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BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



some dogs are good. other dogs are bad. dogs trained by fascists are bad.



this is not hard.

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BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Mandrel posted:

wow way to victim blame

K9 can't be rehabilitated :blastu:

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



I'm sure you'll just have to finish and see.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



I think you can agree with Joel's choice, recognize how that choice would have consequences, and recognize that both Ellie and Abby are complex characters who make good and bad decisions and engage with the world in sometimes contradictory ways. It doesn't make any of them particularly evil, just flawed and rather human. I think all those things can be true. I feel for all three characters even if they mostly just end up hurting each other and doing bad things.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



if anything, WLF encounters with Jackson types kind of end up portraying people from Jackson as :stare: Worth Being Afraid Of™, and it's kind of awesome

both the Tommy scene and the encounter with Ellie are incredibly nerve wracking and intense

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



why would anyone ever read vice or base their opinions on anything that comes out of that shithole

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Why are his politics gross? He's using some abstract childhood experiences growing up adjacent to Israel/Palestine conflict to tell a story with a backdrop of American socio-political division and strife.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



...with a backdrop of American socio-political division and strife.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Dr. Fishopolis posted:

Because the Seraphites are completely unsympathetic murderous fascist cultists. It's a game that forces you to sympathize with antagonists, except the Seraphites, they're just unqualified evil. Which was the origin of my complaint about the writing, which the only plausible answer anyone's given so far is that they're a Palestinian allegory. Which, imho, is gross.

You don't see their entire civilization burning down as sympathy? Or the nuance of the martyr's depiction, the way the game comments on the success of their naturalistic living methods?

Just curious, because hosed up religious poo poo happens in Iran, too, but Iran is not a fascist society. Are people unable to comprehend nuance?

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Dr. Fishopolis posted:


Also, I have zero clue what Iran has to do with anything, you're gonna have to explain that one.


Recent story about a father 'Honor-Killing' his 14 year old daughter has upset a lot of people, but would not be the type of thing I would indict an entire culture for. Get my drift?

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



looks like the druck man knows how to get under all y'all skin pretty easy, a job well done

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Dr. Fishopolis posted:

pshaw you guys like care about the world and other people and poo poo. that's like so gay you guys whatever you never wanna play warzone anyway gaywads

:chloe:

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Mandrel posted:

yeah dude I played the game

why are you still here then, chop chop get to it

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Bust Rodd posted:

Anyone else get a patch last night? Wha happen?

performance fixes apparently

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Sassy Sasquatch posted:

I'm really confused by his point equating Joel's "change of mind" at the end of TLOU and Ellie's at the end of 2. They have nothing in common. Joel doesn't change his mind at the end of TLOU, he makes a decision when presented with the consequences of Ellie's earlier choice to keep looking for the fireflies. The whole point of it is he goes against her wish. There's nothing at the end of TLOU2 justifying Ellie's change of heart besides a convenient flashback.

The point is that both games present narratives about traveling for a long time through harsh circumstances in order to accomplish a certain goal only to end up not accomplishing that goal at all, leaving the characters to wallow in the fallout of ambiguous emotional quagmires...and maybe faint hopes of catharsis.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Sassy Sasquatch posted:


Btw since there's a non spoiler thread, I don't know if it's still worth having two threads open given this one was more dedicated to the leaks and is mostly dead now.

They're both pretty slow. I don't think there's a need to close any threads, they can just die naturally if they need to.



I'll be keeping the other thread maintained for when Factions 2 surfaces, and if that brings in more discussion then so be it.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



2LOU pr good, it makes dull people get freaky mad

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



the games take many hours and many opportunities to demonstrate that people/characters can be more than one thing. this is not hard.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



It's a lawless world, the context of everything changes. Only the boomers were alive in the beforetimes.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



blackguy32 posted:

Except, Ellie did save Abby's life. Also considering the whole story, I don't think that is the takeaway at all.

I disagree with the lawless world stuff because people don't just resort to murdering and doing awful things just because the laws don't exist. Marlene clearly could have had Joel killed several times, but didn't.

Fair, though I think the museum scene situates and contextualizes the world of 2LOU pretty well as a lawless one divergent from the living context of our own, and what that entails for humans AS part of the animal kingdom, which I don't think entirely forecloses on an understanding of how morality between groups would play out in such a scenario. We are as distant from the complex moral interweaving of 2LOU's world as the character's themselves are from rocket ships and dinos. One of the reasons laws themselves formalized amid human civilization was to end cycles of retributive violence. Each of these realizations lends weight to the idea that people in such environments would not necessarily act as we'd expect from our domesticated vantage point.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



don't get what's so bad about owen tbh :shrug:

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



RareAcumen posted:

Two biggest things I have against him are his voice acting is weirdly robotic and stiff when you first meet him and are playing as Abby

i know goons are bad with emotions but it's called playing coy op

RareAcumen posted:

and also you can't be loving other people when you've already got someone pregnant and in love with you.

loving lmao

BeanpolePeckerwood fucked around with this message at 20:25 on Jul 13, 2021

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



when ellie says 'just take him' at the end she sure as poo poo ain't talking about lev, and only her sudden fingerstumps served to jailbreak her mind

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



RareAcumen posted:

Yeah, I definitely didn't think that when I beat it.

it's kind of the whole point of the ending shot, and the entire reason she lets abby live, and the whole theme of the game :shrug:

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



snoremac posted:

Another thing I liked was the brief shot of Joel on the porch flashing before Ellie that leads her to spare Abby. That's where I could feel her grief transcending the moment, where she comprehends that Abby has nothing to do with the loss she's feeling. It's very nice.

