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Technowolf
Nov 4, 2009




One weird trick your King doesn't want you to know!

https://www.youtube.com/watch?v=xlFvXg0dUJM

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Ash Crimson
Apr 4, 2010

aniviron posted:

A while back when the militia-line got base armor buffs the devs were very proud to announce that now two longswords barely beat a single knight in a perfect engagement when it used to be a pillar of game balance that a knight should beat two longswords just barely. Frankly, that's ridiculous. The two longswords have a higher total resource cost if a lower gold cost, take two pop space, and much more importantly they cannot choose their engagements at all, ever. A knight can always just leave a bad situation which means it will only ever take fights it can win, longswords get chased down by every other non-infantry unit in the game. If a knight is meant to be comparable to two longswords, the militia line is doomed to never be good.

I think it's very telling that every single infantry unit in the game which is considered playable (Eagles, huscals, condos, mostly) is much faster than baseline militia/pikes. There are a few exceptions but they're all in incredibly niche situations.

Reduce longsword gold cost plus buff speed

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

khwarezm posted:

It would have to be complete reworking of the entire AOE format but a potential way to integrate them better would be for heavy infantry (think Greek Hoplites or Roman Legionaries IRL) to receive massive protection boosts in whatever way their shield is facing, almost invulnerable to archer fire which is basically the opposite of how they have been used in the AOE games. That could lead into more advanced use of formations and flanking as gameplay mechanics to make use of that, but that's beyond the Age of Series's paygrade. That could lead to a more interesting triad where Cavalry have speed and momentum, Archers have range, and Infantry have as you say tankiness and stopping power, which tended to be one of their more useful attributes IRL when you look at things like Roman battlefield tactics or the Shield walls that are an endlessly recurring battlefield tactic from Ancient Mesopotamia to 4000 years later in Hastings.

While I sympathize with the idea that you shouldn't muck with the pillars of the game too much, I do think this is basically how you'd do it if you had to. Hell a lot of tabletop wargames have cavalry be notably weak to missile fire (since, yknow, there's a bigass horse to be hit and you can't have a large shield).

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

Also is there an AoE 3 thread? On a bit of an early modern kick

Azran
Sep 3, 2012

And what should one do to be remembered?

StashAugustine posted:

Also is there an AoE 3 thread? On a bit of an early modern kick

You found it, congrats! AoE3 is such a weird game, I always liked it a smidge more than 2 because of how much it was willing to mess with the formula, I'd play much more ranked if it wasn't for the insane amount of units available making counters kinda messy to learn.

FrancisFukyomama
Feb 4, 2019

Isn’t the skirmishers > archers > armor the other way around compared to reality but it got established as a genre convention with aoe1 and they’ve stuck to it since

aniviron
Sep 11, 2014

Ash Crimson posted:

Reduce longsword gold cost plus buff speed

Reducing gold costs is good & makes sense, militia would see a lot more play if they were pseudo-trash. I would go for something else besides buffing speed though; while the slow speed is a big part of why they are so bad, it's also what makes them distinct from cavalry; AoE2 doesn't have a lot of other mechanical systems to distinguish infantry and cavalry except movespeed and bonus damage.

Fajita Queen
Jun 21, 2012

The primary difference is the move speed and that's what differentiates them so don't change it, just make it cost way more to balance it. You probably then need to nerf archers a bit too so that they don't just dominate the entire game, though.

Ash Crimson
Apr 4, 2010
You're both wrong.... improve the speed Decrease the cost add extra infantry damage to rams

Jeff the Mediocre
Dec 30, 2013


With the mule cart, won't the Georgians and Armenians be too-tier forest nothing civs?

achillesforever6
Apr 23, 2012

psst you wanna do a communism?

