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Professor Duck
Sep 28, 2018

Curling Injury



So, what's this about?
Final Fantasy IV: Free Enterprise, to quote the website: "...is an open-world romhack and scavenger hunt randomizer for Final Fantasy IV for the SNES (originally released in English as Final Fantasy II)". The basics functions of the hack are:
1.) Key plot maguffins are thrown about in various locations where they were not normally obtained (e.g. you might get the Package from Luca, or the Legend sword from the Antlion)
2.) Characters are randomized. You might start was Edward and Porom, or find Kain on the way up Mt. Ordeals
3.) You start with the Enterprise (hence the name), so you're free to go anywhere in the overworld that the airship can access normally.

...What's the point of that?
The results of the randomizer are....fairly hilarious sometimes. Of course, they are downright cruel sometimes, too. The RNGod giveth, the RNGod taketh away....

Is it totally random?
Well, it's as random as you want it to be! There are a butt-ton of combinations you can set the randomizer to, from limiting what party members you will be able to recruit over the course of the run, to specific victory conditions, to what items the shops carry....there's a lot, okay?

You can check out everything there is to offer from the official website: http://ff4fe.com/

What's your plan with this?
Myself and Dewgy are planning a few variations of runs. they are
1.) Straight randomized, finish the game the"traditional" way (beat the final boss)
2.) Running with various win conditions that DO NOT involve beating the final boss (there are several alternative win conditions that we can explore)
3.) Specific-character runs (the thread name is a hint....God help us all....)

...and how are we involved?
If you feel like it, you can play along at home! I will be sure to include the flag string and seed number for each run--that way, you can create the same randomized game we are playing and experience what we're doing first hand
Also, we'll be entertaining thread requests for run criteria. It could be as simple as one modification, or as complex as the entire setup. If you have a request, put it in BOLD please. Dewgy or I will keep track of what's asked for, and we'll try and cobble together some of them

Sounds fun
drat straight.

EPISODES:

RUN 1: "Traditional" run (Beat the final boss, items/characters/bosses shuffled heavily)


Part 1: #YangGang
https://www.youtube.com/watch?v=-W3-yGvFspc

Part 2: Choco-Bono
https://www.youtube.com/watch?v=yQqWNbIia8w

Part 3: Kain Kain'll Make Ya (Jump Jump)
https://www.youtube.com/watch?v=8citrtsetQY

Part 4: Madame Yang's Big Brass Balls
https://www.youtube.com/watch?v=xFpbySvHj_c

Part 5: Edward's Not here, Man!
https://www.youtube.com/watch?v=xfGxySgtK4Q

Part 6: Marvel vs. Final Fantasy: Clash of the Stupid Heroes
https://www.youtube.com/watch?v=TDEpMx7X-0k

RUN 2: Fiends% run (defeat Milon, Milon Z, Kainazzo, Valvalis, Rubicant & Combined Fiends boss battles to win), start with non-vanilla FuSoYa


Part 1: Lawful Good Paula Deen
https://www.youtube.com/watch?v=D4232VefXf4

Part 2: Dude, Where's My Hovercar?
https://www.youtube.com/watch?v=Ix0q7aa2v8U

Part 3: Truly Outrageous
https://www.youtube.com/watch?v=wmFbXbeu_k4

Part 4: I Just Rubi-can't Right Now
https://www.youtube.com/watch?v=GU9iDUCvsPM

RUN 3: Dark Matter Hunt (find 30 of 45 randomly scattered Dark Matters in chests around the world) with alternate Fabul gauntlet and 3 other random objectives


Part 1: FF IV: The Before Years
https://www.youtube.com/watch?v=J_DUbPF1dGo

Part 2: Peak Idiocy
https://www.youtube.com/watch?v=FZNrEPA1fXg

Part 3: Operation PanDonk
https://www.youtube.com/watch?v=cGFe8qTQD8o

Part 4: 90% Beard by Volume
https://www.youtube.com/watch?v=nhOrwxbZsB8

RUN 4 FIVE EDWARD FIESTA ("traditional" endgame, only Edwards, no equipable spoon, no Adamant armor, summon bosses hold key items, shop items are free)


