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It's also right there in Steam discussions https://steamcommunity.com/app/1531540/discussions/0/4351114723597718803/ It's also on the website, Discord, official forums and several other places.
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# ? Apr 10, 2024 08:35 |
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# ? May 3, 2024 13:30 |
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Demiurge4 posted:They put the patch notes into a loving .docx you have to download lmao. I don't mind the download but why not pdf?
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# ? Apr 10, 2024 14:52 |
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Imagine enjoying Distant Worlds 2 and then complaining the patch notes aren't easy enough to look at
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# ? Apr 10, 2024 16:45 |
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"Hey heres the new update notes on multiple websites and forums including a download!" "BUT WHY ISNT IT IN MY FAVORITE FORMAT??"
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# ? Apr 10, 2024 16:51 |
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It's funny because it's peak grog and the last thing I expect when I click a steam news link is a download. That's some boomer poo poo.
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# ? Apr 10, 2024 16:53 |
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I GET that it's weird and inconvenient but it's also so grog that it wraps around to funny, yes at least they actually sell the game on Steam now and have also been using the beta channel so I've been able to play with these improvements for the past month+
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# ? Apr 10, 2024 17:06 |
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I can't imagine caring what format patch notes come in.
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# ? Apr 10, 2024 17:12 |
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The patch notes should be on a planet you have to discover
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# ? Apr 10, 2024 17:18 |
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You should be able to delegate reading the patch notes to the AI
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# ? Apr 10, 2024 17:24 |
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Gave Nexus 5X (formerly Stellaris Nexus) a shot last night. Firstly, Nexus 5X is a loving dogshit rebrand and a terrible name and while I can see an argument for wanting to position yourself more clearly as a separate game and not just a Stellaris DLC pack, choosing Nexus 5X as your replacement is absolutely baffling. Anyway, what the game is aiming to be is a short turn based 5X designed around multiplayer play. It’s very board-gamey and in particular its “galactic council / objective scoring systems / control the special planet at the centre of the galaxy for big points” stuff all feels very reminiscent of Twilight Imperium. You need 100 prestige to win. Prestige is earned in set intervals from a recurring council phase for varying conditions like having the widest spread culture or having the most developed planets, then everyone votes on what the next objective to score should be and a passive bonus that applies to all players. Most objectives can only be scored once, but taking and holding the planet Nexus at the centre of the galaxy generates a sizeable amount of prestige and can be scored every council round. I just played a game against the AI so I could start understanding the systems and game flow. The map feels small and crowded with six factions which is good, you find yourself rapidly jutting up against opponent borders and forced into conflict for the means to further expand or fulfill victory conditions. The prestige system forming the win condition means that although you will almost inevitably need some form of military to guard your territory and expand with, militarily dominating your opponents doesn’t really mean poo poo unless you’re positioning yourself to gain prestige off doing so. I really like the espionage system and definitely want to find a faction that can play around with that. There’s what looks to be a decent variety of factions and they have different Leaders that can tweak their playstyles. What absolutely sucks is your additional faction leaders are locked behind some sort of progression system so if you don’t jive with the first Leader for a faction at the start you’re poo poo out of luck. Interested to jump into some multiplayer and see how quick the games can run (I’m given to understand there’s generally turn timers). I imagine it’ll get pretty cutthroat pretty quick.
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# ? Apr 13, 2024 06:09 |
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what is the 5th x supposed to mean?
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# ? Apr 13, 2024 06:40 |
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extract (money)
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# ? Apr 13, 2024 06:45 |
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Kvlt! posted:what is the 5th x supposed to mean? According to the devs it’s “eXpress”, because it plays quick.
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# ? Apr 13, 2024 07:03 |
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chadbear posted:extract (money) Lmao
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# ? Apr 13, 2024 07:15 |
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Mode 7 posted:According to the devs it’s “eXpress”, because it plays quick. thanks i hate it
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# ? Apr 13, 2024 07:16 |
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It could be worse- it could stand for Xtreme. It’d be like the 90s all over again.
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# ? Apr 13, 2024 07:26 |
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I wonder how many X's you can conceivably expand(heh) to before your genre descriptor collapses into total incredulity.
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# ? Apr 13, 2024 07:34 |
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Adding strippers into my 5X strategy game to secure another three Xs.
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# ? Apr 13, 2024 08:04 |
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MrTargetPractice posted:It's also right there in Steam discussions it’s very funny that they linked to a download as the first course and not to any of those other locations instead
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# ? Apr 13, 2024 08:17 |
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I remember MoO3 tried to brand itself as 'the first 5X', I think the 5th X was supposed to be eXperience. (experience bij)
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# ? Apr 13, 2024 09:51 |
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SotS2 was the first true 5x because hooboy were you in for a wild eXperience Asteroids kidnapping Admirals is still the best bug I've seen to this day
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# ? Apr 13, 2024 10:25 |
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Speaking of which. I know definitions can be fluid and blurry and overlapping and all that... but what makes a game like Stellaris a 4x and not an RTS? I sometimes think about how many RTS games have all of the 4 X's anyway. The only difference being that 4x's tend to be turn based, but Stellaris (and others I believe) is very much not that, so why did it never get billed as an RTS? I guess it would feel silly to call it an RTS given that it just doesn't have the kind of unit management and base building that RTSs are known for.
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# ? Apr 13, 2024 10:45 |
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Microplastics posted:Speaking of which. I know definitions can be fluid and blurry and overlapping and all that... but what makes a game like Stellaris a 4x and not an RTS? RTS games generally have a very weak "eXpand" and "eXplore" gameplay components, while it's generally the opposite for 4X games.
