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i don't know what adelle's accent is but i do know that i'm going to marry her.
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# ¿ Mar 26, 2020 20:11 |
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# ¿ May 16, 2024 10:49 |
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John Wick of Dogs posted:So I finished the demo and the optional boss. I didn't have much trouble with it and enjoyed it except for the art style, I hate how the characters look. they've said that the combat difficulty in the demo is a little overtuned, but a lot of the fun in these games comes from finding ways to break them over your knee with specific job and ability combinations. for example, in the previous games you could give everyone in your party a passive that would give them bp whenever they were hit with a status effect, then have one character dedicated to spamming status spells on the party to generate a ton of bp every turn for the rest of the party to spam. it isn't usually necessary until late/postgame though. but yeah if that sort of thing doesn't appeal to you then you might wanna pass on this one.
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# ¿ Apr 4, 2020 16:34 |
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i've been wondering, do beastmaster monster skills actually scale with your stats? because it feels like they don't.
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# ¿ Mar 11, 2021 02:47 |
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i'm at the presumably final dungeon in ch4 and my main complaints are the lack of a quest log, dungeons sometimes feeling too big and meandering, and that there's no summoner job because the summons in bd1/bs were rad as hell.
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# ¿ Mar 12, 2021 18:38 |
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okay i beat the (ch6 spoilers) bard/beast/gambler/thief trial without much difficulty but the white mage/vanguard/ranger/red mage trial fight is just loving ridiculous. i'm just gonna say it, counters are a stupid mechanic and the endgame challenge fights in bd1 were infinitely better than this. i might just turn it down to easy because there's nothing fun or engaging about "lol the bosses get free bp every time you do literally anything".ThisIsACoolGuy posted:I just beat the final boss and that sucked lol. What a complete let down of a finale, I'm super bummed out by the Bravely Team. also agree with pretty much everything here. like i know it would've been kinda lame if they'd just pulled the same twists as bd1 but the solution to that is absolutely not to just play every single trope completely straight. i'm kinda wondering how much actual staff overlap there was between the first two games and bd2 because it feels like the work of an entirely different team that took literally zero notes from the previous team.
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# ¿ Mar 13, 2021 04:03 |
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oh my god i found the quest log. go into the travelogue and press x. it doesn't tell you about any quests you might've missed, but at least you can switch the active objectives.
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# ¿ Mar 13, 2021 04:18 |
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magic is bad because they dropped the wizard job. also i was bashing my head against the (ch6 spoilers) salvemaker/swordmaster/shieldmaster fight and eventually just turned the game off because the game has officially stopped being fun. good game right up until the end where all of the flaws become overwhelmingly apparent.
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# ¿ Mar 15, 2021 03:57 |
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# ¿ May 16, 2024 10:49 |
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Rascyc posted:There's a somewhat silly gimmick to that fight. A small tip: galahd is far and away the least annoying part of that fight though. glenn can, at any time, spend two or three three bp spamming the contagion bomb to instantly kill my shieldmaster and leave the rest of the party near death, at which point gladys finishes them off. like, yeah, i could grind out phantom on my salvemaker and do the cheesy thing, but at that point what does the game have left? i'm just gonna drop it altogether because i've wrung all the fun out of it by this point.
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# ¿ Mar 15, 2021 04:15 |