universe felt alive, if you jumped into a disputed border world you'd see capital ships slugging it out. Piracy was tons of fun with lots of risk-reward. If you could disable a target there were tough choices about what to loot before the self-destruct kicked in. Great fun to go from paying landing fees to demanding tribute. Jumping to hyperspace was a tense nail biter, especially when under pursuit.

Super modder friendly and a Star Wars total conversion based on the EU books of the 1990s was incredible. I remember a cheat code that let you launch forklifts at enemies, and a MST3K clip of "we'll try to kill him with a forklift" would play, although I'd never seen the show so I thought the designers loved forklifts.

Making the games Mac specific limited the audience and I never see them mentioned today, but definite standouts for all time best space adventure.

Pablo Nergigante
Apr 16, 2002

I think Mark of Kri is pretty well-regarded these days... it and its sequel (Rise of the Kasai) are some of the few PS2 games that got the PS2 Classic treatment on PS4 with upscaling, trophies, etc. before Sony abandoned that project

Mordja
Apr 26, 2014

Hell Gem

Hyrax Attack! posted:

Mark of Kri for PS2. Rented this and was surprised by the excellent animation and combat. It is a 3d platformer with a neat Polynesian art style. Stealth was super fun, as the burly hero would pick up the unsuspecting enemy and smash him against a wall.

It was a well crafted game, similar to Mark of the Ninja, and I'm surprised not to see it mentioned in great games of the PS2 era.

Escape Velocity Series for Mac. 2d overhead space exploration/combat/trading game where you start with a puny shuttle and can work your way up to flying carriers and battleships.

The universe felt alive, if you jumped into a disputed border world you'd see capital ships slugging it out. Piracy was tons of fun with lots of risk-reward. If you could disable a target there were tough choices about what to loot before the self-destruct kicked in. Great fun to go from paying landing fees to demanding tribute. Jumping to hyperspace was a tense nail biter, especially when under pursuit.

Super modder friendly and a Star Wars total conversion based on the EU books of the 1990s was incredible. I remember a cheat code that let you launch forklifts at enemies, and a MST3K clip of "we'll try to kill him with a forklift" would play, although I'd never seen the show so I thought the designers loved forklifts.

Making the games Mac specific limited the audience and I never see them mentioned today, but definite standouts for all time best space adventure.

I dunno, EV was pretty popular and led to quite a few indie spiritual successors.

Heath
Apr 30, 2008

🍂🎃🏞️💦

Dragomorph posted:

I still have a nostalgic fondness for Mickey Mousecapade even though it was on retrospect kind of a lousy game where you could cheat your way through the last boss. To be fair, it was the second NES game I owned.

My man

Mickey Mousecapade feels unlike any other NES Capcom game. It looks weird, plays weird, sounds weird. But it's one of those ones that stuck in my brain since I owned it and was able to play it with my tiny child brain.

YeahTubaMike
Mar 24, 2005

*hic* Gotta finish thish . . .
Doctor Rope
I was going to comment more assuredly in this thread, but it turns out every "unpopular" game that I've liked has gotten at least a 7 out of 10 rating.

That said, I have literally never even heard anyone mention Dark Spire for DS in real life or on the internet, which is the game I was going to post here.

Dr. Quarex
Apr 18, 2003

I'M A BIG DORK WHO POSTS TOO MUCH ABOUT CONVENTIONS LOOK AT THIS

TOVA TOVA TOVA

YeahTubaMike posted:

I was going to comment more assuredly in this thread, but it turns out every "unpopular" game that I've liked has gotten at least a 7 out of 10 rating.

That said, I have literally never even heard anyone mention Dark Spire for DS in real life or on the internet, which is the game I was going to post here.
I will piggyback off this by saying I have never met anyone else who played the amazing and completely unknown PC game Darkspyre, which I thought was being remade when I first read about the game you liked. Which I also certainly otherwise never heard anyone discuss.