That flash happens right after her fingers get bitten off, the guitar being her last remaining emotional connection to joel. It's a real nice touch and someone deserves a gold star for thinking it up. As a player it's pretty much the one thing you've been waiting 25 hours for and been kept in the dark on, that insight into whether or not they patched things up, and it just hangs over the entire story in this dreadful sort of way where you almost come to think the devs missed something...but they didn't, they've simply been loving with you for that long.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



christmas boots posted:

What I like is that it casts her whole crusade in a new light. It's not just that she wants revenge for Joel's death, and it's not just that the potential to mend their relationship one day is gone; it's the fact that they just started mending that relationship the night before and suddenly the rug is pulled out right from under that reconciliation in the worst way. So somehow, for me, it hits way worse than if they'd patched things up months earlier or if they hadn't even started.

Yeah, to be able to string the player along for that long, building substance and symbolic interconnectivity for so many hours and have it all hinge on such a subtle moment at the very last breath that recontextualizes almost everything...really not an easy task to write a narrative with that many moving pieces that comes together so completely.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



RareAcumen posted:

I don't know if I'm shadowbanned or something but I've been saying for the last 3 pages that I enjoyed the game but I'm not actually sure if I actually understood it.

Sorry, maybe I'm just being a butt. I haven't kept track of posts itt very well.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



veni veni veni posted:

I will never get how people actually come to this conclusion. Like, people have been doing this take for years and I will never understand it. They literally attack and subdue Joel and Ellie the second they reach their destination, plan on killing Ellie without her knowledge, all on some hope they can make a vaccine they don't know would work and probably could never even mass produce. The Fireflies are sadder, more desperate, and more amoral than Joel ever was.

People even used to do this goony rear end fanfic thing on the forums where they decided "Joel took away Ellie's agency" which was just so bad. Tlou 2 completely stomped it into the ground, even though it was pretty obvious that the fireflies were sketch as gently caress to begin with in the first game.

I'm not even saying Joel was 100% the good guy or a "hero". If anything the end of TLOU 1 is a precursor to how much TLOU 2 focuses on how different perspectives of the same situation can chance how you view it immensely. Joel doing bad things and "being the bad guy" will never not be the worst take though.

Well said, and agreed.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Whatever the case, what IS supported by the narrative is that the Fireflies are at the end of their rope as an ideological organization and that 'Ellie-as-cure' has become a sort of flashpoint within the group leadership to maintain control of whatever organizational structure the current leaders have. Marlene's notes confirm that the rest of the leadership is very nearly overriding her authority and has almost lost faith in the original Firefly mission statement to the point of complete dissolution of the movement, hence why the remainders seem almost like religious zealots rather than freedom fighters. In this, her choice (successful vaccine or no) is revealed to be more about keeping a crumbling organization together, and 2LOU shows the further disintegration of factional efforts to maintain control over now blighted former urban centers and how misguided that notion is, while other factions demonstrate a sort of harmony with nature that accepts those dead civilized zones as irretrievably lost. Whether the surgical operation would've been a success or not, the Fireflies original mission statement doesn't realistically fit the picture of what has become of civilization, the damage is done and even though Marlene might be doing the 'right thing' by killing Elllie she's doing it for the wrong reasons. There is no way to turn back the clock, and similar to our own very real human predicament of living on the verge of total climate collapse in the next decade or two...the only way out is through.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Arist posted:

That is, again, one of those bits of fan headcanon justification that serves only to flatten the moral dilemma at the core of the ending and make the entire game worse in the process.

e: but you might be, and I apologize if I'm wrong, the guy who once called the Fireflies "neoliberals" in a different thread, something that has absolutely no textual justification, so I dunno why I'm bothering

I...doubt it? Maybe making a joke on a stream chat? I overwhelmingly view the Fireflies as a pseudo-religious cult at the point in the story where we encounter them, and that view is supported by the documents and voice recordings from the original game, so definitely not headcannon. Feel free to revisit them at your leisure. My own personal cli-fi/climate fiction read of the environmental storytelling that is so front and center in 2LOU is, I feel, well supported by both games, but feel free to make your own judgements.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Nothing about TLOU/2LOU is straight forward, and all of it can be interpreted/reinterpreted symbolically, allegorically, and topically in dozens of ways at the very least.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Arist posted:

That's not the point. I'm saying TLOU isn't telling a story where that stuff matters. You might as well ask why all the gasoline hasn't gone bad. It's a plot contrivance.

