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One weird trick your King doesn't want you to know! https://www.youtube.com/watch?v=xlFvXg0dUJM
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# ? Oct 19, 2023 01:59 |
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# ? May 5, 2024 15:32 |
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aniviron posted:A while back when the militia-line got base armor buffs the devs were very proud to announce that now two longswords barely beat a single knight in a perfect engagement when it used to be a pillar of game balance that a knight should beat two longswords just barely. Frankly, that's ridiculous. The two longswords have a higher total resource cost if a lower gold cost, take two pop space, and much more importantly they cannot choose their engagements at all, ever. A knight can always just leave a bad situation which means it will only ever take fights it can win, longswords get chased down by every other non-infantry unit in the game. If a knight is meant to be comparable to two longswords, the militia line is doomed to never be good. Reduce longsword gold cost plus buff speed
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# ? Oct 19, 2023 10:22 |
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khwarezm posted:It would have to be complete reworking of the entire AOE format but a potential way to integrate them better would be for heavy infantry (think Greek Hoplites or Roman Legionaries IRL) to receive massive protection boosts in whatever way their shield is facing, almost invulnerable to archer fire which is basically the opposite of how they have been used in the AOE games. That could lead into more advanced use of formations and flanking as gameplay mechanics to make use of that, but that's beyond the Age of Series's paygrade. That could lead to a more interesting triad where Cavalry have speed and momentum, Archers have range, and Infantry have as you say tankiness and stopping power, which tended to be one of their more useful attributes IRL when you look at things like Roman battlefield tactics or the Shield walls that are an endlessly recurring battlefield tactic from Ancient Mesopotamia to 4000 years later in Hastings. While I sympathize with the idea that you shouldn't muck with the pillars of the game too much, I do think this is basically how you'd do it if you had to. Hell a lot of tabletop wargames have cavalry be notably weak to missile fire (since, yknow, there's a bigass horse to be hit and you can't have a large shield).
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# ? Oct 19, 2023 23:19 |
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Also is there an AoE 3 thread? On a bit of an early modern kick
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# ? Oct 19, 2023 23:20 |
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StashAugustine posted:Also is there an AoE 3 thread? On a bit of an early modern kick You found it, congrats! AoE3 is such a weird game, I always liked it a smidge more than 2 because of how much it was willing to mess with the formula, I'd play much more ranked if it wasn't for the insane amount of units available making counters kinda messy to learn.
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# ? Oct 19, 2023 23:42 |
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Isn’t the skirmishers > archers > armor the other way around compared to reality but it got established as a genre convention with aoe1 and they’ve stuck to it since
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# ? Oct 19, 2023 23:57 |
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Ash Crimson posted:Reduce longsword gold cost plus buff speed Reducing gold costs is good & makes sense, militia would see a lot more play if they were pseudo-trash. I would go for something else besides buffing speed though; while the slow speed is a big part of why they are so bad, it's also what makes them distinct from cavalry; AoE2 doesn't have a lot of other mechanical systems to distinguish infantry and cavalry except movespeed and bonus damage.
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# ? Oct 20, 2023 01:24 |
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The primary difference is the move speed and that's what differentiates them so don't change it, just make it cost way more to balance it. You probably then need to nerf archers a bit too so that they don't just dominate the entire game, though.
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# ? Oct 20, 2023 13:43 |
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You're both wrong.... improve the speed Decrease the cost add extra infantry damage to rams
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# ? Oct 20, 2023 15:24 |
With the mule cart, won't the Georgians and Armenians be too-tier forest nothing civs?
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# ? Oct 20, 2023 15:44 |
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Azran posted:You found it, congrats! AoE3 is such a weird game, I always liked it a smidge more than 2 because of how much it was willing to mess with the formula, I'd play much more ranked if it wasn't for the insane amount of units available making counters kinda messy to learn.
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# ? Oct 20, 2023 16:06 |
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It also just wasn't as good as AOE2 or AOM.
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# ? Oct 20, 2023 16:09 |
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AOM's campaign worked because it was essentially mythology with lots of fanfiction, a tried and true method since at least the Aeneid. AOE3 on the other hand is a disaster since it flirts with real world history to tell a terrible story about the fountain of youth and Assassin's Creed conspiracies in a way that's faintly insulting for such a monumental and controversial time in human history.