Azran posted:

You found it, congrats! AoE3 is such a weird game, I always liked it a smidge more than 2 because of how much it was willing to mess with the formula, I'd play much more ranked if it wasn't for the insane amount of units available making counters kinda messy to learn.
It feels very influenced by the lessons they got from AOM (and hell the campaign has some returning VAs); but I think people were just burnt out on 3D RTSs by then

Minenfeld!
Aug 21, 2012



It also just wasn't as good as AOE2 or AOM.

khwarezm
Oct 26, 2010

Deal with it.
AOM's campaign worked because it was essentially mythology with lots of fanfiction, a tried and true method since at least the Aeneid.

AOE3 on the other hand is a disaster since it flirts with real world history to tell a terrible story about the fountain of youth and Assassin's Creed conspiracies in a way that's faintly insulting for such a monumental and controversial time in human history.

KOGAHAZAN!!
Apr 29, 2013

a miserable failure as a person

an incredible success as a magical murder spider

https://www.youtube.com/watch?v=MjA9KXbrqfo

T90's contract's up and he's leaving Facebook. Doesn't know where he's going next yet.

Tankbuster
Oct 1, 2021

cuc posted:

Echtzeitalter (literally "Real-time Age"), novel about an Austrian boarding school student playing AoE2 has won German Book Prize 2023.

Summary with sample translation:

aoe2 themed novel?

ThatBasqueGuy
Feb 14, 2013

someone introduce jojo to lazyb


Lol that aoe2 is entering it's "please get your kids to play so it continues on" era

KOGAHAZAN!!
Apr 29, 2013

a miserable failure as a person

an incredible success as a magical murder spider

ThatBasqueGuy posted:

Lol that aoe2 is entering it's "please get your kids to play so it continues on" era

Has been for a while I think. Hera’s a month younger than the game lol

Orv
May 4, 2011
Boomer builders

Milo and POTUS
Sep 3, 2017

I will not shut up about the Mighty Morphin Power Rangers. I talk about them all the time and work them into every conversation I have. I built a shrine in my room for the yellow one who died because sadly no one noticed because she died around 9/11. Wanna see it?
In 50 years time daut will still be playing

Fajita Queen
Jun 21, 2012

KOGAHAZAN!! posted:

https://www.youtube.com/watch?v=MjA9KXbrqfo

T90's contract's up and he's leaving Facebook. Doesn't know where he's going next yet.

T90 somehow looks exactly like I expected him to based on his voice, but also with a mustache

ThatBasqueGuy
Feb 14, 2013

someone introduce jojo to lazyb


im the guy that guessed he was pregnant

cuc
Nov 25, 2013
Jennell Jaquays, former Ensemble member is facing huge medical bills after being on a ventilator due to Guillain-Barre Syndrome:

https://www.gofundme.com/f/jennell-jaquays-has-a-long-road-back

She is a legendary game designer and artist who led a storied career from tabletop RPGs to video games including Quake 2 and 3, before joining Ensemble. She made many contributions to AoE3 and The WarChiefs, including making half of AoE3's and all of TWC's home city scenes.

She also co-founded SMU Guildhall in 2003, one of the first graduate programs for game development.

Matt Chat interview with Jaquays: https://www.youtube.com/watch?v=fDZ8fFOesDQ

cuc fucked around with this message at 17:20 on Oct 22, 2023

Milo and POTUS
Sep 3, 2017

I will not shut up about the Mighty Morphin Power Rangers. I talk about them all the time and work them into every conversation I have. I built a shrine in my room for the yellow one who died because sadly no one noticed because she died around 9/11. Wanna see it?

cuc posted:

Jennell Jaquays, former Ensemble member is facing huge medical bills after being on a ventilator due to Guillain-Barre Syndrome:

https://www.gofundme.com/f/jennell-jaquays-has-a-long-road-back

She is a legendary game designer and artist who led a storied career from tabletop RPGs to video games including Quake 2 and 3, before joining Ensemble. She made many contributions to AoE3 and The WarChiefs, including making half of AoE3's and all of TWC's home city scenes.

