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fartknocker posted:Protecting the AT-PTs on Fest was exponentially harder. Sullest was difficult but didn’t piss me off nearly as much. Pro move is rent it from blockbuster so you can just play the levels you like with ships you like because that poo poo will have been 100%ed
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# ? Nov 12, 2021 00:44 |
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# ? May 9, 2024 01:59 |
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Edgar Allen Ho posted:Pro move is rent it from blockbuster so you can just play the levels you like with ships you like because that poo poo will have been 100%ed I mean, I beat the whole game probably dozens of times over, but Fest was the level I remember that caused me the most headache the first time I was playing through it. IIRC, it was one of the trickiest levels in the game because more than any of the other escort-type missions, on Fest you have the smallest margin of error in terms of hitting all the targets between a few AT-ATs, assorted turrets, a few waves of tanks, and whatnot. Plus, since there are AT-ATs, it's a Speeder only level. The opening parts of the level took me a bunch of runs to figure out that I had to hit stuff in a specific order to keep those fragile AT-PTs up. That said, I absolutely got a specific copy of Episode I Racer from Blockbuster after renting it several times entirely because everything was already unlocked.
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# ? Nov 12, 2021 01:15 |
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Have a lil' Y-Wing. Basically it's a cheat for toymakers to make a Y-Wing-ish ship with far less plastic. Since the main feature that's important is to be able to stick a figure inside (and maybe an astromech gunner), everything else is shrunk down so that the cockpit is most of the ship. Basically the same line of reasoning that the old mini-rigs had.
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# ? Nov 25, 2021 00:07 |
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SlothfulCobra posted:Have a lil' Y-Wing. This reminds me of a toy I had as a kid that was basically a shrunk down Imperial Shuttle. Basically the last of the SW toys were clearencing when I got to the age where I wanted action figures. My mom bought me the little shuttle and a Squid Head figure out of the bargain bin and those were the only SW toys I was able to own as a kid (played with them a lot though because of friends older brothers). I actually thought for a while that it was canonical that Squid Head drove a little imperial shuttle.
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# ? Nov 25, 2021 04:04 |
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# ? Jan 7, 2022 05:37 |
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Yeah I added some livery to mine to make it look more WW2ish a sexual elk fucked around with this message at 16:55 on Jan 7, 2022 |
# ? Jan 7, 2022 16:42 |
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The Rebels show had Y-Wings that were more built up (or not yet as stripped down?).
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# ? Jan 22, 2022 23:54 |
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SlothfulCobra posted:The Rebels show had Y-Wings that were more built up (or not yet as stripped down?). Though clearly it's already had the manned turret stripped out.
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# ? Jan 31, 2022 20:13 |
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pew pew
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# ? Apr 15, 2022 18:48 |
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After the Clone Wars, Captain Rex went AWOL, and you know what ship Rex took to do that? The ship that probably became the closest to a home for him for a long while until he could build a new life for himself? I don't know if he'd be trying to sleep in sitting position or camping out next to it. Of course, he only ended up in one because it was the only viable craft to escape with in the series finale, but c'mon, there's no way they could've made that work with a V-19 or a Z-95.
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# ? Jun 21, 2022 05:19 |
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SlothfulCobra posted:but c'mon, there's no way they could've made that work with a V-19 or a Z-95. I do like me some Z-95.
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# ? Jun 21, 2022 06:32 |
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Madurai posted:You look at the Y-wing and the goddamn thing is like completely made of engines, and somebody decided, "yeah, that's the slow bruiser brick of a ship right there." eh it looks to me like a ship that's got high acceleration but absolutely poo poo manoeuvrability. Just good at going in a straight line faster than anything else while the a-wing does backflips.
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# ? Jun 21, 2022 13:56 |
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MikeJF posted:eh it looks to me like a ship that's got high acceleration but absolutely poo poo manoeuvrability. Just good at going in a straight line faster than anything else while the a-wing does backflips. Exactly. It's the F-105, not the A-10. SlothfulCobra posted:After the Clone Wars, Captain Rex went AWOL, and you know what ship Rex took to do that? The ship that probably became the closest to a home for him for a long while until he could build a new life for himself? Rex took the type that had an entrenching tool as part of its standard equipment. Madurai fucked around with this message at 17:36 on Jun 21, 2022 |
# ? Jun 21, 2022 17:31 |
Y Not?
