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Mr. Bad Guy posted:Are the roles not really as specialized as I've been assuming? I feel like as a mechanic or electrician there nothing for me to do unless somethings broken. Should I be shooting/diving for stuff during the calm moments? Engineer and mechanic don't have much to do if everything is going to plan. That said, other than repairing, most of your time goes into crafting and managing the ship's inventory, or farming if you are really underworked. Some talent trees add extra activities to keep track of, too, like the electric engineer's nuclear material refinement thing Worf posted:its borderline unholy i dont even wanna know how they do it It's mostly because of the framework in use is quick to develop with, and the game being 2D makes it easy to create new assets and stuff Minorkos fucked around with this message at 16:12 on Apr 27, 2022 |
# ¿ Apr 27, 2022 16:04 |
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# ¿ May 21, 2024 06:38 |