Part 1: Five Edward Fiesta!
https://www.youtube.com/watch?v=tLmthyhuL8E

Part 2: The Rise of Thinkomus
https://www.youtube.com/watch?v=r9TCR_u2d7M

Hope that you enjoyed! See you next thread! :honked:

Professor Duck fucked around with this message at 23:40 on Mar 11, 2020

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Professor Duck
Sep 28, 2018

Curling Injury

Gloomy Rube posted:

How fun! FFIV randomizer ends up feeling oddly like a zelda randomizer in the way that item checks are the most important things, and certain item placements can increase the playtime by hours. Hoping for Mist Dragon in Babil :allears:

Well, here's hoping for NO HOOK SEEDS! :thermidor:

Leraika posted:

This looks interesting! I'm always into seeing what people can do with old video games.

It's pretty crazy how much they've dissected this game with the available flags. It's always awesome to see how much new life you can breathe into an old game like this.

Professor Duck
Sep 28, 2018

Curling Injury

Well, we're finally at the starting line! Give it up for the #YangGang!

https://www.youtube.com/watch?v=-W3-yGvFspc

Looks like this might be a fairly friendly seed thus far. I'm hoping I can get some higher-powered replacements in soon, but it'll do for now.

...also funnier this way, too, until I run into Golbez or some other stupidly powerful boss that wrecks my day (which almost happens here!)

Professor Duck
Sep 28, 2018

Curling Injury

MightyPretenders posted:

Looks like it's going well so far.

The last topic got me interested in Free Enterprise, but I didn't give it a shot myself. Until now. Cecil, Tellah, Cecil, Rosa, Cid. With Edward hanging out in the Underground waterway.

The key here is "so far". We've already almost had a team wipe and I can promise we probably will soon enough.

Glad you're getting into this. It's really fascinating how they've essentially created a whole new game out of this with all the options available.

Professor Duck
Sep 28, 2018

Curling Injury

Also, if you care to play along at home, the seed flags and number are here:


If you DO play along at home SPOILERS ONLY BEHIND SPOILER TAGS, PLEASE

Professor Duck
Sep 28, 2018

Curling Injury

New updates! We do more stuff and don't die horribly! I give Dewgy something to draw! :bubblewoop:

https://www.youtube.com/watch?v=yQqWNbIia8w

I'll be making some roster changes for the next installment, so bid a fond farewell to the #YangGang. They served us well, but we need some tank-ier people in the party.

Professor Duck
Sep 28, 2018

Curling Injury

Weeble posted:

So is the mod kind/smart enough to not spawn an unwinnable seed?

As in, not putting a key item behind a door you need that item to get through.

Like the Earth Crystal behind Zot.

I think I ran into one of those a LOT of versions ago, but I'm pretty sure that you can finish* anything it generates

*"finish" might not be the correct word, but the progression of key items allows for a path to victory, at least. If you, say, run into Wyvern and Ogopogo early, you might not get too far....

Of course, that's not possible with the safety check on, but....what fun are safety checks? :v:

Professor Duck
Sep 28, 2018

Curling Injury

neongrey posted:

Yeah, it won't ever cause a softlock due to key item placement. It is possible to place yourself into an unwinnable situation through other means like being gated by bosses you can't hope to kill, but you've got to go well out of your way to actually set that.

Like I said, what's the fun in safety checks? :v:

Anyway, here's the latest installment of our adventure through this randomized scavenger hunt! We switch up the party and I realize all too late that I had a stupid joke on my hands and didn't use it until the end.

https://www.youtube.com/watch?v=8citrtsetQY

we do have a path to the moon now, so we may be headed off that way soon

Professor Duck
Sep 28, 2018

Curling Injury

Randalor posted:

So do you have to teach the summons to each Rydia, or do they spread through the Rydia hivemind so that once one Rydia learns a summon, all Rydias know it?

Also, I eagerly await when you find a shop selling Bahamut and buy it, considering that the first thing you did when you got Rydia was teach her Bahamut, and then 30 seconds later started talking about wanting to find Bahamut to teach her. Or are there two summons that Baham could be? Honest question, I haven't played FFIV in a long time.

