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Nephthys posted:Do you have to craft Kylie's weapons to get upgrades? Yes, unfortunately. It makes sense though.
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# ? May 26, 2020 22:02 |
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# ? May 9, 2024 10:56 |
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Nephthys posted:Do you have to craft Kylie's weapons to get upgrades? Decoy Protocol is needed, things hit super hard (Bicrons always a danger) and also draws in aggro in a way the AI pulls closer than it should. I'm not sure what you mean about Kylie's weapons, I get drops for her like everyone else.
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# ? May 26, 2020 22:40 |
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Pretty sure Kylie's drones don't drop from anywhere and you only get higher lvl ones from crafting.
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# ? May 26, 2020 22:53 |
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Tae posted:Decoy Protocol is needed, things hit super hard (Bicrons always a danger) and also draws in aggro in a way the AI pulls closer than it should. I refuse to be even a little bit cautious until I am punished for my hubris. I ran her solo into the warehouse in Blue Fog Distribution Center G because I was testing if having over 100% damage reduction made her invincible (it doesn't somehow) and she was just tanking all the Bicrons by herself in the open.
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# ? May 26, 2020 23:15 |
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RoyalScion posted:Pretty sure Kylie's drones don't drop from anywhere and you only get higher lvl ones from crafting. You can get them from jurisdiction report bonuses. I think they may still be limited by the tier you’ve crafted up to, though.
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# ? May 26, 2020 23:19 |
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Nephthys posted:I refuse to be even a little bit cautious until I am punished for my hubris. I ran her solo into the warehouse in Blue Fog Distribution Center G because I was testing if having over 100% damage reduction made her invincible (it doesn't somehow) and she was just tanking all the Bicrons by herself in the open. What's your Kylie build? I've been looking for something that makes her invincible.
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# ? May 26, 2020 23:22 |
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Clarste posted:What's your Kylie build? I've been looking for something that makes her invincible. Purple drone that gives her +1 protocol and the personal mastery that gives her another + 2, she should have 28 protocols in total at the start of a mission. Then all the Hacker stuff gives you bonuses for how many protocols she has. Delay Process reduces damage taken by 3% per protocol which is 84%. Then the Information Specialist set boosts the effects of Delay Process by 25% if the attacker is within 6 tiles, which should add up to 105% (the translation may be off, its unclear what 'engaging in a battle within Information Confusions range means'). It doesn't actually work out like that but it makes her easily as tanky as Irene as far as I can tell. And Reactive mode auto-attacks anything that tries to hit you at no AT cost so you always get a chance to kill something if its in range of her basic attack before it can attack her. Parallel Process gives you 2% block per protocol when attacked so thats an extra 56% block chance and you can get another 30% from Reactive mode and 15%+ from Educational Book to easily get over 100% block chance. Educational Book and Information Confusion give you 20% dodge between them so you can get to 50% dodge too. Parallel Processing also lowers enemy dodge 1% per protocol so she almost always hits too and Distributes Process gives you 3% per protocol damage boost, so shes almost doing double damage too. Hacker is all about the flat number increases. Nephthys fucked around with this message at 23:57 on May 26, 2020 |
# ? May 26, 2020 23:52 |
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What are good early mastery sets to shoot for? So far I'm angling to get Shukuchi and Retaliation up on Albus, but past grinding out another set for Sion I'm not sure if there's anything particularly noteworthy or if I should just kind of take things as they come.
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# ? May 26, 2020 23:53 |
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Tricky posted:What are good early mastery sets to shoot for? So far I'm angling to get Shukuchi and Retaliation up on Albus, but past grinding out another set for Sion I'm not sure if there's anything particularly noteworthy or if I should just kind of take things as they come. Basically just play until you get stuck after a couple tries, the game will shill out new masteries all the way until the end of the game. Clear out the yellow font missions on your board, since they're new.
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# ? May 26, 2020 23:57 |
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Speaking of new masteries, god, it's so sad to see all the masteries you can get that no one in your party can equip. Especially that Negate Enemy Counter mastery.Tae posted:Is albino negoori the only good one or something? I wouldn't call it the only good one, but it's definitely by far the best one for the simple reason of being able to use the aformentioned super OP status effect that is Freezing. Infinity Gaia fucked around with this message at 01:21 on May 27, 2020 |
# ? May 27, 2020 00:56 |
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Nephthys posted:Purple drone that gives her +1 protocol and the personal mastery that gives her another + 2, she should have 28 protocols in total at the start of a mission. I think I pretty much already had this build except she was still using her starting weapon since I never bothered with crafting so she didn't feel very useful anyway.
