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Oh hell yes! this is gonna be great. Name: "Hellfire" Dremel Gender: Male Appearance: Not his first rodeo Class: Demolitions dude / VIP fairgame posted:their leader is voiced by Commander Riker There's a few more TNG actors voicing NPC's in Xcom2. I think about 5 or 6 of them have done voice acting for this game.
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# ¿ Apr 12, 2020 13:53 |
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# ¿ May 22, 2024 09:22 |
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Crazy Achmed posted:Wait a minute, so even a few lost will cause your computer or console to turn into a barbecue? I thought it was only big swarms that did that? My PC handles them just fine. It's a console thing because of the hardware in the PS4 I think.
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# ¿ Apr 15, 2020 12:24 |
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Dremel posted:Supplemental log 23-B
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# ¿ Apr 20, 2020 17:22 |
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FairGame posted:oh my god I think I completely missed creating your dude. I was really pleased with myself because I thought EVERYONE in the thread was contributing at some point in the campaign. I'll name a faction soldier after you eventually. no no keep me on the resistance ring as engineer. or at least try to keep me there. I did specify I also wanted to be a VIP if needed, so engineer responsible of 'the resistance ring' is VIP. I'm still helpful there even if not on the battlefield. keep going Fairgame.
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# ¿ Apr 20, 2020 18:35 |
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Because somebody has to do it;
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# ¿ Apr 20, 2020 22:29 |
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The fact you only have 1 pip left for ADVENT to 'almost' complete the project irks me. That prefix in the upload number becomes relevant again.
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# ¿ Apr 27, 2020 20:39 |
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eating only apples posted:Can you only get two of the factions you don't start with? What about if both Megane and Dancer died, would you get another Templar or two, do the Templars always love you? you can have 2 of the faction you start with 1 of the faction you contact later if 1 (or 2) of them die and you have none (or 1 of your starting) of a faction in your roster there will be (hopefully) a covert op to recruit a new one of that faction. so for the LP (so far) this means 2 Templars 1 Reaper 1 Skirmisher if the Reaper or Skirmisher dies Fairgame gets (hopefully) a covert op to get a new one. but only max 1. if a Templar dies Fairgame gets (hopefully) a covert op to get a second one. but only max 2.
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# ¿ Apr 28, 2020 18:08 |
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FairGame posted:I believe if you watch again you will notice that we CHILLED quite a bit! You did good btw. Thats a nice chunk of HP off the Viper
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# ¿ May 4, 2020 17:30 |
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*keeps doing 40-60% shots* "drat why do I keep missing?" I can only imagine the decibel level of your PS4 trying to stop itself from melting down. That framerate is horrible.
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# ¿ May 6, 2020 21:20 |
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Xelkelvos posted:Maybe we should start building Mimic Beacons now. I'm kinda seconding this, after losing the frost bomb. That rescue bob mission was a first where things go south this bad this fast. But I'm fearful it won't be the last. And yes it is OP. but you don't have to use it. If only for emergencies like that. Also Fairgame I may have missed it but what is your opinion of the Bolt Caster? Robert Deadford posted:I'm sorry it turned out this way. I'm imagining this is in the back of your head when assaulting ADVENT from now on
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# ¿ May 9, 2020 22:17 |
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FairGame posted:Bolt Caster Usually I give it to psionic units as well. And before that maybe a ranger treating it like a overcharged shotgun. My thought being that shotguns have a limited amount of ammo anyway and a ranger should be Blade-ing first, shooting second. That said I usually play a lot more defensive than you. and it's refreshing to see things go against my own gut feeling of how to act. also to again mention that mission since I forgot, that Horror ability the spectre used was a first time for me too. never seen one use it. didn't even know they have it and I have completed WOTC multiple times. Though on Commander diff only. Maybe that has something to do with it.
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# ¿ May 10, 2020 00:12 |
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W.T. Fits posted:I genuinely stumped as to the in-story logic behind losing the Frost Bomb forever if the unit carrying it dies during a mission and isn't recovered. Treat it as a gameplay thing. That kind of thinking makes you wonder how many toilets are on the Avenger and what ADVENT burgers are really made of. Or why Volk's name means 'People' in Dutch and how that is some sort of metaphor the game wants to subliminally convey
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# ¿ May 10, 2020 00:18 |
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# ¿ May 22, 2024 09:22 |
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Crazy Achmed posted:Personally, what weirds me out about the grenades is that grenadiers can only carry two rounds. Even though the launcher they carry seems to have a bloody drum mag on it. Yeah, I know, gameplay idiosyncracy. Actually, while I'm at it, are the shadowkeeper/boltcaster/etc. ever explained? It just feels like someone on the art direction team had a hard-on for steampunk or something and decided to shoehorn it in where it otherwise wouldn't make sense. I never got much use out of the Serpent armor. By the time you get to have it and equip, you don't see many snakes around from my experience with the game. But the Berserker one....hot drat that one is usefull. Petition to Dress Deadford in that thicc glutes armor! +1
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# ¿ May 10, 2020 00:41 |