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Comstar posted:I just went back to The Old World and oh my god whose idiot idea was to put automate worker and automate road behind 39 steps in the random tech tree. I never used automated workers on Oldworld, seems a bad idea considering you build almost everything with workers, so that would be basically automating the city design Anyway I kinda liked what they did with buildings and workers on Oldworld, but it comes with some problems too: - excessive micromanagement of workers mid to late game (and automating is not a solution, imo, for the reason above) - you never have a list of every building you have in a city, which starts to get hard to keep track when they get big I really curious to see how Millenia handles it, workers Are always a chore in civ-type games
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# ¿ Feb 23, 2024 12:04 |
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# ¿ May 16, 2024 15:04 |
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I dont care much about automation in this kinda of stuff in these games because 1- the AI will be bad at choosing stuff to build and where 2- managing and building my cities is my favorite part of any 4X That said, theres absolutely no reason we need workers as a unit you have to move around the map to build stuff. Eliminating that, I totally happy with improving my tiles and choosing what to build myself
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# ¿ Feb 23, 2024 13:31 |
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Microplastics posted:I regret to inform you that Millennia will have diplomatic units. Yikes I hope they dont have religious units doing combat like civ 6 though, I hated that poo poo Elias_Maluco fucked around with this message at 14:24 on Feb 23, 2024 |
# ¿ Feb 23, 2024 14:22 |
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Personally I’m definitely waiting for some reviews and maybe a few patches
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# ¿ Feb 23, 2024 15:23 |
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I have to admit I have no idea what a Horse Node is despite having played every civ since 2 and many other 4Xs too
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# ¿ Feb 23, 2024 15:26 |
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Fangz posted:FWIW I think he's right, horse nodes are kinda dumb. But maybe there are dumber things in these games too. It's also really annoying to have cavalry researched somehow but no horses. He is but same applies to every animal AND agriculture tile too (like wheat, bananas etc)
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# ¿ Feb 23, 2024 16:15 |
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HerpicleOmnicron5 posted:i might be mistaken but old world’s automation tech is actually a huge deal because of the way your orders are limited on each turn, right? seems a more interesting take on automation vs micro than usual Is it? I dont think Ive ever used it. But for me it seemed a very bad idea to automate workers in a game where even wonders are built by them. Almost everything in the city is built by them, automating workers become automating city management and them whats left to do? City building is what I liked about the game. War is way better than in civ 6, but Im not usually a warmonger 4X player. And I found most diplomacy and spying options nearly pointless, and also the CK-lite part of it mostly imemorable and a bit tiring Also, in my limited experience (I had like 3 or 4 full games), orders are a big issue early game, but when automation tech comes you are already swimming on it edit: vvvv yeah I liked the orders system too Elias_Maluco fucked around with this message at 19:11 on Feb 23, 2024 |
# ¿ Feb 23, 2024 19:06 |
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Mayveena posted:Sooo who's ponying up for Millenia? Please post your thoughts when you have a chance Im curious too but no way Im buying that so early
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# ¿ Mar 26, 2024 18:29 |
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RBA Starblade posted:I don't know if this is the thread for this but Terra Invictus is on game pass now. Any tips for starting out? Theres a thread for it, you will probably get more help there https://forums.somethingawful.com/showthread.php?threadid=4005102
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# ¿ Mar 26, 2024 18:47 |
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doctorfrog posted:Funny to see Stellaris and No Man's Sky mentioned on the same page. When you buy the former, it's an incomplete space 4x that you now have to start shopping for to get an actual experience, versus a fairly shallow but attractive space sim that just keeps getting stuff added to it for free. How many DLC do you need on Stellaris for the good experience? I have it and I played some a long time ago but it did felt like an incomplete game so I soon got bored of it and havent touched it again since Ive been wanting to try it on its current version but not if I have to buy 20 DLCs to have the complete game, too expensive for me now
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# ¿ Mar 27, 2024 18:39 |
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thunderspanks posted:I hate the subscription model personally but since not everybody feels the same I'll mention that if you own the base game, you can pay $10/mo for all access DLC. Hmm I didint knew it also had that, thanks I might try but $10/mo is not cheap either edit: I mean, for comparison, thats about the same price of a netflix subscription in Brazil. To play 1 game, that I already paid for Elias_Maluco fucked around with this message at 19:58 on Mar 27, 2024 |
# ¿ Mar 27, 2024 19:54 |
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Kvlt! posted:It does seem expensive. I think I'm going to subscribe for a month to see if I like it, then cancel and save for the DLCs I want. I checked and for Brazil is actually around $7, which about half the price of most DLCs there Not cheap but not so bad either, I might give it a try
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# ¿ Mar 27, 2024 20:17 |
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# ¿ May 16, 2024 15:04 |
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Lum_ posted:If you don't want to pay $10 subscription for DLC (I wouldn't!) here's what you're choosing from. Prices are full price, you should NOT buy anything that's not on sale. Utopia is the only one I got As for the others, Ancient Relics , Megacorp, First Contact, and maybe Overlord looks cool, but also dont seems such game changers But I anyway I guess Ill just try playing with what I already own (base game + Utopia) and if I like Ill think about getting DLCs or subscription later Thank you
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# ¿ Mar 27, 2024 21:31 |