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# ? Jun 23, 2022 17:31 |
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because wing
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# ? Jul 1, 2022 16:40 |
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fartknocker posted:I mean, I beat the whole game probably dozens of times over, but Fest was the level I remember that caused me the most headache the first time I was playing through it. IIRC, it was one of the trickiest levels in the game because more than any of the other escort-type missions, on Fest you have the smallest margin of error in terms of hitting all the targets between a few AT-ATs, assorted turrets, a few waves of tanks, and whatnot. Plus, since there are AT-ATs, it's a Speeder only level. The opening parts of the level took me a bunch of runs to figure out that I had to hit stuff in a specific order to keep those fragile AT-PTs up. All you have to do is NOT destroy the gate trapping the PT’s at the start of the level after you kill the first AtAt. The PT’s will sit patiently at the gate safe and sound, allowing you to fly through the level killing every enemy while they wait at their ambush points. Once the level is empty simply destroy the gate and watch the PT’s walk safely to the evac point. The only enemies that don’t spawn till the PTs get near them are the bombers, but they’re no real threat since everything else is dead.
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# ? Jul 3, 2022 21:50 |
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galagazombie posted:All you have to do is NOT destroy the gate trapping the PT’s at the start of the level after you kill the first AtAt. The PT’s will sit patiently at the gate safe and sound, allowing you to fly through the level killing every enemy while they wait at their ambush points. Once the level is empty simply destroy the gate and watch the PT’s walk safely to the evac point. The only enemies that don’t spawn till the PTs get near them are the bombers, but they’re no real threat since everything else is dead. I think I remember that I figured that out too at some point during the years where I kept replaying the game. I just remember that Fest was by far the level that took me the most tries to get the first time around (I think the only other that came close was the Imperial Construction Yards one, which I remember taking me a bit until I got it right).
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# ? Jul 3, 2022 22:27 |
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SlothfulCobra posted:the X-Wing's predecessor, the ARC-170. So, I thought the Z-95 Headhunter was the X-Wing's predecessor. Does that no longer exist post-Disney?
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# ? Jul 25, 2022 22:37 |
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AlternateNu posted:So, I thought the Z-95 Headhunter was the X-Wing's predecessor. Does that no longer exist post-Disney? Yes, the Z-95 got re-canonized in The Clone Wars series. But the ARC-170 very clearly had some bloodline with the X-wing.
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# ? Jul 25, 2022 23:08 |
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It looks like the ARC-170 sits in between the Z-95 and the X-Wing on the timeline, but there's probably some overlap since the ARC-170 and the Z-95 are quite different. The 170's a lot beefier and has a copilot & tail gunner, while the Z-95 is a cheaper single pilot ship with less firepower. The X-wing seems to have taken design inspiration from both - mostly keeping the stripped-down speedy elements of the Z-95, but mounting guns to 170-ish s-foils to keep some heavier firepower and replacing the 2 extra crew with an astromech droid. There's also the ARC-170's rarely seen cousin, the PTB-625 bomber: It was apparently first mentioned in the Incredible Cross-Sections book for Revenge of the Sith, but didn't actually get an illustration until a 2014 RPG supplement 9 years later.
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# ? Jul 25, 2022 23:58 |
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I thought of the Z-95 as less the predecessor of the X-Wing, and more like the mass-production "civilian" model with way less features. Apparently it didn't even come standard with a hyperdrive. The ARC-170 was more built for the sort of long distance missions that the X-Wing would later do. Although the Z-95 had a closer form factor to the X-Wing, while the ARC-170 was a much bigger ship. The ARC-170 had a crew of 3 (plus droid) while the Z-95 just has the one pilot. And of course, the ARC-170 ended up having a narrower niche and the Z-95 was underpowered and only short range so it wasn't very useful, and the Y-Wing was the star of the Republic Navy for all the big missions, and was perfect for the early Rebel Alliance.
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# ? Jul 26, 2022 00:16 |
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Robot Style posted:
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# ? Jul 27, 2022 05:56 |
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i like the a-wing
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# ? Jul 29, 2022 13:49 |
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verbal enema posted:i like the a-wing "New Jersey?!?" "Get a rope."
