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FrancisFukyomama
Feb 4, 2019

Nichael posted:

It was extremely innovating, and it was never quite matched by anything else (or maybe I'm just no aware of something similar). And like Castle mentions in the Ars Technica video, well designed multiplayer gameplay is of course important, but it helps to have some sort of emotional attachment to a given tank, unit, etc and GDI and Nod are good for that. Much more so than whatever random lore is spit out for Overwatch, Apex Legends, etc

That renegade X remake looks fantastic and is basically a 1:1 remake of the original game but with more content

Unfortunately they also decided to recreate the original’s extremely floaty gunplay and bullet sponginess

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FrancisFukyomama
Feb 4, 2019

Yeah renegade was from that awkward early 2000s era of fps when they were trying to be realistic ish so no rocket jumping or quake style antics but also hadn’t figured out how to make it satisfying yet
An era no one tries to recreate the way they did boomer shooters, for good reason

FrancisFukyomama
Feb 4, 2019

Some of the descriptors in TD/RA were bizarre. Like basic td infantry all being mini gunners for some reason

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