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Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


Admiral Joeslop posted:

I've never in my life seen a theme park that charged per ride instead of one ticket so I was very confused the first time i played this. I've also never charged per ride, only at the gate. :colbert:

FoolyCharged posted:

It's more of a carnival/fairground pricing style. Dedicated theme parks don't really use it all that much.

Charging per ride was the standard decades ago in the 50s-70s but it started dying out in the 80s*. Disneyland for example had several different grades of ride tickets that you would buy in packs at the entrance. Its an antique of a phrase but have you ever heard something along the lines of "That sure was an E-Ticket!" Thats a reference to the most expensive tier of ride tickets that were in use in Disneyland, which were for the best rides.




* At least in the United States, I believe the practice continued in Britain for longer, which is why RCT features it I imagine.

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Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


Get OpenRCT which you can use the scenarios with and it has a fast forward button. :v:

Actually I think it even has the option the end the scenario in an early victory these days.

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