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# ? Jul 29, 2022 19:39 |
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The ARC-170 strikes me as a ship that wasn't used very well in the Clone Wars by trying to be a jack of all trades multirole fighter. The V-19 Torrent was a mass produced shitbox and the Y Wing was already a very capable strike bomber. Once Z-95 Headhunters and V-Wings got deployed you have a very good space superiority fighter and an easy to produce interceptor, respectively. The 170 is built to be a long range recon and strike fighter with more guns so it can defend itself better on long missions than a Y-Wing but most of the time we see 170s in big fleet battles where they get ripped apart by swarms of droids and all that "built for endurace" crap goes out the window. You can see how the X-Wing succeeds where the 170 fails because the Rebels emphatically avoid major fleet actions and rely on hit and run tactics and strategies designed around hyperspace capable starfighters. The 170 was built for the wrong war and the Y-Wing did the 170's job better, especially when it has fighter coverage. Any time the Y Wing shows up I'm Clone Wars it is doing something badass like going all Swordfish on the Malevolence/Space Bismarck, stuka dive bombing on Geonosis or wrecking a fleet over Ryloth. Meanwhile the 170 gets shot down. Again and again and again.
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# ? Jul 31, 2022 19:02 |
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Arc Hammer posted:The ARC-170 strikes me as a ship that wasn't used very well in the Clone Wars by trying to be a jack of all trades multirole fighter. The V-19 Torrent was a mass produced shitbox and the Y Wing was already a very capable strike bomber. Once Z-95 Headhunters and V-Wings got deployed you have a very good space superiority fighter and an easy to produce interceptor, respectively. You can kind of see the genesis of the TIE fighter over Coruscant, where the lesson very emphatically learned was, swarms of highly-agile dogfighters do well, and heavy multirole spaceframes struggle.
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# ? Jul 31, 2022 20:46 |
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The ARC170 looks cool, as does the Y-Wing so they're both good
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# ? Jul 31, 2022 20:48 |
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https://www.youtube.com/watch?v=xuS6Nbt_DqA I think his impression of the ARC-170 as a P40 Warhawk is pretty spot on. It's a decent plane that got overshadowed by changing mission requirements and ultimately got relegated to the sidelines, while also being the predecessor to some seriously effective strike aircraft.
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# ? Jul 31, 2022 21:01 |
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The ARC-170 was great for what it was made for, it's just that the Clone Wars weren't really defined by long-range recon missions, and the ones that were important weren't important enough to get any highlight in stories. There's a lot of fleets and dreadnoughts pursuing eachother closely, I wouldn't be surprised if there wasn't often call for the ARC-170 to go very far from a fleet or base, and really most long-distance specialty missions you'd really want Jedi for; clone pilots weren't good enough. And then in the middle of a big fleet battle, it's just a heavy fighter, but not that much more powerful or durable than the Y-Wing while being slower, having less of a payload, and needing a larger crew to function. In the next war, they would've been more useful, especially for the Rebels' combat doctrine, except the Rebels had real manpower shortages so they couldn't really afford to keep many of them going. And then the Empire had manpower out the wazoo and could've used some cheap long-distance recon ships to keep order, but it didn't really fit into the whole Tarkin Doctrine and they seem like they were pretty determined to decommission all Republic ships for the new order. And then the Republic also had the V-19 Torrent, which was mostly just not good, but it's the first starfighter the Republic could crank out en masse.
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# ? Jul 31, 2022 23:14 |
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SlothfulCobra posted:In the next war, they would've been more useful, especially for the Rebels' combat doctrine, except the Rebels had real manpower shortages so they couldn't really afford to keep many of them going. And then the Empire had manpower out the wazoo and could've used some cheap long-distance recon ships to keep order, but it didn't really fit into the whole Tarkin Doctrine and they seem like they were pretty determined to decommission all Republic ships for the new order. The Empire didn't really need a long range recon fighter even without the Tarkin Doctrine. Hyperdrives are rated in classes with the higher numbers being slower. A star destroyer has a Class 1 hyperdrive making it very, very fast for a capital ship and quick to respond to trouble sectors. It's easier to mount a class 1 drive onto a larger ship, so the Empire just cranked out destroyers which could get to a planet faster than a reconaissance starfighter which might only travel with a class 4 or 5 hyperdrive, about the biggest ones you can fit onto a fighter spaceframe.