That's.....actually a really good question. I'm not 100% sure, but I would think that all Rydias learn the summons you pick up.

I don't think we'll stumble across that in a shop--I've been to all of them in the game (I think)

Professor Duck fucked around with this message at 14:39 on Jan 20, 2020

Professor Duck
Sep 28, 2018

Curling Injury

Randalor posted:

Wait, then what did Baham teach her?

Yeah, I'm dumb. I was thinking of the wrong thing. She knows it

Also, ALL of the Rydias know the summons I picked up, to answer the question from before

e: I was thinking she didn't know Bahamut earlier. She doesn't know Sylph--that's the extra summon she's missing.

Professor Duck
Sep 28, 2018

Curling Injury

WHO'S GOT BIG BALLS?!

Yang's wife, apparently....
https://www.youtube.com/watch?v=xFpbySvHj_c

Professor Duck
Sep 28, 2018

Curling Injury

Dewgy posted:

But I thought we had the biggest balls of them all... :negative:

bamboozled again :shibe:

Professor Duck
Sep 28, 2018

Curling Injury

Hirayuki posted:

It's Eblan(a), not Elban(a). There are even on-screen labels!

Okay, Hermione...

....but seriously, I never actually realized that. I played the ever-loving crap out of this when I was little, and I thought that's what it said, and I haven't really looked at the labels since. I'm sure there's plenty of other stuff I'm mispronouncing, too. I'm running off of "Idiot kid from 1992" dialect on this one :v:

Hirayuki posted:

Thanks for this playthrough; FFIV was my first FF and is probably still my favorite, warts and all. It's what inspired me to become a translator (surprisingly, not because of the wonky translation) and sparked my dream of working for Square Enix, which did eventually come true. I'm torn now between playing my own randomized game and just playing the vanilla game through yet again; the more I see of your playthrough, though, the closer I inch to a random run. :cheers:

That's a pretty awesome progression!

I would also recommend going for a random run. The guys working on this have pretty much created a whole new experience for this. Mind you, the plot is toast in this version, but it adds a whole bunch of new challenges to the game. We'll be exploring more of those options in later runs with this thread.

ChrisBTY posted:

Isn't Tellah the black olive in the randomizer rather than Edward?

That depends. If you find a place to get Soma Drops (a J-item), you can boost his MP that way. He's not great either way, but he's at least flexible in his usage and helpful early on if you end up with a party of physical attackers.

Professor Duck
Sep 28, 2018

Curling Injury

PotatoManJack posted:

Just caught up on the videos. Yang's wife handing you the package was priceless.

....then the randomized package sprite being, in fact, big balls. Who knew Yang was into that (nothing wrong with it, mind you)?

Professor Duck
Sep 28, 2018

Curling Injury

Hirayuki posted:

I looked up the effect of Cry on a Japanese wiki. The original battle message mentioned confusing the enemy, but the wiki notes that they don't seem to be Confused (with a capital C: fighting one another). A strategy guide suggests it unsettles the enemy so they're more likely to run; not only does this seem to be false, it doesn't make it easier for you to run, either. There's a theory that it temporarily lowers the enemy level, in effect, which would make them more likely to run, but since enemies don't flee when there's a big level gap between the two sides, the author suspects that the mention of getting confused/flustered may be a relic of a feature that went unused in the end. Or it's there to carry on the tradition of Fear and Scare in earlier FF titles, if in name only.

The wiki then mentions a site that took a deep dive into the SFC game's code. There they discovered that Cry slightly increases the success rate of Edge's Steal command. There's a hidden parameter used only during battle that's set to [level + 10] for each enemy at battle start. Using Cry lowers this parameter by 5 and makes Steal 5 percent more likely to succeed. (The base success rate for Steal is [(Edge's level + 50 - target's hidden parameter value) / 99].)

The kicker? There's no way for both Porom and Edge to be in the same party in old-school vanilla FFIV. :iiam:

Well, drat. I would think that its a leftover from the NES FF games where you could get enemies to run from you.

...which leads into a really comical ending for the original game: https://www.youtube.com/watch?v=CTOUOeec4Qc&t=4765s

Granted, its a TAS, so not something that's really feasible in real time. Still funny to consider, though.

