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i haven't finished it yet, but after about an hour that was a thoroughly unpleasant demo. it's really hard to enjoy combat when it's just a cacophony of layered voice clips, and struggling with the interface meant i never wanted to open a menu. really hoping that they take the feedback to heart. i can tell there's something great in there but i really felt like i was struggling to find the fun. also i like overworld encounters but it feels meaningless when you can't really interact with that mechanic at all. dodging some enemies may actually be impossible, and the sword swing doesn't give the good lizardbrain feels that those sorts of mechanics are supposed to give since most of the time you're only using it to negate a charging enemy's own advantage rather than getting one for yourself.
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# ¿ Mar 27, 2020 19:06 |
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# ¿ May 16, 2024 23:02 |