She also co-founded SMU Guildhall in 2003, one of the first graduate programs for game development.

Matt Chat interview with Jaquays: https://www.youtube.com/watch?v=fDZ8fFOesDQ

drat someone posted this in the throwback shooter thread. Sucks, surprising they had such a broad influence. Wish them well and if I had any money I'd pitch in



On another note, Hera's rant about the monk meta. Seems pretty dire, I haven't played in probably a couple years at this point but monks always seemed low key OP. Maybe infantry could be resistant too, fix two birds with one stone. At least in conjunction with a nerf or something. Seems weird nobody figured it out beforehand, but what can you do

KOGAHAZAN!!
Apr 29, 2013

a miserable failure as a person

an incredible success as a magical murder spider

Best of wishes to Ms Jaquays. Hope she pulls through.

Milo and POTUS posted:

On another note, Hera's rant about the monk meta. Seems pretty dire, I haven't played in probably a couple years at this point but monks always seemed low key OP. Maybe infantry could be resistant too, fix two birds with one stone. At least in conjunction with a nerf or something. Seems weird nobody figured it out beforehand, but what can you do

I'll be honest, watching TTL, monks did not seem toxically dominant. A lot more common, yes; more of a main course than a sometimes food, sure. But not like, shutting out every other unit type. People were still fielding knights, and elephants, and siege. Not a lot of all-in monk strats to be seen outside of closed maps (and even then). Yo embarrassed Daut with monks- but they were Aztec monks, in a game where Daut refused to switch into light cav. It's so gold-heavy, too- I think Hera's being a little disingenuous flattening costs into totals there, even if some of those upgrades could stand to be a little more expensive.

ThatBasqueGuy
Feb 14, 2013

someone introduce jojo to lazyb


They were still way more prevalent than they've been historically to my understanding, which I think is the point. Most every match that lasted long enough had a period of monk play and forced counterplay to that, even if every match didnt consist of nothing but monk v monk ball wars. There's definitely SOME balancing to be done, which the recent patch did seem to do with fixing building->unit swapping and spamming on vils to stop them building.

aniviron
Sep 11, 2014

I'm fine with removing cheese like the building swap/villager spam, but I also have to disagree with Hera. First, monks are mostly useful as a defensive tool, and in this role, they do exactly what they should - zone out expensive units in small numbers. If you have a huge ball of anything but elephants, even if you eat a few conversions you will easily overwhelm someone who is relying on a few monks and not much else for defense. if you have trash, it either wins against monks or it wins cost effectively, because it's trash. On offense, monks are more niche, though they are used - but their slow speed, vulnerability, and high demand for micro make them less useful.

Which brings me to the other thing: maybe at 300 APM and 10,000 game hours they're too good, but at my level they sure as poo poo aren't. The publicly available stats for civ winrates in DE don't suggest it, and certainly my lived experience doesn't either. The civs with the highest winrates are all cavalry civs, i.e. they have a game style where you can rally basically a-move your troops into doing their thing. Monks require a lot more micro than any other unit in the game, and they're full gold units on top of that. They should be good at their job, because it's an expensive unit that requires a lot more of your time/attention resource to use than anything else. Backing this up, even at the highest levels where Hera plays, you see monks in early castle age mostly, because once there are too many units on the field the level of micro becomes unsustainable if you want to have an economy behind what you are doing. In most games that make it to imp, the use for monks is converting bombards and very little else. If it were easy to use monks by patrolling them into an enemy ball and getting conversions then sure, maybe that would need to be fixed; but that's not the case.

Ra Ra Rasputin
Apr 2, 2011
As just an observer of AoE2 these days, it always surprised me how long it took for building conversations to really take off, either the opponent deletes the building, which is a win for you, or they send something to stop you and you just click it and insta-convert it, or they let you convert it and the monk did the job of burning it down but now they have to waste time destroying it themselves, with the only counter being static defenses when you are both in early single digit unit numbers and barely getting above double digit resources for any length of time.