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# ? May 27, 2020 03:47 |
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I use the unlimited protocol build, and she's always been key as a support. Forcing enemies to close in with the decoy, or refreshing someone after they recover all vigor to act immediately, are all amazing. Her multi-attack protocol is also as strong as an overcharge attack and I don't remotely have her mastery optimized.
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# ? May 27, 2020 04:09 |
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I'd also just like to state that no matter what stage of progress I was at in the game, Sion never stopped feeling absolutely busted. If you build him Black Mage he's hilariously squishy but on the other hand he could solo everything if his range wasn't so mediocre. Like, the first time I did the Draki Nest mission I was pretty sure I was going to have to restart because I managed to aggro like half the drat map at once in the nest room, which began filling in with tons and tons of baby drakis murdering all my other characters besides Sion, Ultra Invicible Tank Irene and Giselle (because she was hanging way back). But since Sion somehow both lived and got his turn, he just kinda wiped the entire map on his own due to 1s1k and Catharsis combo.
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# ? May 27, 2020 05:11 |
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I mean, yeah, Black Mage Sion can kill anything but he can also die. That is the deal you made.
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# ? May 27, 2020 07:27 |
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I just feel like it's hilarious how absurdly above the others characters his damage is. Even at endgame everyone else could hit at maybe 2k-3k or so while Sion was casually breaking 10k. I feel like if he had any sort of way to regain more than one action point per attack like some other characters can he could solo entire maps simply by literally killing everything in a single turn. Albus technically gets pretty close to being able to do the one turn dream with his great swordsman bleed build, but it relies on Bladestorm RNG to do so. It's still pretty great when that build pops off and you just send him into an entire screen full of dudes and he just wipes them all out one at a time. Completely worthless against mechs, but a lot of builds are.
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# ? May 27, 2020 11:59 |
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Plenty of characters can be tanks, but black mage Sion is unique black mage Sion is best Sion.
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# ? May 27, 2020 15:25 |
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I beat troubleshooter. That final mission is some bullshit.
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# ? May 28, 2020 04:29 |
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Tae posted:I beat troubleshooter. Isn't it glorious?
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# ? May 28, 2020 04:31 |
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Is there any point to mastering both Advanced Classes for a character? I mean, yes, you unlock an extra ability or two that may not be optimized for your preferred Advanced Class by going through the other one, but any other point? I ask because I absolutely hate how squishy Magic Knight Albus is and really want to put him back to invincible blocking Swordmaster tank rather than grind out these last 8 levels in Magic Knight. The fact that none of the Masteries carry back over to the other side really puts a dent into my wanting to finish the class, especially since most of these ESP abilities aren't nearly as handy as a Swordmaster. Thoughts? Game is good but I can only handle a mission or two at a time. It also has some serious performance lag on my laptop that I wouldn't expect with graphics that are this... okay. Not sure what it is that causes it to hop and skip as much as it does but it's really annoying.
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# ? May 28, 2020 06:15 |
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It makes you feel all warm and fuzzy inside? Um, for some classes there will be other characters that share the class and can use the skills (and they get different skills on leveling up), but so far no one else can be a Magic Knight. You also get a 4% hit rate and block rate increase when fighting enemies of that class.
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# ? May 28, 2020 06:21 |
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magic knight is a trap choice. it seems really good if you get it early, since a big heal on every kill seems op as heck. after all, early game albus should be killing most enemies in one hit, but he can get mobbed and ground down without healing. and if you are already killing most enemies with one hit, what's the point of applying bleed? that all stops being true once the enemies get strong enough.
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# ? May 28, 2020 07:46 |
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I like the part where the enemy blocks Albus, gets bleed, and then because they are bleeding he immediately gets a huge chance to proc Bladestorm which always hits and always crits. Also the attack heals him because they're bleeding, and he gets extra AT reduction because they blocked.
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# ? May 28, 2020 08:00 |
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And if he gets the kill with the second hit he gets a full extra turn out of it. Which if you have Catharsis and Turn Over A New Leaf can lead to utter hilarity.
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# ? May 28, 2020 09:38 |
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What does it mean when a mission name is in yellow? I'm pretty sure it's not that it's new/uncompleted.
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# ? May 28, 2020 13:23 |
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Nope, that's exactly what it means. It may be confusing you due to several of them using the same maps as a story mission.
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# ? May 28, 2020 13:31 |
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I could swear I've done most of these yellow missions.
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# ? May 29, 2020 06:11 |
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Best Friends posted:I could swear I've done most of these yellow missions. For what is worth, they become grey after doing them again. I suspect that because some of the missions have minor characters (the black dressed thug who ends up getting killed in the docks by carp jacket), if you have seen the following missions you are familiar with how the previous ones went. Also, I love that such a minor character has a five-mission character arc.