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# ? Aug 1, 2022 00:01 |
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It's not about speed, it's about the fact that a Star Destroyer literally can't be all the places that the Empire needs to project its power at once, so it'd be handy having some non-automated scouts to check things out and project power. Although the Empire may have been more concerned by the possibility of a small, low-ranking crew desert the military in a craft like that than they were about the inefficiencies of star destroyers having to try being everywhere at once.
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# ? Aug 2, 2022 03:25 |
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SlothfulCobra posted:It's not about speed, it's about the fact that a Star Destroyer literally can't be all the places that the Empire needs to project its power at once, so it'd be handy having some non-automated scouts to check things out and project power. That's what they had probe droids for. And the Empire learned the hard way that a destroyer can't be everywhere at once. They're very fast ships and there's at least 25000 of them but the galaxy is a big place. Not every destroyer was fully loaded with fighters either, so they'd hop into a system as a force projection demonstation and suddenly get ambushed by hyperspace capable Rebel fighter groups jumping in from a neighboring star system. If you go by Legends material it wasn't until the Empire developed the Tie Avenger and paired it with the Assault Gunboat that they started to adopt Rebel tactics to counter them. And even then hyperspace capable starfighters were the exception to Imperial doctrine. Just as the 170 was better suited to the wars the Rebels fought, the Empire's continued use of carrier tactics bit itself in the rear end when they didn't have big fleets to engage against.
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# ? Aug 2, 2022 13:24 |
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If you think about it the death star was a pretty sweet plan, too many places to patrol at once? Easy, just have less places dummy.
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# ? Aug 2, 2022 16:24 |
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Small cheap economy-of-force units were a thing the Republic did, along with mission-specialized big ships, until they'd decided that didn't work out and went with the all-big-multimission star destroyer fleet instead. They evidently can build enough SD's to cover everywhere, since Tattooine, noted shithole planet out in the boonies, had at least four of them stationed there on call to chase down one miserable escaping smuggler.
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# ? Aug 2, 2022 18:59 |
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I dont think they were all stationed there, though. Vader sent down a detachment from Devaststor to retrieve the droids but after the search started to drag on I imagine they called in a few more destroyers to lock down the spaceports which is why Mos Eisley had the garrison actively scouring the place.
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# ? Aug 2, 2022 19:28 |
Arc Hammer posted:I dont think they were all stationed there, though. Vader sent down a detachment from Devaststor to retrieve the droids but after the search started to drag on I imagine they called in a few more destroyers to lock down the spaceports which is why Mos Eisley had the garrison actively scouring the place. Yeah, Tattooine is in Hutt space, there's no permanent Imperial presence there. It says something about the overwhelming firepower that Vader brought with him to hunt down the plans that Jabba just rolled over and said "Sir, yes sir!" and kept his head down until all those ISDs went away.
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# ? Aug 2, 2022 21:53 |
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Madurai posted:Small cheap economy-of-force units were a thing the Republic did, along with mission-specialized big ships, until they'd decided that didn't work out and went with the all-big-multimission star destroyer fleet instead. They evidently can build enough SD's to cover everywhere, since Tattooine, noted shithole planet out in the boonies, had at least four of them stationed there on call to chase down one miserable escaping smuggler. They were there pursuing tantive iv though.
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# ? Aug 3, 2022 01:49 |
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I think Tatooine also has an imperial academy?
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# ? Aug 3, 2022 02:17 |
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Nah, Biggs went off-world when he went to the Academy and that's where he started getting involved with the rebellion when he saw what the Empire was doing beyond the scope of Tatooine.
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# ? Aug 3, 2022 05:09 |
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# ? May 9, 2024 01:59 |
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Yeah, the cut Biggs scenes are basically a weird sequel to American Graffiti where Richard Dreyfuss comes back to town and tells Ron Howard he's dropped out of college to go fight with the Viet Cong.
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# ? Aug 3, 2022 19:12 |