Professor Duck fucked around with this message at 02:36 on Jan 25, 2020

Professor Duck
Sep 28, 2018

Curling Injury

FeyerbrandX posted:

If I remember what I heard elsewhere, Bad Breath has one trick to defeat it. It attempts to lay everything on you at once. But if you have immunity to one, you have immunity to the whole attack. I think Ruby Rings prevent Piggy status right?

:five: Here's one WEIRD TRICK for bad breath! Molbols HATE it! :five:

...and yes, being immune to one of the conditions (confuse, toad, mini, pig, blind, silence) makes the attack miss.

Professor Duck
Sep 28, 2018

Curling Injury

FIND ALL THE EDWARDS!
https://www.youtube.com/watch?v=xfGxySgtK4Q

Excuse me being dumb in the front (nothing new there :sweatdrop:)--I forgot the fact that you get 2 key items from the underground tower, and not one from the giant. We get it figured out eventually!

We'll be finishing out our first run here next episode. Our next one will involve some kind of alternative ending criteria. That's where you come in.
We want you to vote on which criteria we select.

For our purposes here, we'll be limiting it to the big 4 objectives at the top of the page (you can see the page for yourself here: http://ff4fe.com/make
Forge the Crystal, where we need to bring the Adamant and Legend sword to the Underground. Instead of forging the Excalibur, like normak, Kokkol makes the Crystal
Giant%, where the game ends upon finishing the Giant of Bab-il
Fiends%, where the game ends upon being all of the Elementals (BOTH Milon and Milon Z, Kainazzo, Valvalis, Rubicant, & The 4 Fiends combined fight). Of course, their locations will be randomized in this....
Dark Matter Hunt, where we would need to find 30 our of 45 pieces of Dark Matter scattered in chests around the game world.

You also may vote for ONE other custom flag to include in the run. Look at the link given above for all of the options you have.

be sure to BOLD and choices, and voting will close Jan. 31st

Professor Duck
Sep 28, 2018

Curling Injury

FeyerbrandX posted:

I think Fiends% that way we get the most of that music.

After all these years, still one of the best pieces from a FF game ever!

Professor Duck
Sep 28, 2018

Curling Injury

Randalor posted:

Fiends%. Does that also include the 4 fiends rematch fight?

It does. There are 6 fights in total to clear it: Both forms of Milon, the rest, and all 4 together.

Professor Duck
Sep 28, 2018

Curling Injury

Kheldarn posted:

Also: You two have some of the absolute worst, most horrendous, terrible jokes in your videos.

NEVER STOP MAKING THEM! KEEP THEM COMING! :D

Us? Make bad jokes? Never! :v:

Glad you enjoy our...uh...unique sense of humor!

Professor Duck
Sep 28, 2018

Curling Injury

Dewgy posted:

Well poo poo, I think we know our plan for the all Edward run at least.

Actually, how many characters get unlocked in a given run? That’s potentially an entire jazz bad worth of bards right there.

There are 18 characters to recruit (including the first two you're given)

Professor Duck
Sep 28, 2018

Curling Injury

Definitely some consideration for Dewgy and I for the upcoming run, since I can't really do all 3 optional flags (can't specify 2 starting characters, and the Twins run wouldn't really fit using any of the suggested starts). I WILL be setting a PermaDeath flag, though, so maybe that'll make up for it? :v:

Anyway, join us for THE END of run #1!
https://www.youtube.com/watch?v=TDEpMx7X-0k

Professor Duck
Sep 28, 2018

Curling Injury

Schwartzcough posted:

All that worry about getting Summons, and then you didn't cast a single summon the entire playthrough. Haha, you are a true MP hoarder.

Yep, and yep. As I thought about things more, it made more sense for most situations to just spam Virus since it has virtually no charge time. I'd be able to fire that off a bunch of time compared to a Bahamut or Leviathan, and probably do the same if not more damage with Virus.

