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yeah the only time i'm gonna ever do quests is when there are no more wipes, same with trying to level up my skills barring some exploit
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# ¿ Mar 3, 2020 14:26 |
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# ¿ May 21, 2024 09:34 |
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If you're dirt poor just run with an MP-153 with "Express" buckshot. No attachments required**, just try and buy one off the Flea Market that has a buttstock (it gives you 45% more recoil control). Just shoot the feet/knees/cock and if you hit most/all of your pellets you're going to 2 shot people wearing the best gear. If you wanna spice it up and spend a little bit more (10,000 more) buy the 'monster claw' barrel attachment and the mount it goes on and use "Magnum" buckshot ammo for 40% more damage per left click (downside being it has double the recoil, so that's why we get the monster claw barrel attachment). You can kill attentive and fully geared players with a little bit of game sense and/or surprise no problem, and the tickrate in this game means that if you peak and shoot you can get like 2 shots off before they can even react. It's far superior to a pistol for only double the price, and the ammo is dirt cheap as well. **buy the 8-Round MP-133 Magazine if yours doesn't have one, it's 2,000 RUB
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# ¿ Mar 3, 2020 18:16 |
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The VSS is by far the best close to mid range weapon in the game, close to zero recoil, its budget ammo is VERY cost effective and it has the best high end ammo in the game. It's also really loving cheap and there is nothing wrong with 20 round mags if you don't want to splurge on the 30 round ones. Also it being silenced (and having subsonic ammo) is a nice benefit and the lack of muzzleflash is really nice for dark maps and areas. Honestly I have a hard time using a gun that isn't the VSS/ASVAL or the MP-153 shotgun, they're just so goddamn cost effective. Wallrod posted:~desync~ why do idiots who play this game refer to lag as desync? I don't mean you, but any lag spike is immediately called desync.
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# ¿ Mar 3, 2020 19:40 |
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The best way to 'play' the flea market is to barter scam, i'm currently at 13 red rebels i refuse to sell because of the 3.5 million tax
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# ¿ Mar 4, 2020 10:02 |
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Kikas posted:Got to 4,5kk roubles last night and decided to do some cleaning in my stash, so now I have 3 full weapon cases, 2 pistol cases, item case, med case, dogtag case, scav box, ammo case, mag case and 30 assorted backpacks ranging from tbags to beta 2. you're going to have a hard time consistently finding pvp in interchange, it's like 60% superbudget or hatchet runners suicide running electronics. same with reserve, your best bet is labs if you want to have meaningful pvp but you'll die to a hacker one in five times.
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# ¿ Mar 4, 2020 10:42 |
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Pathos posted:Is there any sense as to when the next big patch is? I have no idea how frequently these things are rolled out... do they correspond with wipes, or do big patches happen independently from them? JULY
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# ¿ Mar 4, 2020 11:29 |
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LGD posted:unless you get your jollies from the stash value number, did you actually make money? ye i was thinking about fair barters but goddamn is it annoying to wait for people to sort through a billion orders to buy one of your stupid axe things. I'm currently at 120m rubles and i've bought several thicc items cases that i don't even use and i'm still too risk averse to use the T-7 because i know as soon as i put it on some hacking nooblord is gonna smoke me. i just enjoy gimmicks in games, it's not fun to do what all the normies do, i need to do something innovative or exploit something or piss people off and I found out a cool consistent(ish) way to get barter scams, and RR is by far the best item to barter scam with (it's expensive, and it's the one item the most people are gonna have).