Lencho
Mar 16, 2012

Wise Fwom Yo Gwave posted:

I played an unhealthy amount of Record of Lodoss War for the Dreamcast. Not sure if that is obscure, but if you’ve never played it, find a way. I had few friends with Dreamcasts at the time so I felt alone in my enjoyment of it.

I loved this game. It was my favorite Diablo clone for the longest time.

Rollersnake
May 9, 2005

Please, please don't let me end up in a threesome with the lunch lady and a gay pirate. That would hit a little too close to home.
Unlockable Ben

YeahTubaMike posted:

That said, I have literally never even heard anyone mention Dark Spire for DS in real life or on the internet, which is the game I was going to post here.

I played this, though I burned out on it a little while after you got subclasses. I remember the carnival/circus-themed floor was neat, and in general it was one of the better Japanese Wizardry clones I've played.

Heath posted:

My man

Mickey Mousecapade feels unlike any other NES Capcom game. It looks weird, plays weird, sounds weird. But it's one of those ones that stuck in my brain since I owned it and was able to play it with my tiny child brain.

It feels unlike any other Capcom game because it was actually developed by Hudson. I also played this and enjoyed this, but gently caress the pirate ship stage, especially if you're using the level select cheat and don't have Minnie's star. Also, I never beat it because I couldn't time my jumps in the final boss fight properly. IIRC, I asked for this game as a kid because it was a prize on Double Dare.

Rollersnake fucked around with this message at 01:52 on Nov 13, 2019

YeahTubaMike
Mar 24, 2005

*hic* Gotta finish thish . . .
Doctor Rope

Rollersnake posted:

I played this, though I burned out on it a little while after you got subclasses. I remember the carnival/circus-themed floor was neat, and in general it was one of the better Japanese Wizardry clones I've played.

The ending was a bit unsatisfying, especially after I'd worked so hard to complete it. The ending didn't sour the entire rest of the game though, which is more than I can say for Professor Layton vs. Phoenix Wright, but that's a whole other story for a whole other thread.

TheHoosier
Dec 30, 2004

The fuck, Graham?!

James Pond III. lovely 16-bit mascot platform with a Super Mario World-esque overworld. My grandma had it and for some reason I loved it

Quarterroys
Jul 1, 2008

Legacy of the Wizard is an incredible game that I never hear talked about. I rented it all of the time and though I never made a ton of progress, but i loved exploring as the different characters and getting lost in that labyrinth.

La Mulana definitely pulls from that style of game.

Galaxander
Aug 12, 2009

Cervixalot posted:

Legacy of the Wizard is an incredible game that I never hear talked about. I rented it all of the time and though I never made a ton of progress, but i loved exploring as the different characters and getting lost in that labyrinth.

La Mulana definitely pulls from that style of game.

Legacy of the Wizard rules. Lyll 4 lyfe.

azurite
Jul 25, 2010

Strange, isn't it?!


Dell_Zincht posted:

Courier Crisis, because it came in a bundle with the Playstation I got for Christmas.

A horrendous game by all accounts, it suffered from major lag and pop-up issues as well as being too drat hard but I loved the idea of being a bmx courier and doing stunts and kicking people out of the way as I sped through traffic.

I had this on Saturn, and I really enjoyed pancaking cars way too much.

Heath
Apr 30, 2008

🍂🎃🏞️💦
I love Legacy of the Wizard. There was a guy working on a high resolution fan game but I don't think he finished it.

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

Wise Fwom Yo Gwave posted:

I played an unhealthy amount of Record of Lodoss War for the Dreamcast. Not sure if that is obscure, but if you’ve never played it, find a way. I had few friends with Dreamcasts at the time so I felt alone in my enjoyment of it.

It was probably the best console Diablo clone until Champions of Norrath!



YeahTubaMike posted:

I was going to comment more assuredly in this thread, but it turns out every "unpopular" game that I've liked has gotten at least a 7 out of 10 rating.

That said, I have literally never even heard anyone mention Dark Spire for DS in real life or on the internet, which is the game I was going to post here.

