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Anyone know what the alert threat meter-thing actually affects? Just unit numbers / types, or their stats as well? (Also drat those shield guys with stun grenades; I didn't get any in my first few runs, but now I keep getting them cooonstantly for some reason) drat the game is addictive. There are some janky things (keybinds resetting on boot sometimes, enemies being hidden behind buildings) but for this is a nobrainer. This is also one of the few games I'm tempted to play singleplayer without playing podcasts / audiobooks at the same time because the sound design is so good - even the starting Desert Eagle sounds like a goddamn howitzer going off. Dropbear fucked around with this message at 18:11 on Mar 1, 2020 |
# ¿ Mar 1, 2020 18:07 |
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# ¿ May 17, 2024 13:30 |