I know a bunch have already said it but I loving loved that intro. I only played for like ten minutes but this is great.
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# ¿ Jun 5, 2020 19:16 |
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# ¿ May 17, 2024 01:54 |
I think the answer to this is no, but is there anything in the Remaster that is new story wise? Like does the bonus gallery have anything on that front?
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# ¿ Jun 6, 2020 18:24 |
Going to go live right now streaming 1v1 Tiberian Dawn matches with US Senate candidate Jess Scarane giving commentary if anyone wants to watch.
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# ¿ Jun 7, 2020 01:59 |
It's so weird that the silo mechanic existed through so many of the games, including the modern-ish C&C3.
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# ¿ Jun 13, 2020 16:03 |
Wrr posted:Crazy to think that the faction whose motto is "Peace through Power" might attract weirdo fash dipshits. Ostensibly to break up the imperialist western order of the GDI nations.
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# ¿ Jun 18, 2020 18:19 |
The weather and environmental effects of Tiberian Sun were really good but largely unexplored. Likewise, the amphibious units were cool but there was barely a use for that functionality most of the time. C&C 3 moved away from those elements, and maybe that was for the best because if you can't fully deliver on them, then they come off as weak. But it'd be nice to get a Tiberium game that had the best of both C&C 3 and TS.
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# ¿ Jun 19, 2020 16:19 |
Poil posted:I loved that Renegade felt just like running around in first person C&C, too fancy graphics might ruin that feeling for me. But whatever. What I would like is the same but for Red Alert. Imagine shaking soviet bases apart with Tanya. Second game might be cool too. Maybe a serious and sophisticated mission where you ride around on a dolphin fighting a giant squid boss dodging the occasional dreadnought rocket. This exists. https://www.youtube.com/watch?v=LhbJs7ifNB4
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# ¿ Jun 20, 2020 19:57 |
Kin posted:I think my issues with TS were that it leaned too heavily into the future tech aspect of things (IIRC). I don't think C&C 3 retcons it as much as it was perceived to when it was released. This is especially true with Kane's Wrath, but even the base game isn't that bad with ignoring TS.
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# ¿ Jun 21, 2020 16:01 |
KOGAHAZAN!! posted:Ha, I had the exact opposite reaction. 3 going back to boring ol' tanks had me raging back in the day. Same, but in retrospect, I really love C&C 3 and KW, and it's probably my favorite overall C&C, with TS being my second.
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# ¿ Jun 21, 2020 16:22 |
I feel like Tiberian Dawn, Red Alert 1, and Tiberian Sun needed the remake more. Red Alert 2 would be fine with just a remaster.
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# ¿ Jan 12, 2021 04:14 |
Mordja posted:Coincidentally, another impressive Chinese C&C mod I helped out with also just came out. You gotta download the two files, but this one is standalone and doesn't even need YR This looks awesome. Does one of the factions build with a worker unit? Was that hard to code in RA2?
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# ¿ May 4, 2021 23:59 |
Mesadoram posted:Something looks off about it. Can't put my finger on what though. It's using the models from C&C4 and is porting them into the TS/RA2 engine. The art style of C&C4 was lacking, just like virtually everything else in the game. RA3 probably had some of the worst campaigns, but I think it had the best multiplayer barring maybe C&C 3 and Renegade. It's pretty sad to me that SCII took all the 1v1 attention of the era (and then competitive RTSs kind of died), because C&C 3 and RA3 had competitive multiplayer that was actually fun to play.
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# ¿ Dec 3, 2021 16:16 |
Isn't Renegade X kind of the same thing?
