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Oh master, I do not trust you! I cannot trust you, or anyone else, ever again! I actually don't mind Carth, or whatever progeny is supposed to be Carth-clones. They're definitely not the most obvious example of Bioware recycling its plot beats over and over, and are far less annoying than "this is your humorous murderous psychopath. You have to allow him into your party and you'll probably never even get the option to kill him".
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# ¿ Dec 27, 2019 21:21 |
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# ¿ May 13, 2024 00:30 |
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I've always wanted a Bioware / Obsidian PRG based around a W40k Inquisition party. But you know... 2013 Bioware/Obsidian.
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# ¿ Jan 5, 2020 11:58 |
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The thing about taking a massive poo poo on the repeated ad-naseum tropes of the original, is that some people took great offense, as they happily consumed the same regurgitated story over and over.
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# ¿ Jan 5, 2020 16:15 |
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Other way around, obv. I won't ever play KotoR 2 again unless someone comes up with a "ship-begone" mod, but the initial planet is.. like a real place, rather than the designated tutorial zone.
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# ¿ Jan 5, 2020 21:41 |
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What happens if you mess up the riddle section, assuming that's possible? ... Should have asked this a while ago, but - do you get xp for NPCs killing each other in combat? I know that this is the case in Kotor 2.
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# ¿ Feb 11, 2020 15:27 |
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I never really got "why can't the Dark Side be, like, more nuanced?" takes. It's called the Dark Side ffs. They're the bad guys. Maybe if you want a carefully depicted map of intra-galactic intrigue and greyscale political ideologies playing a great game of diplomacy, propaganda and sabotage, the setting that was based on literally copy-pasting a simplified guide to universalized world mythology is not the best place for it? I mean, we have bad guys whose official ideology is based around "why can't I be a total rear end in a top hat with absolutely no consequences?" IRL. There's not a lot of nuance to them either.
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# ¿ Feb 15, 2020 10:29 |
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I mean, "I have super special force powers, and I want to use them to bully everyone who doesn't have super special force powers. Enlightened self-interest and the invisible hand which I use to force-choke people will eventually lead to only the specialest force-chosen force-users being in control" isn't even an exaggeration either of attitudes people would definitely have IRL if the force was real or of the Sith philosophy as explained in-game.
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# ¿ Feb 15, 2020 18:07 |
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I agree with The Dark Id's take - "did you even know Emperor Palpatine's name was loving Sheev? I certainly don't expect you guys to recognize it or to use it without sniggering" (paraphrased).Robindaybird posted:Not to mention there's something kind of slimy about basically advocating punching reporters even if they're being dicks - especially as in ME3 you can bring one on board to give fawning reports about your activities. Rather explains ME2 and why the writers apparently considered working for Cerberus a self-evident move that requires little motivation. Xander77 fucked around with this message at 02:42 on Feb 17, 2020 |
# ¿ Feb 17, 2020 00:20 |
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EggsAisle posted:That fawning reporter is the very reporter you choose whether to punch in ME2 Your on-board reporter is a different character, with the digital likeness of a real-life IGN journalist. And you can bang her. Not sure which part of that is more gross, honestly.
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# ¿ Feb 18, 2020 05:42 |
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Anyone got a link to a video?
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# ¿ Feb 21, 2020 20:28 |
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Doc M posted:I do, however, already have a pretty good idea what I will do after this LP is complete (we have maybe eight updates left, give or take a couple, so it won't take long once I get back to regular updates). Remember when I had to leave Geralt in Vizima's Temple Quarter about two years ago because I was in a very, very bad place mentally? Well... suffice to say I'm doing quite a bit better now -- and I still have my footage, save files and original updates from that LP, and even the screenshots for the next update that I never got around to writing at the time.
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# ¿ Feb 24, 2020 08:51 |
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In a "harder" sci-fi setting, you'd know more about both Koltho and the poison, and would have some way of evaluating whether killing the shark would affect the koltho production. As it stands, you have no reason to believe the shark is the source of all life on this planet (?) and the female scientist suddenly going "oh yeah, killing the shark might even mess with the koltho" comes out of nowhere. So blaming dark side Revan for failing to reload her game \ see into the future and understand that these warnings were actually underestimating the scope of the disaster doesn't really make a lot of sense.
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# ¿ Mar 2, 2020 11:31 |
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Robindaybird posted:Yeah, anyone who is remotely familiar with rudimentary biology or ecology would realize introducing an untested poison into a system without considering the long-term consequences is a massively bad idea.
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# ¿ Mar 2, 2020 16:44 |
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# ¿ May 13, 2024 00:30 |
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Psion posted:Bioware did a much more entertaining job with the "5 judges with varying opinions" bit in Jade Empire. Also better outcomes.
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# ¿ Mar 3, 2020 22:52 |