Probably should've just stuck with Porom, all things considered. Oh, well...we survived without me TOTALLY embarrassing myself :honked:

Professor Duck
Sep 28, 2018

Curling Injury

NGDBSS posted:

I believe it was actually a mistranslation of Kali from Hindu mythology. The connection is more explicit with FF1, where the boss of that name has multiple pairs of arms and weapons to match. FF9 also has the similar concept of the many-armed Maliris (?) which references the marilith from AD&D 2E, I guess because they didn't want the mythology connection to be too obvious? It's just a game of telephone because AD&D was in turn referencing Hindu mythology.

Well, mistranslation is certainly not outside the realm of possibility here, given the slew of other things that fall into that camp. It's as good a theory as any!

Professor Duck
Sep 28, 2018

Curling Injury

Dr Pepper posted:

I mean, yeah that's true, I was speaking strictly Single Target.

Professor Duck is far too conservative with his MP imo.

FINE ILL NUKE EVERYTHING :argh:

....but not this episode, since we already recorded it!
https://www.youtube.com/watch?v=D4232VefXf4


Leroy Dennui posted:

That Balnab joke was funnier than it had any right to be.

We get a few good ones in now and again, even if they shouldn't be funny. The episode we just did has quite a few of those :v:

Professor Duck
Sep 28, 2018

Curling Injury

Kheldarn posted:

Well of course you're excited. You're not playing, so you get more opportunities to make fun of Professor Duck!

After all, isn't that why we're all here?

Professor Duck
Sep 28, 2018

Curling Injury

Dewgy posted:

It’s comeuppance for me having to do LaGrange Point. :haw:

At least this is FUN. That.....was just painful

Professor Duck
Sep 28, 2018

Curling Injury

FeyerbrandX posted:

image title says it all


Well, he certainly DID hit that...

Professor Duck
Sep 28, 2018

Curling Injury

Zurai posted:

Cid actually has pretty high attack power, his problem is that he is slow as molasses on a glacier in January and doesn't have any weapon access in the second half of the game so eventually others outpace him. Also, you have two Edges and a Cecil with a Crystal Sword so there's not much room for another physical attacker.

Cid Pollendina is badass; he jumps out of an airship as it's ascending through a volcano, triggers a bomb around himself to collapse the volcano so that enemies can't chase the party, then gets up and walks himself to the dwarven castle so he can sleep off the explosion and giant pile of rocks he was buried in in a comfy bed.

Sadly, none of those things happen in this version :v:

Anyway, here's the next episode in our Fiends Hunt!
https://www.youtube.com/watch?v=Ix0q7aa2v8U

Professor Duck
Sep 28, 2018

Curling Injury

Randalor posted:

Do you chose your starting character, or is it randomized as well? Because I can't wait for the run where you get all Cids except for one Edward :allears:

Either. This run, I set a flag so that FuSoYa was the starting character. You can specify or leave it to chance. However, the rest of the characters....well, I have a tendency to end up with a lot of Cids on runs I do off-camera.

Professor Duck
Sep 28, 2018

Curling Injury

NGDBSS posted:

How did you fail to notice that Cecil didn't have a helmet equipped? I kept expecting you two to eventually cotton on but it didn't come up until the middle of the Dark Elf fight.

:eng101: We're quite good at doing stupid things! It's why we named our channel what we did

Professor Duck
Sep 28, 2018

Curling Injury

Weeble posted:

Still not using MP.

Could of ended some of those fights MUCH faster with some Meteo.

:colbert:

I queued up Meteo a couple of times, I'm pretty sure--the battle was over before it fired off.

Nuke and Virus have really short casting times, so expect to see more of that going forward.

Oberndorf posted:

Shame about the lack of summoner this time around.

It's the fun and challenge of it all. I'm tempted to go almost no mages since I have a butt-ton of Edges and Cecil w/ his best equipment.

Professor Duck
Sep 28, 2018

Curling Injury

AngryRobotsInc posted:

In the case of the Fiend from FFI, it was indeed Kary, though the Japanese name is Marilith Japanese-ified (because FFI is AD&D with the serial numbers filed off). I'm not sure why they went with that name in II/IV, though it was probably as a reference to the FFI version and because that enemy's name doesn't truncate well. Its Japanese name translates to Goddess of the Moon. The GBA translation went with Selene Guardian, and I'm not sure what the PSP and DS/mobile/PC ones went with.