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# ¿ Mar 7, 2022 00:19 |
Mordja posted:Yeah Sun'ss overall tone was my absolute favourite, even if RA2 and Zero Hour are the best actual games. I also thought Tiberium Wars completely missed the mark compared to TS and consider it the ugliest game in the franchise, albeit still fun. Just don't like its Scrin design. The Tiberium Essence mod is pretty much how I play it these days. My rankings would probably be: 1. TS, but purely on vibes and aesthetic. 2. C&C3 and KW for best overall production. 3. RA2/YR, again for best overall. 4. Renegade for having incredible multiplayer. 5. RA3 mostly for multiplayer, and a cool aesthetic. I wish there was either a new C&C in the style of C&C3 and RA3, or Tempest Rising filled that gap somehow. I really do miss GDI, Nod, and the Scrin though. I want a competitive 1v1 scene, with a competent single player. Nichael fucked around with this message at 22:01 on Mar 23, 2024 |
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# ¿ Mar 23, 2024 21:56 |
Dandywalken posted:KWs weak spot was campaign map design since it was (iirc) skirmish maps, but the factions and story ruled. And yeah, 3 def merits playing still. I appreciated KW's focus on just Nod for single player, and I think the focus created a better story overall. And honestly, Nod has the most compelling characters, in that it actually has characters. There's obviously no GDI equivalent to Kane, but there's not even a GDI equivalent to Anton Slavik, Killian, Alexa Kovacs, or the one Black Hand dude in KW's Act 1. The closest you get is GDI's Firestorm leads, who have a fun dynamic, but they get outperformed in their own campaign by CABAL and Anton. The equivalent GDI focused campaign in Renegade similarly just kind of sucks character wise. The cancelled Tiberium looked better in this regard, but once again, the most interesting bit of unused lore in that was a lead character who was a Nod priestess. Another thing I absolutely love about Kane's Wrath is it finally did reconcile the TS unit design with C&C 3. You had Titans and Wolverines (back and looking incredible), a hover sonic tank, artillery back with Nod, etc. KW continues to have a balanced and mildly active online scene, and I definitely prefer its gameplay over the Blizzard style with StarCraft, but part of why I like it so much is just admiring how badass (and strangely cute) the Juggernauts look. Anyway, tldr here is please give me more Command & Conquer. I've got a lot of little random models and toys from sci-fi I like, but my favorites are the complete set of pewter dudes from TS and RA2. I love this series. Deakul posted:The Scrin reveal in C&C3 and then the fact that you could PLAY as them blew my drat mind back in the day. The unanswered cliffhanger of the Scrin boss saying you hosed up, and then promising to send in the actual invasion force was so cool. I also appreciate the details in the Scrin campaign which indicate that you're just kind of a middle manager gently caress-up in the middle of a routine harvesting operation. There's no greater motivation for them or mysticism, they're purely just conducting business. But the harvesting operation goes wrong because the past 60 years (or more if you count RA1 as the prequel it is) on Earth have been nothing but human militaries developing more and more insane tanks. Nichael fucked around with this message at 22:11 on Mar 23, 2024 |
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# ¿ Mar 23, 2024 22:09 |
I could really go on and on about how much I love the Tiberium games and their aesthetic. Like Nod in C&C 3 going full cult, to the point that they're using completely ridiculous stained glass decor in tanks, or the desperation of GDI to cling to the looking Hammerfest base in Tiberian Sun. Some of the crazier poo poo, like Tiberium plants and stuff, took an unfortunate step back in C&C3, but the idea that Tiberium just naturally goes through phases and ends up becoming more glacier-ish while killing off literally everything doesn't even clash much with lore. You have to consider that it's just supposed to be an easily harvestable resource for middle-manager Scrin types at this stage in its development. When I compare GDI to the Terrans, or the Scrin to the Zerg or Protoss, there's just no contest. Aesthetics wise, C&C blows Blizzard out of the water. Nichael fucked around with this message at 22:18 on Mar 23, 2024 |
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# ¿ Mar 23, 2024 22:15 |
Also one more post of me geeking out here, but either though all of Villeneuve's Dune has been incredible, I really loved the scene showing an on the ground perspective of the Atreides base, complete with silos and refineries (the former not actually existing in the books). It made me think of the Westwood RTS games, and what a bigger budget C&C could look like in 2024.
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# ¿ Mar 23, 2024 22:20 |
TuxedoOrca posted:The Juggernauts would sometimes have an animation where they act like chickens, too. Or dogs when they scratch their ears. I wish there was a C&C 3 Juggernaut model I could buy.
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# ¿ Mar 23, 2024 22:31 |
The Ars Technica video made me wonder what Castle is up to, and I found this about his company: rip
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# ¿ Mar 23, 2024 22:52 |
Digital Jedi posted:Still my absolute favor online multiplayer game ever.
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# ¿ Mar 23, 2024 23:16 |
I'm the guy who loves Dragon Age 2 and generally likes the Battlestar Galactica finale but C&C 4 is a bridge too far. Had it been released as C&C Arena, or whatever the gently caress they wanted to call it for the multiplayer only/free to play experiment that it was supposed to be, I probably would've played it a little bit. But full price for a game that purports to be in the main series, but destroys all of the canon and gameplay was absurd. Nichael fucked around with this message at 02:54 on Mar 27, 2024 |
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# ¿ Mar 27, 2024 02:52 |
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# ¿ May 17, 2024 01:54 |
Pi Mu Rho posted:You'll love these then... Tiny Orca! KOGAHAZAN!! posted:Iconic and silly are basically the same thing when you're talking about C&C I think. TheHoosier posted:I'm a heretic in that I genuinely enjoy the Tiberian series more than the Red Alert series. Love both of them, but prefer Tiberian. I really like TS's presentation: the blasted hellscape, cyborgs/bots, moody Terminator-esque OST, and I think Anton Slavik is the best NOD henchman. Nichael fucked around with this message at 22:03 on Mar 29, 2024 |
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# ¿ Mar 29, 2024 21:58 |