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General Dog
Apr 26, 2008

Everybody's working for the weekend
This game seems like it will probably be okay for me. I enjoyed Ellie and Joel enough as characters seven years ago, but I’m not so invested in them that can’t bear the thought of them being confirmed pieces of poo poo or being murdered in this game. It’s not like it diminishes or changes what was enjoyable about the first game.

I remember enjoying the stealth and combat in the first game, so I look forward to murdering whatever people and animals they put in our protagonists’ respective ways this time around. Maybe I’ll actually feel something along the way, who knows.

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General Dog
Apr 26, 2008

Everybody's working for the weekend
There really should be a compilation of every “Citizen Kane of gaming” proclamation.

General Dog
Apr 26, 2008

Everybody's working for the weekend
Oskar Schindler: “I could’ve killed more dogs. I just... I could’ve killed more. Look, these leftover shivs in the inventory, that’s two dogs. This bat with razor wire, I could’ve killed four dogs with that. Why didn’t I use these arrows, with headshots that could’ve been eight more dogs.”

General Dog
Apr 26, 2008

Everybody's working for the weekend
Complaining about the story in a video game seems like complaining about the plot to a pornographic film. The only question that matters is whether it gets my blood flowing to the intended place.

General Dog
Apr 26, 2008

Everybody's working for the weekend
This guy everyone is calling a Nazi doesn’t seem to be talking politics ITT; seems unfair to shout him down over fairly reasonable posts (at least by the standards of this thread).

General Dog
Apr 26, 2008

Everybody's working for the weekend
This seems to be a game that inspires its greatest champions and detractors to write like absolute lunatics.

General Dog
Apr 26, 2008

Everybody's working for the weekend
Speaking of, what’s the word on the horse testicles in this game?

General Dog
Apr 26, 2008

Everybody's working for the weekend

Why does he dress like that

General Dog
Apr 26, 2008

Everybody's working for the weekend

Seems like he could remove two accessories there and still have a distinct look.

General Dog
Apr 26, 2008

Everybody's working for the weekend
I haven’t played the game yet, but everything I see discussed about the story makes it seem like the writers felt that people didn’t get the point from the first game. It seems like a pretty accepted, uncontroversial reading of the game that Joel was a morally murky character. That game wasn’t especially subtle in being critical of Joel and his motives, but to hear this game described it just sounds like it beats you over the head for 30 hours with “IT WAS ACTUALLY BAD HE KILLED ALL THOSE PEOPLE AND CREATED CYCLES OF VIOLENCE FOR FUTURE GENERATIONS, DO YOU UNDERSTAND??”

General Dog fucked around with this message at 00:54 on Jun 23, 2020

General Dog
Apr 26, 2008

Everybody's working for the weekend

BOAT SHOWBOAT posted:

Every post that has begun like this has been followed by a bad take

I for sure still plan to play it, so perhaps I will achieve enlightenment.

General Dog
Apr 26, 2008

Everybody's working for the weekend
I always took it for granted that Joel believed he’d done a terrible thing, otherwise why lie to Ellie about it? I think that’s what makes it a good ending, is how at the end they really seem to see each other, and they come to a silent agreement that “okay, we’re going to agree we can live with this and move on with our lives.”

In the end you (the player) can understand and accept that Joel has maybe done something unforgivable while still being “glad” that Joel saved Ellie, because while they may have doomed the world (or at least believe they did), your emotional investment is only in those characters, and not in the rest of that fictional world. In that sense, it puts you in Joel’s shoes.

General Dog
Apr 26, 2008

Everybody's working for the weekend
I don't think the question of whether or not the Fireflies would be able to make and meaningful progress towards a cure by killing Ellie is meant to be all that pivotal in how you view Joel's decisions at the end of the game. I think that kind of misses the intended point.

That said, I can see how the makers' decision to portray the Fireflies as such a group of incompetents muddies the waters.

General Dog fucked around with this message at 16:32 on Jun 23, 2020

General Dog
Apr 26, 2008

Everybody's working for the weekend

Cardiovorax posted:

Well, I think it matters a lot, because I think consequences are a big part of what determines the moral value of an action. Without that, it's just a context-less question of "would you agree, in a vacuum, that sometimes it is okay to hurt people you don't know to protect someone you care about on a personal level," which I think is so milquetoast when it comes to moral dilemmas that it barely even really even says anything at all about you. :shrug:

Right, but the alternative is saying "the Fireflies would have wasted Ellie's sacrifice regardless, so Joel is 100% exonerated", which is in itself a little too tidy.

Ultimately, I don't think the game is asking you to make a moral judgement on Joel's actions, I think it's just a story where our protagonists' happy ending comes at a steep price. Joel has made peace with that trade, and the very end suggests that Ellie (without knowing all the specifics) has as well.

General Dog fucked around with this message at 16:41 on Jun 23, 2020

General Dog
Apr 26, 2008

Everybody's working for the weekend
Those dogs would kill you without hesitation or remorse, I say kill em all :vick:

General Dog
Apr 26, 2008

Everybody's working for the weekend
Gotta say, about a third of the way in I’m enjoying the gameplay quite a bit.

General Dog
Apr 26, 2008

Everybody's working for the weekend
It feels like a finger is on the scale a bit when the game goes out of its way to humanize the faction that Ellie spends the game killing while the faction Abby spends the game slaughtering is made out to be as monstrous and inhuman as possible.

General Dog
Apr 26, 2008

Everybody's working for the weekend
I mean I think the actual reason the Seraphites are portrayed as unsympathetic monsters is because that’s what the story needs them to be.

General Dog
Apr 26, 2008

Everybody's working for the weekend
It seems like Lev largely exists to give Abby a "save the cat" moment (Lev being the cat in this scenario).

General Dog
Apr 26, 2008

Everybody's working for the weekend

Bust Rodd posted:

Anyone else get a patch last night? Wha happen?

Abby lost 25 lbs

General Dog
Apr 26, 2008

Everybody's working for the weekend
I mean, the game makes a point about audience sympathy, that “well, if you’d spent previous 15 hours with Abby and not Ellie, you’d see things a lot differently.” Which, fair enough, but my feelings and experience are what they are- the recognition that in another universe I could sympathize more with Abby’s actions and see Ellie and Joel as the true villains doesn’t change the fact that I did spend those previous 15 hours with Ellie and Joel and I still have a lot more empathy for them than for any newcomers who would cross paths with them.

That’s not to say that the writers were wrong to have Ellie do terrible things, or to make Abby a nuanced character. However at the end of the day, if all they really have to say is “hey ever notice how you hold your protagonists and antagonists to different standards?”- that just isn’t an especially compelling point imo.

General Dog fucked around with this message at 02:55 on Sep 12, 2020

General Dog
Apr 26, 2008

Everybody's working for the weekend
Slowly making my way through the game (like one day of story per week), and I gotta say, I'm having a lot of fun with the stealth/combat/scavenging.

General Dog
Apr 26, 2008

Everybody's working for the weekend
There’s just something really satisfying about that central gameplay loop where you sneak around a bit, kill a dog or two, rip a woman’s throat out and go “ooh yeah, I found a quarter roll of duct tape!”

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General Dog
Apr 26, 2008

Everybody's working for the weekend
I bought this on the week of release but decided to take a break late in day 1 of the Abby section. Anyway, just knocked out the rest 16 months later. Gameplay was pretty fun all in all, story had some issues though.

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