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# ? Oct 20, 2023 20:19 |
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https://www.youtube.com/watch?v=MjA9KXbrqfo T90's contract's up and he's leaving Facebook. Doesn't know where he's going next yet.
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# ? Oct 21, 2023 13:06 |
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cuc posted:Echtzeitalter (literally "Real-time Age"), novel about an Austrian boarding school student playing AoE2 has won German Book Prize 2023. aoe2 themed novel?
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# ? Oct 21, 2023 13:26 |
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Lol that aoe2 is entering it's "please get your kids to play so it continues on" era
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# ? Oct 21, 2023 15:46 |
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ThatBasqueGuy posted:Lol that aoe2 is entering it's "please get your kids to play so it continues on" era Has been for a while I think. Hera’s a month younger than the game lol
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# ? Oct 21, 2023 16:23 |
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Boomer builders
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# ? Oct 21, 2023 16:42 |
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In 50 years time daut will still be playing
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# ? Oct 21, 2023 17:58 |
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KOGAHAZAN!! posted:https://www.youtube.com/watch?v=MjA9KXbrqfo T90 somehow looks exactly like I expected him to based on his voice, but also with a mustache
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# ? Oct 22, 2023 16:28 |
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im the guy that guessed he was pregnant
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# ? Oct 22, 2023 16:36 |
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Jennell Jaquays, former Ensemble member is facing huge medical bills after being on a ventilator due to Guillain-Barre Syndrome: https://www.gofundme.com/f/jennell-jaquays-has-a-long-road-back She is a legendary game designer and artist who led a storied career from tabletop RPGs to video games including Quake 2 and 3, before joining Ensemble. She made many contributions to AoE3 and The WarChiefs, including making half of AoE3's and all of TWC's home city scenes. She also co-founded SMU Guildhall in 2003, one of the first graduate programs for game development. Matt Chat interview with Jaquays: https://www.youtube.com/watch?v=fDZ8fFOesDQ cuc fucked around with this message at 17:20 on Oct 22, 2023 |
# ? Oct 22, 2023 16:59 |
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cuc posted:Jennell Jaquays, former Ensemble member is facing huge medical bills after being on a ventilator due to Guillain-Barre Syndrome: drat someone posted this in the throwback shooter thread. Sucks, surprising they had such a broad influence. Wish them well and if I had any money I'd pitch in On another note, Hera's rant about the monk meta. Seems pretty dire, I haven't played in probably a couple years at this point but monks always seemed low key OP. Maybe infantry could be resistant too, fix two birds with one stone. At least in conjunction with a nerf or something. Seems weird nobody figured it out beforehand, but what can you do
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# ? Oct 23, 2023 05:46 |
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Best of wishes to Ms Jaquays. Hope she pulls through.Milo and POTUS posted:On another note, Hera's rant about the monk meta. Seems pretty dire, I haven't played in probably a couple years at this point but monks always seemed low key OP. Maybe infantry could be resistant too, fix two birds with one stone. At least in conjunction with a nerf or something. Seems weird nobody figured it out beforehand, but what can you do I'll be honest, watching TTL, monks did not seem toxically dominant. A lot more common, yes; more of a main course than a sometimes food, sure. But not like, shutting out every other unit type. People were still fielding knights, and elephants, and siege. Not a lot of all-in monk strats to be seen outside of closed maps (and even then). Yo embarrassed Daut with monks- but they were Aztec monks, in a game where Daut refused to switch into light cav. It's so gold-heavy, too- I think Hera's being a little disingenuous flattening costs into totals there, even if some of those upgrades could stand to be a little more expensive.
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# ? Oct 23, 2023 11:27 |
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They were still way more prevalent than they've been historically to my understanding, which I think is the point. Most every match that lasted long enough had a period of monk play and forced counterplay to that, even if every match didnt consist of nothing but monk v monk ball wars. There's definitely SOME balancing to be done, which the recent patch did seem to do with fixing building->unit swapping and spamming on vils to stop them building.
