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I have rolled the following for a 3.5e D&D campaign:quote:Name: Storg "Anthony" Kennedy I have three feats to spend. Give me your most obscure feats from the most obtuse splatbooks. I want to make him into as much of a combat monster as possible. I haven't played 3.5 in years. Help Storg do some damage. Even if he's probably going to get the party killed with how dumb he is.
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# ¿ Mar 10, 2020 04:18 |
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# ¿ May 22, 2024 09:23 |
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I am DEEPLY disappointed that 100+ people have looked at this and come up blank. The DM allowed me to bump my Str to 13 so I could get some feats. I switched to being a half-giant, for the powerful build @ level 2. I added Power Attack and Improved Bull Rush as my two feats, and took Dungeon Crasher as an alternate class feature.
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# ¿ Mar 12, 2020 03:51 |
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Yeah, I went with the low rolls because I'm ok with not having a super strong character and frankly playing an idiot like this has been a blast. He did, after all, think he could defeat a fire elemental by peeing on it. Sadly, fire elementals are vulnerable to frost, not water. Out of the 10 or so sessions I've used him for over the past month and a half, he's wound up unconscious and with negative HP a half-dozen times. Poor dude's cognitive deficits are not going to be helped by the nasty case of CTE he's working on. This is the current character sheet. He's level 2 now, and can actually do some solid damage thanks to the synergy between Powerful Build and Dungeon Crasher, 4d6+4. +2 AC vs traps doesn't help that much, though, when it's a flaming hands trap. He also got a magical potion that increased his int/wis from 6/3 to 12/12 for one part of the adventure, but it wears off. I'd love for additional advice on what to multiclass into (barb for rage?) though, because I would love for this terribly statted character to end up a legendary hero.
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# ¿ May 2, 2020 22:29 |