With the surprise artillery at the end, some losses might be inevitable, especially with this mission (as all other missions in this game) taking as long as it does. Kudos for sticking with a game that paces its missions like this and thanks fr the lp btw!
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# ¿ Sep 27, 2020 20:15 |
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# ¿ May 10, 2024 00:46 |
Just made it through the last video and congratulations to making it through this brutal slog of a mission - with a hilarious final fight, indeed! But whoa, this game must have been a chore to play! I wonder if removing artillery units in early design would have improved it - smaller maps, less waiting for arty to chew through units, less enemy units...? Any way, thank you for this let's play!!
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# ¿ Oct 17, 2020 10:00 |