|
leveling up a class which only unlocks skills for crafting instead of getting a copy is stupid bullshit.
|
# ¿ May 23, 2020 07:18 |
|
|
# ¿ May 8, 2024 06:52 |
|
Infinity Gaia posted:I also think it's kind of annoying but the intent behind it is clearly to lock certain powerful skills *coughMagicalArmorcough* until later in the game. restricting access to masteries which you supposedly just unlocked by leveling a class doesn't do anything for balance. you can already grind levels, activate level scaling, and change difficulties at any time. outside of those terrible guest party missions, the difficulty of the game is whatever you choose.
|
# ¿ May 23, 2020 08:22 |
|
accuracy is by far the most important stat, because while cover is irrelevant enemies get lots of dodge and block. sion with accuracy on his weapon and accessory is amazing at killing both crowds and bosses. without it, he can't hit poo poo.
|
# ¿ May 23, 2020 10:18 |
|
there's no point in online saves. none of the online features exist. none of the potential online features sound worthwhile.
|
# ¿ May 24, 2020 05:09 |
|
you can cheat in money. crafting becomes a lot better when you can simply buy most of the materials.
|
# ¿ May 24, 2020 05:36 |
|
cheating in a single player game is just a way to bypass bullshit you don't want to deal with. spending days or weeks grinding isn't a virtue.
|
# ¿ May 24, 2020 06:04 |
|
magic knight is a trap choice. it seems really good if you get it early, since a big heal on every kill seems op as heck. after all, early game albus should be killing most enemies in one hit, but he can get mobbed and ground down without healing. and if you are already killing most enemies with one hit, what's the point of applying bleed? that all stops being true once the enemies get strong enough.
|
# ¿ May 28, 2020 07:46 |
|
drones and pets are introduced far too late, and the only method to get them up to speed is pure grinding. the early access format did not do this game any favors.
|
# ¿ May 29, 2020 20:46 |
|
wish we'd gotten alisa and bianca before of some of these other losers. they are a super cute couple. i guess it makes sense to push back the new characters that come as a pair when single characters take so long to develop, though.
|
# ¿ May 30, 2020 03:02 |
|
well, some kind soul posted how to change mastery quantities with save editing. that takes care of my big problem with the system, and i can now craft every available mastery by adding large amounts of a few types as ingredients. the locked stuff remains locked, but grinding for junk masteries is unnecessary. adding too many of too many different masteries fucks up mastery crafting, so keep backups of the save and backup save (the game uses both). there's more ambitious stuff you can do including adding unreleased characters, but all i ever wanted was to cut through the bullshit restrictions they layered over a robust passive skill system.
|
# ¿ May 30, 2020 23:06 |
|
the main reason for leveling a class you don't intend to use is when that class is shared by other characters. different masteries are unlocked by each character leveling that class. this barely matters, because there are exactly two shared classes right now. maybe that will change when alisa and bianca are added, since alisa has been confirmed to have great swordsman and it seems fairly likely that bianca will get black mage. in short, no. you never get more class ability slots.
|
# ¿ Jun 23, 2020 16:25 |
|
there's like a dozen half-assed and mostly useless systems in this game because of feature creep. shooter street is the multiplayer hub, even though multiplayer isn't in the game and likely never will be. the design philosophy for this game is clearly to only ever add more stuff and never remove stuff even if it is pointless. the gcpd helpers exist because the early game fundamentally does not work with just your party members. there are too many enemies and your ability to attack and defend is woefully inadequate to handle them. so, rather than rebalance the entire combat system they added a bunch of ambulatory distractions to soak up hits. once you actually get enough party members this becomes much less of a concern.
|
# ¿ Jun 28, 2020 17:11 |
|
the payoff is making your characters real dang strong. if that doesn't appeal to you then the dumb story isn't going to change your mind.
|
# ¿ Jun 29, 2020 16:19 |
|
the main way to get robot masteries is to max the troubleshooter entry of robots. then you can make some of the bottom tier ones from materials, and move up from there. fuuuuuck mastering that first bicron that only appears in the warehouse search mission and counts as a unique type, though.
|
# ¿ Jul 3, 2020 20:37 |
|
apparently the drop rate increase pops up more often if you are online. considering that all of the multiplayer features never have and likely never will be added, that's pretty much it. oh, and apparently they recently lost a bunch of data for the asia server, removing all progress made on online saves over several days. in a single player game. lmao
|
# ¿ Jul 13, 2020 21:37 |
|
the solitary fighter mastery set is a good place to start. like most strategy games, getting more turns is by far the strongest choice.
