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Honestly, the 2D entry I like the least is ZM and by lesser extension AM2R, due entirely to how twitchy they are to control, and frankly, along with Fusion, an overreliance on the Speed Booster/Shinespark for puzzles. Zero Mission also just falls apart structurally after beating Mother Brain for me. It’s not even that I hate the Speed Booster either, but Shinespark puzzles are such a loving slog when they’re the only puzzle you do in the end game.
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# ¿ Mar 21, 2020 23:34 |
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# ¿ May 15, 2024 06:18 |
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Geemer posted:Needing to melee counter every single enemy if you wanted to not spend an eternity filling them up with plasma because they take roughly no damage unless stunned, even for throwaway enemies. Eh, the boss fights were easily the best part of the game for me on SR (aside from the Grapple Beam being given some much needed love)if you ice punch or missile enemies there’s almost zero need for waiting to melee counter also.
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# ¿ Mar 22, 2020 03:56 |