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Type up in word convert to pdf bing bong done.
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# ¿ Mar 1, 2023 22:46 |
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# ¿ May 16, 2024 05:27 |
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Veryslightlymad posted:
Off topic, but I find almost every public facing discussion around this infuriating as an archaeologist. A large portion of that is that depending on the reporting its not clear at all about the timeline being discussed.
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# ¿ Apr 8, 2023 01:11 |
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Pipski posted:Does anyone know, in Gal Civ 4 (the Supernova version on Steam) can you create custom civs to be your opponents rather than using Stardock's pre-baked ones? I tried watching a LP on Youtube but still couldn't tell whether there's a way to do that. I'm kinda intrigued by its whole 'AI civ designer' thing, but not so much if you can only use it for your own empire. I know you could create custom enemies back in GC2 but not sure if you could in 3 or in this one. Im fairly certain I read something where at the very least ai generated civs you make will show up on other games as AI empires.
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# ¿ May 11, 2023 20:02 |
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A Wizard of Goatse posted:Have you, uh, looked at the mods that come up if you just browse the steam workshop without doing some real turbonerd poo poo like signing up for a game forum to get good recommendations As someone who uses a poo poo load of mods across a variety of games. Most subscribed, highest rated, will get you like 95% of the best mods for most games in the first couple of pages, and for like 3% of the remainder, you can search for what you want. The remaining 2% are hidden gems that yeah you hear from word of mouth.
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# ¿ Jun 19, 2023 22:57 |
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RandomBlue posted:I really liked Star Ruler 2, shame it didn't sell better. It was an abrupt change in game design from the first one, IMO, which probably caused issues in that regard.
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# ¿ Oct 30, 2023 18:46 |
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Libluini posted:For me, ship designers can't be complex enough. I can spend endless amounts of times designing weird drone carriers in SEV and then see how well they fare in the real world. The incoming missile decoy system in Aurora might be a bridge to far for me.... Until I bang my head against it enough that it clicks.
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# ¿ Nov 9, 2023 01:17 |
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You can grab a couple of the side tools like the engine and missile calculator and have it do much of the heavy lifting for you since those can be the most finicky. Unknown if updated for latest version. I just played it about 20 times and bounced off each time before it clicked. I found a ship design strategy that works (I'm slower than most player designs I see but hilariously uparmoured) and have mental sizes/porportions for engines/missiles that I can template off of and adjust. This works fairly well and while its probably hilariously unoptimized I can deal with most things the game throughs at me and have fun doing so.
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# ¿ Dec 30, 2023 00:48 |
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Quixzlizx posted:Anyone here have opinions of Ozymandias? I hear he is the king of kings?
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# ¿ Mar 1, 2024 05:16 |
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Mods new thread title please
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# ¿ Mar 18, 2024 20:17 |
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I never really felt like the customization was weighty or meaningful, which kinda sucked cause that was supposedly a big selling point for the game.
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# ¿ Mar 20, 2024 14:38 |
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pedro0930 posted:wat....even tier 1 item equipped units outclass units with no equipment with stats bonus and extra capability. Once you get to tier 2 and tier 3 item the gulf is insurmountable for units with no equipment. Oh I'm talking more in regards to the faction customization. I played a couple games and ultimately felt like I had basically done/seen everything which is not great.
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# ¿ Mar 21, 2024 05:00 |
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Subjunctive posted:just to settle it, a ship/unit designer is absolutely inherent to a 4x, don’t believe the lies Agreed
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# ¿ Mar 28, 2024 00:19 |
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Joe Chill posted:So what were they needing exactly? Food might have been an issue, units need to eat iirc and in a lot of starts your food situation can struggle to support your starting city, let alone the army.
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# ¿ Apr 3, 2024 20:21 |
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# ¿ May 16, 2024 05:27 |
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I just kept feeling like I ran out of poo poo to do. I'm not the best 4x player but It was pretty easy for me to punch through the AI lines and then steam roll and then due to map sizes it was just turn after turn after turn of painting the map and I just kinda grew bored.
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# ¿ Apr 3, 2024 21:54 |