Ra Ra Rasputin fucked around with this message at 22:07 on Oct 23, 2023

Minenfeld!
Aug 21, 2012



Warrior monks are rad.

Milo and POTUS
Sep 3, 2017

I will not shut up about the Mighty Morphin Power Rangers. I talk about them all the time and work them into every conversation I have. I built a shrine in my room for the yellow one who died because sadly no one noticed because she died around 9/11. Wanna see it?
What do they do, fight and heal?

Minenfeld!
Aug 21, 2012



They fight and heal and seem to be affected by infantry and monk upgrades. I think.

KOGAHAZAN!!
Apr 29, 2013

a miserable failure as a person

an incredible success as a magical murder spider

Oh, monk upgrades too? So Fervor and Sanctity?

I knew they had a lot of hitpoints, but how fast are they after Fervor?

Noosphere
Aug 31, 2008

[[[error]]] Damn not found.
The Age of Empire IV DLC was just released today :
  • 2 new civs : Japanese and Byzantines.
  • 4 new variant civs, based on existing civs, but varying from them in key ways : Jeanne d'Arc (French with a hero unit) ; Ayyubids (Abbasids with more of a focus on camels) ; Order of the Dragon (HRE with 2x cost, 2x pop units) ; Zhu Xi's Legacy (Chinese with more of a focus on Imperial Officials)
  • A new campaign where you play as Saladdin against the Crusaders
https://www.youtube.com/watch?v=g22QzcMTAq0

https://www.youtube.com/watch?v=xEjVm7r0Si0

https://www.youtube.com/watch?v=JbjpuXjeXjs

AoE IV is also on sale for the next few days.

99pct of germs
Apr 13, 2013

Haven't had a chance to play much, but the little taste I got was good. Japanese and Byzantines seem incredibly fun to play.

NoNotTheMindProbe
Aug 9, 2010
pony porn was here
It really feels like they've been gradually injecting more AoE3 DNA into AOE4 with the new expansion mechanics and the free Mali and Ottomans update.

toasterwarrior
Nov 11, 2011

NoNotTheMindProbe posted:

It really feels like they've been gradually injecting more AoE3 DNA into AOE4 with the new expansion mechanics and the free Mali and Ottomans update.

I loved that poo poo in AoE3 and am glad to see more of it in 4

Koramei
Nov 11, 2011

I have three regrets
The first is to be born in Joseon.
How is AoE4 looking these days, health-wise? I guess if there's a new expansion it can't be a complete disaster, but I'm wondering how much more they're likely to do to it.

I actually really enjoyed the game on launch. Haven't gone back to it much but keep feeling like I should do.

Ra Ra Rasputin
Apr 2, 2011
I guess you could measure health by player numbers and going by steam charts it just hit AoE2 numbers with the expansion and before that was about 10-15k players daily compared to AoE2's 15-25k daily, whether people stay to play or not will find out, but AoE4 has made strides since it's buggy release with very samey civs that have since gotten a lot of unit variations.

I got the expansion and plan to play it more.

Milo and POTUS
Sep 3, 2017

I will not shut up about the Mighty Morphin Power Rangers. I talk about them all the time and work them into every conversation I have. I built a shrine in my room for the yellow one who died because sadly no one noticed because she died around 9/11. Wanna see it?

Milo and POTUS posted:

New event out (2)

Has there been another event since This one (Sept 7)? It feels like they used to be more frequent previously. I don't think there's any resource to look them up online

Corambis
Feb 14, 2023
I don't think so. I only started playing relatively recently (not including the original when i was a child) so can't comment on overall frequency, but i was surprised there was no halloween event.

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Ruzihm
Aug 11, 2010

Group up and push mid, proletariat!


steam sale happening.
2 is 75% off
4 is 50% off

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