|
That's what kinda ruined Emperor: Battle for Dune for me when I tried it again like two or three years ago, it looks modern enough but the pathfinding is obviously stuck in the late 90s. If you send out a blob of units, each one will determine if it can reach its destination separately, but if the path is "blocked" (by other units on the same path) half the squad will break off looking for an alternative route - or several. So you're constantly babysitting small enough groups so this doesn't happen in the first place, or you're babysitting the units taking the long way around "obstacles", it's maddening
|
# ¿ Jun 30, 2020 11:41 |
|
|
# ¿ May 21, 2024 05:01 |
|
Emperor remaster when?
|
# ¿ Jan 12, 2021 15:10 |
|
Things I remember about TS: Ordering the special edition box from the US store and paying with a money order because non-US credit cards didn't work. The doctored screenshots. The blatantly cheating skirmish AI. Like, it wasn't even hiding it... Building GDI turtle bases with double walls protecting a force shield layer between them.
|
# ¿ Mar 23, 2024 21:32 |