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# ¿ Mar 4, 2020 23:06 |
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HORSEPORN posted:Not him but I can answer. It’s a bit of both. Stocking up on smoke grenades is decent for example because they will go up 4-5k a piece whenever prapor’s stock gets bought out. This happens pretty much every prime time because people are smacking the smoke grenade together with m67’s to make green powder to craft m955. Likewise, dfuel can drop down to as low as 100k but spike to 130/140. Propane is also especially volatile and will drop to 45/50k but spike back up to 70/80 as the red rebel barter comes off cooldown. this is really all good advice if you wanna be a market boy
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# ¿ Mar 4, 2020 23:13 |
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e: even better 1001 Arabian dicks fucked around with this message at 00:04 on Mar 5, 2020 |
# ¿ Mar 4, 2020 23:48 |
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aniviron posted:Might be the case that the ground eats some of the projectiles and bounces the rest. just like in real life learning how to throw grenades to air burst them is poggers and pogchamp
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# ¿ Mar 5, 2020 13:48 |
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factory definitely needs a little bit of love, the ability to control lighting on night factory with switches and adding in many more lights would make it so much more fun
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# ¿ Mar 5, 2020 20:30 |
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lol holy poo poo the only health you had was 3 in the head and like 20 in one of your legs, everything else was blacked insane
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# ¿ Mar 6, 2020 07:26 |
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just ran into the same hacker 4 labs runs in a row feelsbadman
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# ¿ Mar 6, 2020 10:48 |
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https://i.imgur.com/QmkY1nK.png
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# ¿ Mar 6, 2020 11:09 |
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wow such fun balanced and rewarding gameplay
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# ¿ Mar 6, 2020 11:55 |
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Kikas posted:Hey Dicks, what was your shotugn build for that Factory camp thing? I have a few shotgun quests stacked and am looking for good attachments to use. Because the base gun was the M153, right? Buy an MP-153 with a buttstock (~20,000) (4,000 / 9,000) get this mag (2,300) if you want a sight, get this combo (4,000 / 15,000) Use Magnum ammo if you can handle the recoil (352 damage per LMB), if not Express ammo (250 damage per LMB). Both are dirt cheap.
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# ¿ Mar 6, 2020 23:27 |
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ThePineapple posted:Periodic resets work in games like Path of Exile where you get to try a completely different character I feel like periodic resets in this game could totally work as long as there was some other kind of goal to do other than to kill people and grind dumb quests, instead of ME MAKE TOP RIGHT NUMBA BIGGER BECAUSE BIGGER NUMBER BETTA
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# ¿ Mar 6, 2020 23:30 |
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i'd like limiting the flea market in some ways and make the traders more relevant as i pretty much totally ignore them, but limiting it to level doesn't do that. also i don't think the level 15 requirement is the end of the world and it does stop a lot of easy market bots as it takes over 10x the number of games played in order to access the flea market. flea market bots can make hundreds of dollars in a couple of days before they're banned, that's why there are so many and the flea change basically made them super effective as individuals are far less capable of watching items.
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# ¿ Mar 7, 2020 05:11 |
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they just need a rework of the flea/trader system, as it is there is absolutely no reason to use the traders (or do quests) if you're anywhere decent at the game because of how insanely easy it is to be profitable with budget loadouts.
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# ¿ Mar 7, 2020 15:08 |
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outside of labs, there is hardly an item sink in the game. rigs, headphones, backpacks and weapons and weapon mods need to break with use and lose durability on death or something so that the market isn't horribly saturated and it's pricefloored by the trader buy price.
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# ¿ Mar 7, 2020 19:59 |
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yeah quests are complete dogshit there should be a hud indicator telling you exactly where to go that you can enable, because 1) requiring new players to look poo poo up on the wiki is bad 2) requiring experienced players to invest in very long monotonous time sinks is bad 3) HUD indicator along with good descriptions of where items are can help new players learn the maps in the first place god knows i've never done customs so i don't know where brapor's stupid rear end pocketwatch is and i never will since there is absolutely no reason for me to ever want to get it AND i don't wanna look at a map out of game for 3-5 games to figure it out.