I couldn't get into the game at all but the music is loving killer


https://www.youtube.com/watch?v=MVSVT-VcHMc


https://www.youtube.com/watch?v=ve9EIlwIXIE

Heath
Apr 30, 2008

🍂🎃🏞️💦
Dark Spire is best played with headphones. I couldn't get into it either but it has a great aesthetic.

JordanStiva
Jan 14, 2015
Ninja: Shadow of Darkness was a pretty terrible beat-em-up in the Fighting Force engine that, if I remember rightly, made things even worse by adding some platforming elements to the already awful controls. Nevertheless, as a kid, I would input the cheat for Unlimited Items and run around throwing bombs and knives to my heart's content

Pastry of the Year
Apr 12, 2013

Your Boy Fancy posted:

E: let’s throw in Astyanax for the NES as well. Oddly clunky little platformer that basically was NES anime. My grandpa picked it up for six bucks. We definitely got his money’s worth.

Take Legendary Axe for the TG-16 out for a spin sometime; it's by the same developer and has the same basic gameplay mechanics, but is improved upon in every meaningful way.

Pablo Nergigante
Apr 16, 2002

Heath posted:

I love Legacy of the Wizard. There was a guy working on a high resolution fan game but I don't think he finished it.

Fun fact: Legacy of the Wizard is technically in the same series as Tokyo Xanadu and Trails of Cold Steel

Dragomorph
Aug 21, 2007

HE'S NOT A REAL GOON, SAM!

Can I keep his head as a souvenir?

Say, why is it ticking?

Gal, but that's not important.


Rollersnake posted:


It feels unlike any other Capcom game because it was actually developed by Hudson. I also played this and enjoyed this, but gently caress the pirate ship stage, especially if you're using the level select cheat and don't have Minnie's star. Also, I never beat it because I couldn't time my jumps in the final boss fight properly. IIRC, I asked for this game as a kid because it was a prize on Double Dare.

I beat it multiple times, but not through skill. See, whether through some oversight or somebody at either Capcom or Hudson looking at the game and going "holy mackerel, this game is WAY too hard for kids," every boss that wasn't on a two-tiered floor had a hidden spot which could hold a fairy just close enough that if you got a fairy, you could bum rush the boss and instagib it before the fairy left the screen.

This worked on the final boss.

I didn't even realize you COULD beat them legitimately until years later. Those bullet spams were ridiculous.

Galaxander
Aug 12, 2009

Pablo Nergigante posted:

Fun fact: Legacy of the Wizard is technically in the same series as Tokyo Xanadu and Trails of Cold Steel

I've read a little bit about this. Aren't almost all the titles in the series not available in English? I've only played Legacy and Faxanadu, which as I understand is more of a spin-off than a proper part of the series. Do any of the other games play similarly to Legacy of the Wizard?

AngryRobotsInc
Aug 2, 2011

Pablo Nergigante posted:

Fun fact: Legacy of the Wizard is technically in the same series as Tokyo Xanadu and Trails of Cold Steel

Sort of. It's kind of like the Seiken Densetsu/(Noun) of Mana series, where the first game was Seiken Densetsu: Final Fantasy Gaiden, but they're now their own thing. The first two games were part of the Dragon Slayer series, but they've since dropped the association, and they're not really considered part of it anymore.

Kazvall
Mar 20, 2009

I came here to post that Blood Omen was the best Diablo-like, but what? It came out 2 months earlier!

One of the early quests in the game is even called The Legacy of Cain. ;)

Hyrax Attack!
Jan 13, 2009

We demand to be taken seriously

TheHoosier posted:

James Pond III. lovely 16-bit mascot platform with a Super Mario World-esque overworld. My grandma had it and for some reason I loved it

Hahaha my cousin had one of those and would turn the TV upside down for the levels where you are on the ceiling.

Heath
Apr 30, 2008

🍂🎃🏞️💦
Legacy of the Wizard has some Ys-rear end music


https://www.youtube.com/watch?v=X_YoTyqiY0o


This wasn't used apparently but it's right there with the Ys games

Pablo Nergigante
Apr 16, 2002

Heath posted:

Legacy of the Wizard has some Ys-rear end music


https://www.youtube.com/watch?v=X_YoTyqiY0o


This wasn't used apparently but it's right there with the Ys games

Makes sense because Yuzo Koshiro did the soundtracks for LotW and Ys I & II!

