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the holy poopacy
May 16, 2009

hey! check this out
Fun Shoe
This game is kicking my rear end and I keep coming back :negative:

gently caress you, whoever mentioned this in the roguelike thread

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the holy poopacy
May 16, 2009

hey! check this out
Fun Shoe

Arzaac posted:

Lastly, for feathers and hearts, well, it depends? No, seriously, towers tend to have different values for hearts and feathers that makes one more optimal than the other; in Tactical trip mini, for example, feathers literally double your exp mod and are the better choice by far.

Just got my first gold there and this wound up being pretty key. (I didn't bother killing the boss to the right of the clear tile until the very very end--it only guards an HP multiplier but it's so hard that I couldn't kill it without collecting most of the HP potions on the level anyhow, but it's worth a shitload of XP and having the multiplier from the big boss put me over the top.)

the holy poopacy
May 16, 2009

hey! check this out
Fun Shoe

Mescal posted:

i've been playing tactical nexus for days and what the gently caress is this

what's a map where a small number of medals/sunstones make a huge difference? i'm familiar with the first 3 maps, but haven't beat any of the others yet.

Note that the maps are not arranged in order of difficulty, don't be afraid to tackle some of the others "out of order."

In particular, do the mini one if you haven't already done it, it's very short and easy to iterate on, and also easy in general. You can potentially optimize your way up to a gold medal even without any medals/sunstones, and it's good practice for other maps in general.

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