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# ? May 29, 2020 08:14 |
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Memnaelar posted:Game is good but I can only handle a mission or two at a time. It also has some serious performance lag on my laptop that I wouldn't expect with graphics that are this... okay. Not sure what it is that causes it to hop and skip as much as it does but it's really annoying. Check if the game is using your dedicated video card instead of the on-board one, there have been reports of it choosing the wrong one on occasion.
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# ? May 29, 2020 12:38 |
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Beat the game, what awesome fun ! No idea why, but this was better for me then any X-Com game. The mastery-set optimization is so fun. I actually liked the story a lot, which I didn't expect. It starts weird, with far to many strange characters. But once you have been fighting together, get to know them, and then you learn their backstories, it was quite moving. Now just farming lvl 46 violent case on the hardest difficulty for loot and fun and leveling up all the pets. Some correction about robots: They are not useless, they are incredibly overpowered if build right. Get them two extra modules, get the HP to > 5000, a mastery that prevents any damage below 10% max HP, and they are basically immortal. Get two of them, and they can tank everything, and with 4 auto-fire skills they keep shooting so much that even with little damage they can whittle down even the most bullshit melee bosses. Have to leave them at home to have any fun in 46V or the draki cave
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# ? May 29, 2020 13:25 |
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I'm having a real tough time getting off the ground with the masteries for the drones. I guess you need to use a bunch of different types of drone to unlock access to crafting them but it seems like a big investment of time and resources.
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# ? May 29, 2020 13:46 |
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Nephthys posted:I'm having a real tough time getting off the ground with the masteries for the drones. I guess you need to use a bunch of different types of drone to unlock access to crafting them but it seems like a big investment of time and resources. Yeah, you need to craft and level several of them to get everything required. And then farm the Bicrom mission on hard a lot for parts and more masteries. But it's worth it.
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# ? May 29, 2020 14:34 |
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I love how common the names of the gangsters and cultists are, indomitable Neville, Scott, Immortal John, Brad, Jeff, also the games insistence on humanizing every group you are sent to wipe out including the wild animals.
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# ? May 29, 2020 20:39 |
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drones and pets are introduced far too late, and the only method to get them up to speed is pure grinding. the early access format did not do this game any favors.
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# ? May 29, 2020 20:46 |
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I can see mechs being too late, but Giselle joins a little over the midway point of the game, and a Timir is super low maint and super high reward to level.
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# ? May 29, 2020 21:07 |
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Also even though we reached A ending I doubt we've reached THE ending. There's a lot of hooks still left to develop in the story. I don't know if they're just going to keep stacking onto this game or if they're doing DLC or Troubleshooter 2, but the devs clearly have more plot in them.
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# ? May 30, 2020 00:37 |
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Infinity Gaia posted:Also even though we reached A ending I doubt we've reached THE ending. There's a lot of hooks still left to develop in the story. I don't know if they're just going to keep stacking onto this game or if they're doing DLC or Troubleshooter 2, but the devs clearly have more plot in them. The store page said "The first episode" This is basically trails zero (cause it doesn't in a immediate hook cliffhanger)
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# ? May 30, 2020 00:45 |
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This is like, the prologue. None of the main characters' arcs are close to complete except maybe Irene.
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# ? May 30, 2020 00:57 |
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The fact that this game is a 100 hours long prologue really reminds me of the Trails series, yeah...
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# ? May 30, 2020 01:15 |
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Infinity Gaia posted:Also even though we reached A ending I doubt we've reached THE ending. There's a lot of hooks still left to develop in the story. I don't know if they're just going to keep stacking onto this game or if they're doing DLC or Troubleshooter 2, but the devs clearly have more plot in them. According to the roadmap they intend to add some new Shooter Street quests and criminal case missions going from level 45 to 50 by June's end and for the third quarter they're aiming at releasing a season 1 side story (presumably multiple missions) featuring Alisa and Bianca, and that will probably be it. They're also releasing an art book at some point. Hopefully this game has a long enough tail that they have stronger finances to develop season 2 and get to hire a proper localization team, because they certainly lost a fair amount of sales in the west from the English presentation, specially in the store.
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# ? May 30, 2020 01:36 |
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# ? May 9, 2024 10:56 |
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wish we'd gotten alisa and bianca before of some of these other losers. they are a super cute couple. i guess it makes sense to push back the new characters that come as a pair when single characters take so long to develop, though.
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# ? May 30, 2020 03:02 |