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# ¿ Mar 7, 2020 21:19 |
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1) The only item sinks in the game are Labs and basically traders due to how effective insurance is. This means that pretty much every normal item is at or near that price floor. The only times items are actually removed from the economy is when the price is so goddamn low that people literally cannot be hosed to list it on the flea market for 1% more than what a trader will get them for it. Introduce a durability or a chance to break upon death* to ALL wearable items (headphones, unarmored rigs, straps, weapons, backpacks, etc) so that things actually break. *preferred 2) Trader recipes are 99% useless. There is no reason to buy a poop-stained AK-74S handguard MK 3 from brapor, or the other 21 different colors of that same handguard. No one buys these. On the other hand, there are recipes that are INCREDIBLY VALUABLE because of the either globally limited or personally limited stock. In my opinion, globally limited stock is bad, but personally limited stock is good. The flea market has made barter items effectively obsolete as pretty much any trader-barter recipe is going to be priced in almost immediately. I would make all barter trades to traders require that the barter item be 'Found in Raid', which could have either been found in raid, or be built in the hideout (potentially from flea market items.) This adds depth and niches to the market and hideout that people can discover and utilize. They also need to totally remove all of the globally limited items and instead convert them into a personally limited item. I would also like to see a system where the trader sell prices fluctuate based on how many of those items are being sold, so if a bunch of hatchet boys are spam selling HDDs every day the price will gravitate downward. They also need to be careful of certain items being created in multiple ways such that one method of creation isn't far easier than the other, making a trade be effectively useless (many such examples!). 3) There are incredibly profitable items to sell to traders for absolutely no reason, mainly bitcoin, several cases, tons of electronics, etc. They should simply let supply/demand manage the value of these items instead of creating stupid rear end price floors for literally no reason. Once again, there is effectively no point to barter items or other currencies if they can be readily converted to and from the main currency completely freely (see #2). The goal is to give people who do quests and level up their traders a measurable advantage, to give people who level up and build their hideout an advantage, and those who properly manage and utilize both even more of an advantage. If you're a good player you can max out your traders in a day or two, and your hideout in a week but if you're a good player there literally is no point- just do a labs run and you'll make more off of a moderately lucky run to outpace a week of your hideout/trader's money making potential. The best stuff should be made by players in the hideout, not randomly found on barrels or on every single raider in labs. also they need to introduce t7/t8/t9 armor already goddamn i have so much money and t6 armor is literally not even worth buying at all. Also they could limit the value of poo poo you can buy/sell to the flea market based on your flea market rep and your level per flea market reset period. [Player Level]^1.4*10,000 + [Flea Market Rep]*25,000 also remove barters on the flea market Idiot Doom Spiral posted:Doesn't help that buying items in a reasonably organized fashion also only works through the flea market. you can buy poo poo from traders via the flea market interface relatively easily. 1001 Arabian dicks fucked around with this message at 22:55 on Mar 7, 2020 |
# ¿ Mar 7, 2020 22:49 |
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Cup Runneth Over posted:The rest of your post is garbage as usual but I just wanna focus in on this part and how totally oblivious it is. The armor classes in the game are based on real-life ballistic levels. There will never be tier 7/8/9 armor because it doesn't exist. There is no armor in the world that will tank dozens of 54R shots for you and they won't ever add it. The armor classes in the game are based on the GOST armor standard and the most we'll ever see is 6A (which I believe is Fort armor). i don't care if it's not realistic, i want it because t6 armor is basically useless anyway. balancing a game based off of realism is dumb
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# ¿ Mar 7, 2020 23:01 |
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Cup Runneth Over posted:Play a different game. no lighten up bud
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# ¿ Mar 7, 2020 23:03 |
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hakimashou posted:Nah they already tried making tarkov a game about having the lowest ping to st peterburg and setting your alarm to go off when traders reset it was really dumb. i mean there is an easy fix if you wanted to go that route, just have prices update every 60 seconds so ping doesn't matter, and have it be every 3.5 hours or something.
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# ¿ Mar 7, 2020 23:19 |
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so many of the holos are completely stupid and off, i always just use the belomo it's always accurate and if you slap it on a backup/canted mount you get infinite ergo (ie instant ads, little to no sway, no stam drain)
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# ¿ Mar 7, 2020 23:28 |
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VSS w/ a B-3 Combo=NCstar backup=Belomo (if you call it the pk06 ur dumb) is literally all you need to make it the literal best gun in the game bar none (oh, and a magazine) but really, is there a reason to use the ASVAL over the VSS? what can you do with it that you can't do with a VSS?