It actually is the point and it does matter, because it's an interactive medium where all kinds of things can be sought, heard, traversed, and inspected. Everything matters within the context of story, all the details which the devs painstakingly added to paint a broad and complex picture of a world and social tapestry [not entirely unlike our own] matter, regardless of how many times you energetically tell people in any of these threads that they don't. Both games are engaging in a variety of storytelling techniques through mechanical design, performance, and art direction that ultimately converge and funnel into more confined yet ultimately ambiguous conclusions. If certain things don't matter to you it's because you are omitting them from the record by choice.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



snoremac posted:

Yeah. If there are shades of grey in the morality of Joel's choice, he's less interesting.

The entire narrative momentum behind 2LOU's story is that there are shades of grey in all of the choices that everyone makes.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Arist posted:

I'm gonna bow out here because this argument makes me want to walk into the ocean

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



It certainly feels like a coming up for air moment in 2LOU's story because they've kept the player from any sort of resolution for almost the entirety of the game's length.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



snoremac posted:

I'd like to know about the shades of grey behind the pedo cannibal's choices

I mean, how else is the whole family gonna eat thursday night chili-mac?

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



roomtone posted:

As for the differences between how 1 and 2 present the state of the world of the importance of the vaccine - I think, putting the actual timescale aside for a second, in 1 the game really needs to flesh out how hosed everything is so they focus almost entirely on that to sell Joel's dilemma. In 2, that dilemma isn't the story anymore, Ellie's immunity is pretty much irrelevant, and it's a different story about a group of people that live in a world scarred by cataclysm.

I can see how going just by one you would think that humanity is about to go extinct, but in 2 it seems like a new era is already in its nascent stages. Jackson is a completely functional community where people could live out a lifespan, going by what they show. It is precarious due to the threat of invading forces human or infected (although the latter seem pretty much under control), but has grown a lot in a few years, and there's nothing to say that it is the only one. There might be dozens of settlements like Jackson in the US alone, hundreds around the planet.

So maybe the human population is reduced from 7 billion to like 500 million or something, with a few million scattered in organised enclaves, I don't know. There are still plenty of people around, just not heaving cities of them anymore. Life will go on despite the destruction, and 2 is more interested in dealing with the implications of that than 1 is.

I think this might be why I like 2 so much more than 1. I'm playing 1 again now. I only thought it was okay back when it came out, and this time I care more because of 2, but it's much more simplistic and preoccupied with the post-apolypse genre.

A cool direction for part 3 might be that the end of the world isn't actually the end of the world.

Yeah, this is why I'm always yammering on about it not being the end of humanity but rather the end of civilization, I think it's an important distinction and an interesting read re: the narrative intent of the devs. Look, I know we all exist within a cultural context that is hard to imagine parting ways with, that feels immense and all-consuming and invincible and forever, but the very nature of climate fiction calls forth that little spectre in the back of our heads to remind us that humans once existed without civilization, that we were not always the apex godkings usurping and demolishing the natural lifecycle, and that many of our finest nurturing traits as a species were honed during a murky past that predates the sort of extractive hedonism of the anthropocene.

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BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



roomtone posted:

I've been thinking lately about post-apocalyptic fiction in general. I've seen the phrase 'it is easier to imagine the end of the world than to imagine the end of capitalism' often enough to know this isn't remotely original, but I think it is clear that beyond the power fantasy of being totally free in a world without institutions, I think there's also an abandon and relief component to the appeal of this setting. The idea being that not only is our cultural existence suffocating and monotonous, but it's also so lopsided in terms of equality and excessive in consumption that having the problem being removed from us by force of disaster is enticing of itself. Almost feels deserved. People blow up their own lives to escape them all the time, this genre is just that on a civilization scale. It's not even worth untangling; just blow it the gently caress up and we'll start again.

I don't think society actually has a death with but I think the problems we have are so entrenched that it's actually fun/relaxing to sit and imagine a world where most people were dead and the remainder had a blank slate on which to start all this poo poo over again. The violence and grimness of these settings is a kind of revenge on the world before you move on.

I wonder what the progression of it will be

it's getting easier as time goes on

Yeah, as far as our immediate future goes I'm a bit of a climate doomer, so climate fiction in all of its forms is almost a coping mechanism for me, something that helps me feel like I'm not completely crazy and that yes, this world is in fact completely out of whack. Humanity itself is so much more than the last 10, 000 years of organized extraction, conflict, and biosphere rape, and yeah, we've got some dark poo poo within us, too, but this whole geological era is like one huge physical and psychological trauma injury that we just can't get over.

If you want to read a fiction book that speculates about the longform future of humanity post-climate change check out Dale Pendell's "The Great Bay"

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