|
# ¿ Jul 20, 2020 00:57 |
|
irene can't really solo huge crowds, but she can survive running into the middle of them. that's it, and then your ranged characters can pick off the clump of dudes who all ran up to attack her. i've tried more offensive builds, but i found that most of her sets had too much expensive junk, with little overlap so you can't stack together multiple good mastery sets. for example, magical armor is wonderful but it isn't worth bothering with any of the sets it belongs to. still, there's so much dang stuff in this game it is possible i missed some useful combinations. one thing to note though is that if you are using irene as bait then you probably don't want counter.
|
# ¿ Jul 20, 2020 15:12 |
|
by level it means an instance of that status effect. so, you can stack it 4 times.
|
# ¿ Oct 21, 2020 09:40 |
|
who doesn't start with verifying local files for problems with steam games?
|
# ¿ Dec 10, 2020 01:42 |
|
cops are a crutch to make the early game work at all, since maps are absolutely not balanced for only 1-3 characters with no healing. but then they never go away even after you get a full party, which is odd.
|
# ¿ Dec 10, 2020 04:06 |
|
the fire set that cancels status effects each turn is nice too.
|
# ¿ Jan 14, 2021 08:55 |
|
the slow pace of character introductions early on are a relic of the game being released bit by bit during early access. usually giving you enough characters to play with right from the start is the standard for tactics games, but for troubleshooter those characters were not finished until later. heck, apparently it took a while before even sion was added.
|
# ¿ Jan 25, 2021 04:59 |
|
once you get more ranged firepower fire veil stops being a problem and instead becomes lovely bonus grenades that stun crowds of enemies.
|
# ¿ Jan 30, 2021 09:11 |
|
it mostly sucks when you rely heavily on albus early game, so you often have no choice but to ram him into exploding cutlery enthusiasts.
|
# ¿ Jan 31, 2021 13:01 |
|
the game kind of sucks until you get more party members, so just go straight through the story until you get a few.
|
# ¿ Mar 23, 2021 18:44 |
|
the easiest way to get into crafting is to cheat in money and just buy all the materials.
|
# ¿ Mar 26, 2021 22:53 |
|
keep in mind, the only way to unlock drone masteries is to 100% the enemy info on drone enemies. that means even starting with drones has a heavy grinding requirement.
|
# ¿ Apr 2, 2021 23:33 |
|
irene looks like a cool punk but that isn't reflected at all in her personality.
|
# ¿ Apr 11, 2021 20:11 |
|
he's on sabbatical, then it is right back to the hell prison for whatever remains of his life.
|
# ¿ Apr 12, 2021 15:34 |
|
there used to be a single monster type that was missable but they fixed that. also that particular monster wasn't special in any way.
|
# ¿ Apr 13, 2021 00:47 |
|
if you are offline you can use save editing to cheat in money and bypass material grinding. that's pretty much all money is good for, too.
|
# ¿ May 10, 2021 09:57 |
|
i think the mastery system would be just about perfect if unlocking a mastery meant that you obtained unlimited copies of it and didn't have to gently caress around with all the crafting.
|
# ¿ Nov 8, 2021 18:13 |
|
it's tedious busywork. it doesn't add any depth or useful complexity. eventually i just gave myself a few thousand of the lowest level masteries so i could craft whatever i wanted and actually experiment with builds.
|
# ¿ Nov 8, 2021 20:33 |
|
troubleshooter is a good & fun game with a dozen pointless abandoned gameplay elements piled on top of it. at some point they stopped with the feature creep but all that poo poo is still in there. i'm hoping the sequel hews to that trend instead of being used as a second chance to add all those half-finished systems.
|
# ¿ Nov 9, 2021 05:51 |
|
i think bianca is just incredibly sick of guys trying to hit on her while she is clearly with her gf. that's how she categorized albus when they first met due to all the blushing and stammering he did at the beginning of the game and the impression stuck.
|
# ¿ Feb 23, 2022 20:53 |
|
in the mission where you rescue kylie and can then choose to either repair the fences or retreat, if you approach kylie with irene specifically you are locked into repair. once again, she has four of the same option.
|
# ¿ Apr 2, 2022 05:00 |
|
catharsis is a game changer and the first reliable way to get it is beating bianca in ramjist plaza. it's worth farming as soon as you can actually beat her. you don't even have to survive alisa's wrath or finish the level afterward.
|
# ¿ Apr 4, 2022 23:26 |
|
at some point they also gave everyone one more ability mastery slot.
|
# ¿ Apr 25, 2022 02:37 |
|
it really doesn't take that long if you play on easy and don't mess with all the optional missions. but then, i'm biased since i exclusively play offline with that sql script to max out on all owned masteries. grinding for trash masteries to craft into intermediate masteries to craft into useful masteries adds a ridiculous amount of time. it's even worse if you want to maintain multiple builds since you need dupes for each board.
|
# ¿ Apr 25, 2022 06:59 |
|
|
# ¿ May 8, 2024 06:52 |
|
you open the save file with an sql editor and run this script from the cheatengine forums code:
|
# ¿ Apr 25, 2022 11:40 |