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# ¿ Mar 8, 2020 01:41 |
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Idiot Doom Spiral posted:Where exactly are you mounting your backups? I had a FLIR on the main rail of a TX-15 and a wee little holo as a canted sight, but then I just had a big black dong in my face while using the backup. you can put the B3 Combo on the silencer(barrel), the backupmount on the B3, and the Belomo on the backupmount
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# ¿ Mar 8, 2020 03:37 |
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i swear to god if i get latespawned in for the 5th game in a row i'm gonna lose my poo poo, the entire map is looted before i even enter the match
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# ¿ Mar 8, 2020 03:53 |
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also their netcode and latency rules work pretty much the exact same way so
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# ¿ Mar 8, 2020 05:22 |
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Stux posted:literally as far opposite as possible because pubg leans so heavily on server verification you can have hits confirm on your screen that disappear into the ether oh i haven't played pubg in years, you used to be able to lag switch for 20+ seconds at a time and everything would go through
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# ¿ Mar 8, 2020 06:13 |
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Zipperelli. posted:Do you cheat in every game you play? Serious question. depends on your definition of cheat i guess. Do i use forbidden third party programs to get an advantage in every game i play? no. Do I look for unintended mechanics and exploits in games? yes. Ice Fist posted:The effort you're putting into this has reached a new low
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# ¿ Mar 8, 2020 07:23 |
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VulgarandStupid posted:And yes, PUBG did allow lag switching for the first couple months of beta. That’s how people were killing everyone at the beginning of the match. You could lag switch before the plane left the starting island and use the demo guns or punch everyone else once the timer ended. On their end, they’d be on the plane or parachuting out and die once the lag switcher reconnected. Funny, annoying but also fixed relatively quickly. nah i played way past that phase, it was in the game for over a year at least. i stopped playing so idk when (if ever) it got fixed.
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# ¿ Mar 8, 2020 18:45 |
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Ambaire posted:They never said specifically that they cheated. News flash: a person linking a lag switch video does not mean that person in particular used that lag switch. don't use facts and logic here, i'm a dirty lagswitcher ok?
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# ¿ Mar 8, 2020 18:45 |
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Ambaire posted:Oh, ok then. Serious question, how have they not banned you yet? Or have they and you just accept it as the cost of ~mah sploits~? $45 a month ain't all that much to some people, I suppose, especially if they're RMTing. Cheat and make a profit, what a loving world we live in. And I'm sure some are doing it as their morally questionable career. Sure beats slaving away for The MAN. the trick to not getting banned is not cheating as of yet, i haven't gotten banned.
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# ¿ Mar 8, 2020 23:13 |
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mp-153 is, by far, the best most cost effective gun for rat gameplay. the vss is the best for chadplay.
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# ¿ Mar 8, 2020 23:42 |
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Hazdoc posted:What are you running on that shotgun?
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# ¿ Mar 9, 2020 02:47 |
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causticBeet posted:So my scav case is almost complete, but I’m a few levels behind being able to get the booze generator up and running (need level 30 for mechanic LL3) $100 and $6000 are pure profit, idk if 60k is profitable. at 6k i get anywhere from 10k-60k back each time, i think the average is 24k profit per 2 hours. running STATISTICS on 60k rn but it's looking like about the same profit per time as 6k
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# ¿ Mar 9, 2020 20:06 |
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Ambaire posted:So uh, someone posted a video of a hacker remotely stealing their gear without needing to kill them... holy gently caress BSG, why are hacks like this even possible. But then i remember hackers in FO76 were doing that too... shoulda just kept it quite and succed the siccs and keytools in labs for a week before having it be publicized
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# ¿ Mar 9, 2020 21:06 |
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# ¿ May 21, 2024 09:34 |
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the game is unplayable, every other labs is a blatant cheater, which means that there are probably 10x as many discrete ones i bet 50% of all real player deaths (non hatchetlings) are due to hackers
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# ¿ Mar 12, 2020 06:30 |