So, par for the course for translation in the early '90s, it seems? That's interesting, though. Thanks for the research!

...and to follow that up, here's some more futility on our part! :v:
https://www.youtube.com/watch?v=wmFbXbeu_k4

Professor Duck
Sep 28, 2018

Curling Injury

Jade Rider posted:

The fight before Rubicante is the King and Queen Eblan fight in vanilla FF4.

Ah, yes. Edge needs to get good and well pissed off to learn new spells. Thanks for the reminder!

Kheldarn posted:

It's showtime, Synergy!

Someone needs to draw Cecil selling the Diamond Shield, plundering it, and reselling it. And a travel poster for the Baron Inn.
I'd like to see those drawings, too. I always enjoyed the art that would be generated by threads, it'd be great to get that going here. Sadly, my artistic skills are all music-related, so I can't really contribute :smith:

Kheldarn posted:

Also, I'd like a mod for this game with all sound effects done by Dewgy.

:magical:


Wrong game, dude...

Professor Duck
Sep 28, 2018

Curling Injury

DGM_2 posted:

Drawings, hell. We need a playthrough with a pink Rydia named Jem as the first character.

I don't think I can specify starting colors, sadly.

...but I can give you this awesome finale to our Fiends% run! :bubblewoop:
https://www.youtube.com/watch?v=GU9iDUCvsPM

Professor Duck
Sep 28, 2018

Curling Injury

So, with Run #2 in the books, we're going to move to another Alternate Win Scenario: The Dark Matter Hunt!

In this, there are 45 chests populated around the game world with Dark Matter in them. In order to finish the flag, we have to find 30 of them and take them to Kory in Agart to finish the objective.

What we need from you guys is the following:

1.) Another objective (see list below for options)
and
2.) One optional other flag to add (see the list here)

The other alternate objective list is pretty long. Here's the list, boiled down to simpler terms (see the link above to see everything spelled out for you)
-Find a specific character
-Defeat a specific boss (i.e. Defeat the Mist Dragon, Defeat Golbez, etc.)
-Finish specific dungeons (i.e. Defeat the boss of the Mist Cave, Liberate Baron Castle, etc.)
-Complete specific plot moments (i.e. destroy Mist, Use the SandRuby, etc.)
OR if you're feeling indecisive, you can vote for the seed to randomly generate objectives from this list!

Note that "defeat the mist dragon" and "defeat the boss of the Mist cave" will most likely end up being two different thing because of the randomization.

Votes in BOLD, please. We'll take the top 5 vote getters. Voting closes at noon EDT on the 15th!

Professor Duck
Sep 28, 2018

Curling Injury

AngryRobotsInc posted:

Last Arm is a direct 'translation' of the Japanese name, Rasutoaamu. Though why it's called that, I couldn't say.

Also, Randomized goals seems the most fitting when you're also hunting randomly placed items.

Fair enough

Professor Duck
Sep 28, 2018

Curling Injury

Schwartzcough posted:

1. Random objective
2. Uh, Vintage battlefields. (P.S. you link isn't working; I had to use the one from the OP).

oh, boy...that might be painful to watch! :v:

Also, for some reason, linking to the "make" page with https on borks the link.

Professor Duck
Sep 28, 2018

Curling Injury

DGM_2 posted:

Yeah, I finally checked out the site. I hadn't realized a whole new ROM had to be generated for each seed.

So basically, the only way to guarantee pink Rydia would be to overwrite Rydia's sprite data with a hex editor, right? Sounds doable - especially since the LPers have already found a seed in which Jem exists - but not necessarily trivial.


EDIT - Correction: you'd lift Jem's sprite data from the old ROM with the hex editor, copy it to the appropriate file type and flash it to the new ROM through the emulator, right?

You can tell this isn't my wheelhouse.

Well, you got lucky--we found one REALLY close.

...and when I say "REALLY close", you'll have to watch to found out why its not exact!
https://www.youtube.com/watch?v=J_DUbPF1dGo

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Professor Duck
Sep 28, 2018

Curling Injury

Kheldarn posted:

Y'all don't know Indra? That's it. Game Over. You're no longer allowed to play FF4. :colbert:

:smithfrog:


:hmmyes:

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