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spectralent
Oct 1, 2014

Me and the boys poppin' down to the shops

open_sketchbook posted:

So I've started putting together a list for airplanes to release in future content packs, the usual mix of weird fantasy stuff and real world aircraft. Does anyone have any ideas or favourite aircraft they'd like to see in an upcoming plane pack?

Do these need to be IRL WW1 aircraft, or is there scope to go outside? Because I've always been more of a sucker for the interwar and WW2 ones and something like a Chaika or a Hurricane would be cool.

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spectralent
Oct 1, 2014

Me and the boys poppin' down to the shops
is gritty mandatory

spectralent
Oct 1, 2014

Me and the boys poppin' down to the shops
Also, a question that pops into my head sometimes: has anyone made a space dogfighters hack of FC? It's probably the best dogfight system I've ever read by a mile so it seems like a great base but if someone has already done that or it's already a future project then it seems pointless to duplicate the effort.

spectralent
Oct 1, 2014

Me and the boys poppin' down to the shops

The Lone Badger posted:

I'm not sure the system would work in space, since it's centered around gravity and the tradeoff of speed vs altitude vs turning.

Oh, for sure, it's absolutely not a hard space sim, but star-wars-y space fights where for some inexplicable reason people are ducking, weaving and diving? I think it'd be fine there. You'd just have to rename altitude to potential or something. Or, don't! Keep it altitude! Space is basically just a WW2 naval battle, right? We know which way is up because it's where all the ships are oriented towards.

spectralent
Oct 1, 2014

Me and the boys poppin' down to the shops

open_sketchbook posted:

I have a friend who is working on a Star Wars hack specifically that looks amazing, I helped in a few places like coming up with mechanics for shields that feel like the ones in the movies.

Oh, hell yeah. Is that available anywhere or is it still in private draft form?

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