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

Kazvall posted:

I came here to post that Blood Omen was the best Diablo-like, but what? It came out 2 months earlier!

One of the early quests in the game is even called The Legacy of Cain. ;)

I always saw Blood Omen as more of a Zelda affair

Kazvall
Mar 20, 2009

kirbysuperstar posted:

I always saw Blood Omen as more of a Zelda affair

I suppose you're right. Perhaps thematically they are more alike than otherwise.

Plebian Parasite
Oct 12, 2012

Brain Lord SNES era zelda clone with rpg elements, huge dungeons, tough bosses and tons of secrets. The game was ahead of its time, just super clunky and difficult.

Red Alert 2 Yuris Revenge
May 8, 2006

"My brain is amazing! It's full of wrinkles, and... Uh... Wait... What am I trying to say?"
my friend and i played a shitload of Destrega which was a 3d fightingish game for the PS1. you could melee up close or build magic attacks at range using 3 buttons to sort of 'make' a spell. each character had their own properties attached to these spells. it was not very good, or if i remember a very deep game, but for whatever reason we went mad for it.

unimportantguy
Dec 25, 2012

Hey, Johnny, what's a "shitpost"?
I remember loving Dark Savior on the Saturn, but for years I was convinced I'd made it up in my head, both because nobody else had heard of it and some of the poo poo in that game felt like it belonged in the video game hoaxes and urban legends thread.

Another Saturn game I loved as an early teen was Guardian Heroes, although a dude I knew in middle school "borrowed" it from me and never gave it back. Another game I was unsure about the actual existence of for years.

In general, I was the sole TurboGrafx-16 owner I knew as a child, and one of the only Saturn owners I knew as a teen, so most of the games I owned and played were poo poo nobody else knew about. I didn't have a lot to talk about with the other video game-obsessed kids at school because my favorite games were Bonk and Ys and theirs were Mario or Sonic.

nielsm
Jun 1, 2009



Peachfart posted:

Stars! for Windows 3.1. I was obsessed with this ancient game in High School, and played it for years. Started my love of strategy and 4x games.

Played this a bunch during some time, forgot all about it and lost my copy, remembered it again some time last year or so and managed to rediscover its name. Played it a bunch again, still pretty good. (Although I'm also pretty bad.)

Apart from that I'll just post all the games I loved during my school years and none of my friends cared about : SimCity 2000, Transport Tycoon, Colonization, Quake 3 [everyone was on the UT train].

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Chunderbucket
Aug 31, 2006

I had a beer with Stephen Miller once and now I like him.

Soul Reaver posted:

G-Nome

Most likely the reason I enjoyed it was because I didn't have any Mechwarrior games, but it does have a bunch of things recommending it.

It's a mech game, but one where you could eject to occupy other (unoccupied) buildings or mechs. And since, while ejected, you have a weapon that can force-eject your enemies, you could basically pick your favorite mech by what you ran into and grab that one, then use it to kill the previous pilot and get through the mission.

Some of the mech designs were really cool (I especially liked the Widowmaker, a rather fragile mech that looks like a giant daddy longlegs spider) and I loved that you could go into a building, turn on its self-destruct, and then run back out. The piloting took some getting used to since the mechs all tended to handle differently, but it meant there were some additional considerations as to which mech you chose to take.

It also had a fairly involved story that felt like it was a small part of a much larger whole, and you had various ways of ordering your teammates around so you could get some tactical mileage out of them (though their pathfinding AI was painful when you had to cross a bridge).

I doubt it holds up now but I enjoyed it enough to play it through a couple of times. I don't think anyone else even remembers it.

I got a copy of this for $5 in the early 00s, the graphics were a little jank but I'm kind of surprised how little I hear it mentioned. Heavy Gear was pretty popular with the geek kids back then, I guess other poo poo completely stole its thunder.

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