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# ? Oct 23, 2023 15:44 |
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I'm fine with removing cheese like the building swap/villager spam, but I also have to disagree with Hera. First, monks are mostly useful as a defensive tool, and in this role, they do exactly what they should - zone out expensive units in small numbers. If you have a huge ball of anything but elephants, even if you eat a few conversions you will easily overwhelm someone who is relying on a few monks and not much else for defense. if you have trash, it either wins against monks or it wins cost effectively, because it's trash. On offense, monks are more niche, though they are used - but their slow speed, vulnerability, and high demand for micro make them less useful. Which brings me to the other thing: maybe at 300 APM and 10,000 game hours they're too good, but at my level they sure as poo poo aren't. The publicly available stats for civ winrates in DE don't suggest it, and certainly my lived experience doesn't either. The civs with the highest winrates are all cavalry civs, i.e. they have a game style where you can rally basically a-move your troops into doing their thing. Monks require a lot more micro than any other unit in the game, and they're full gold units on top of that. They should be good at their job, because it's an expensive unit that requires a lot more of your time/attention resource to use than anything else. Backing this up, even at the highest levels where Hera plays, you see monks in early castle age mostly, because once there are too many units on the field the level of micro becomes unsustainable if you want to have an economy behind what you are doing. In most games that make it to imp, the use for monks is converting bombards and very little else. If it were easy to use monks by patrolling them into an enemy ball and getting conversions then sure, maybe that would need to be fixed; but that's not the case.
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# ? Oct 23, 2023 21:58 |
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As just an observer of AoE2 these days, it always surprised me how long it took for building conversations to really take off, either the opponent deletes the building, which is a win for you, or they send something to stop you and you just click it and insta-convert it, or they let you convert it and the monk did the job of burning it down but now they have to waste time destroying it themselves, with the only counter being static defenses when you are both in early single digit unit numbers and barely getting above double digit resources for any length of time.
Ra Ra Rasputin fucked around with this message at 22:07 on Oct 23, 2023 |
# ? Oct 23, 2023 22:04 |
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Warrior monks are rad.
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# ? Nov 1, 2023 15:37 |
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What do they do, fight and heal?
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# ? Nov 1, 2023 19:11 |
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They fight and heal and seem to be affected by infantry and monk upgrades. I think.
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# ? Nov 1, 2023 19:20 |
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Oh, monk upgrades too? So Fervor and Sanctity? I knew they had a lot of hitpoints, but how fast are they after Fervor?
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# ? Nov 1, 2023 20:17 |
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The Age of Empire IV DLC was just released today :
https://www.youtube.com/watch?v=xEjVm7r0Si0 https://www.youtube.com/watch?v=JbjpuXjeXjs AoE IV is also on sale for the next few days.
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# ? Nov 14, 2023 19:50 |
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Haven't had a chance to play much, but the little taste I got was good. Japanese and Byzantines seem incredibly fun to play.
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# ? Nov 15, 2023 03:43 |
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It really feels like they've been gradually injecting more AoE3 DNA into AOE4 with the new expansion mechanics and the free Mali and Ottomans update.
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# ? Nov 15, 2023 05:35 |
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NoNotTheMindProbe posted:It really feels like they've been gradually injecting more AoE3 DNA into AOE4 with the new expansion mechanics and the free Mali and Ottomans update. I loved that poo poo in AoE3 and am glad to see more of it in 4
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# ? Nov 15, 2023 06:25 |
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How is AoE4 looking these days, health-wise? I guess if there's a new expansion it can't be a complete disaster, but I'm wondering how much more they're likely to do to it. I actually really enjoyed the game on launch. Haven't gone back to it much but keep feeling like I should do.
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# ? Nov 15, 2023 06:38 |
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I guess you could measure health by player numbers and going by steam charts it just hit AoE2 numbers with the expansion and before that was about 10-15k players daily compared to AoE2's 15-25k daily, whether people stay to play or not will find out, but AoE4 has made strides since it's buggy release with very samey civs that have since gotten a lot of unit variations. I got the expansion and plan to play it more.
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# ? Nov 15, 2023 07:55 |
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Milo and POTUS posted:New event out (2) Has there been another event since This one (Sept 7)? It feels like they used to be more frequent previously. I don't think there's any resource to look them up online
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# ? Nov 21, 2023 00:48 |
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I don't think so. I only started playing relatively recently (not including the original when i was a child) so can't comment on overall frequency, but i was surprised there was no halloween event.
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# ? Nov 21, 2023 01:05 |
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# ? May 5, 2024 15:32 |
steam sale happening. 2 is 75% off 4 is 50% off
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# ? Nov 21, 2023 23:58 |