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# ? Apr 13, 2024 10:48 |
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4Xs were originally a subgenre of TBS games, which overwhelmingly support a slower pace of play vs RTS games. Even if many of the games in the genre now aren't technically turn based anymore, they're still commonly much slower games to play. Also, it's not a requirement for 4Xs to give the player fine control over the details of combat engagements (some do, some don't), where practically every RTS game does. Half the 4X's out there have combat that just consists of comparing a number on each side, with a bonus or two allowed for favorable terrain / rock paper scissors matchups and not much else.
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# ? Apr 13, 2024 11:12 |
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Microplastics posted:I guess it would feel silly to call it an RTS given that it just doesn't have the kind of unit management and base building that RTSs are known for. Pretty much. RTSs have unit micro, short matches or levels, and control groups. They require quick thinking and reactions. 4Xs have symmetric starts, fog of war, and take several hours. They require analysis and planning. So where do Kohan: Immortal Sovreigns, Sins of a Solar Empire, Offworld Trading Company, and Total War: Soandso fall? Eh, bit of both. Stellaris is more 4X and less RTS than any of those.
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# ? Apr 13, 2024 11:14 |
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Mode 7 posted:Gave Nexus 5X (formerly Stellaris Nexus) a shot last night. Yeah, it's very much a kind of expanded version of Twilight Imperium using a different base mechanic (deck-building instead of role selection).
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# ? Apr 13, 2024 11:18 |
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metasynthetic posted:4Xs were originally a subgenre of TBS games, which overwhelmingly support a slower pace of play vs RTS games. Even if many of the games in the genre now aren't technically turn based anymore, they're still commonly much slower games to play. It’s worth noting that one of the most successful and influential RTSes of all time, Age of Empires, is very intentionally a “What if we made Civ but it were an RTS” kind of deal, which makes sense given the director of the game, Bruce Shelley, literally co-created Civilization with Sid. It’s only natural that the success of that series would result in a lot of the design language of 4X games codified by the original Civ to seep into the RTS genre over time. That’s how genre evolution tends to work after all.
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# ? Apr 13, 2024 16:21 |
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Super Jay Mann posted:I wonder how many X's you can conceivably expand(heh) to before your genre descriptor collapses into total incredulity. Triple XXX
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# ? Apr 13, 2024 17:05 |
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New Paradox game with every X sold as its own individual DLC.
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# ? Apr 13, 2024 18:37 |
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Mode 7 posted:Gave Nexus 5X (formerly Stellaris Nexus) a shot last night. Rats, be the rats! For espionage specifically you really want one of the unlocked ones but any will do. I'll say that most of the starting leaders are the "core" faction experience. With the unlocked leaders being a weird variant. Most factions have one leader that focuses on military for example. Amusingly the proud warrior race guys have a leader that specializes in economy. No idea what the maroon deck builder variants are going for.
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# ? Apr 13, 2024 21:12 |
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Wasn’t there a weird 4x game where the X’s were in game artifacts that you had to collect
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# ? Apr 16, 2024 19:22 |
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FrancisFukyomama posted:Wasn’t there a weird 4x game where the X’s were in game artifacts that you had to collect MOO3, most definitely a weird game though perhaps not the specific one you're thinking of, did this (they were artifacts of Antaran hypertech that were X-shaped and one of the potential victory conditions was to collect all 5 via expeditions).
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# ? Apr 16, 2024 19:34 |
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So there's a big new update for old world or something? Anyone looked at that?
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# ? Apr 22, 2024 22:11 |
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Kevin Bacon posted:So there's a big new update for old world or something? Anyone looked at that? There's a new DLC that just got announced due at the end of May, I think? It looks pretty cool. Also I am still bad at OW, even after all this time, but I still love it. I consistently expand too quickly.
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# ? Apr 22, 2024 22:55 |
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Oh yea that was probably what i heard. Still need to get into that game, maybe I'll check out the dlc when it's out
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# ? Apr 22, 2024 23:20 |
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Stellaris nexus seemed like twilight imperium almost from the demo I played of it Why the gently caress did they change the name to total poo poo?
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# ? Apr 23, 2024 14:05 |
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Jarvisi posted:Stellaris nexus seemed like twilight imperium almost from the demo I played of it Lots of customers were confused by the branding. Maybe Paradox has become such negative brand they want to downplay the association? Millenia, a 4X game recently released by Paradox was getting review bombed with most complains calling back to recent Paradox blunders. Though yeah, I don't think it's a good move. pedro0930 fucked around with this message at 18:11 on Apr 23, 2024 |
# ? Apr 23, 2024 18:00 |
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Was Millenia review bombed? 67% on Steam seems reasonable to me. Lots of things to like, lots of stuff that needs improving.
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# ? Apr 23, 2024 20:17 |
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THE BAR posted:Was Millenia review bombed? 67% on Steam seems reasonable to me. Lots of things to like, lots of stuff that needs improving. It was "mostly negative" in the first few days with lots of people complaining about Paradox's practices. I dunno, I think "mixed" is unusually low for the kind of low production value, has some interesting ideas type of segmentation Millennia occupies. pedro0930 fucked around with this message at 04:27 on Apr 24, 2024 |
# ? Apr 23, 2024 20:30 |
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# ? May 3, 2024 13:30 |
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THE BAR posted:Was Millenia review bombed? 67% on Steam seems reasonable to me. Lots of things to like, lots of stuff that needs improving. It absolutely was. In addition to the Paradox complaints, there were also lots of people bitching about there not being any multiplayer.
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# ? Apr 23, 2024 20:41 |