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Node
May 20, 2001

KICKED IN THE COOTER
:dings:
Taco Defender
My biggest concern with 4Xs is noted in the title of this thread: the AI.

I've been playing Civ 4 for 15 god drat years because I haven't found a game that has a decent AI anywhere like it. I'm not saying the AI is brilliant, but its competent and regularly challenges me. What other 4X games have an AI that isn't braindead?

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Node
May 20, 2001

KICKED IN THE COOTER
:dings:
Taco Defender

Bloodly posted:

Distant Worlds seems to manage. But is that truly a 4X?

I'd say it qualifies as a 4X, or at least, an honorary member.

I tried Distant Worlds for a while but that game is heavy on the spreadsheets. Is the AI really capable?

One thing I really liked about that game is how there is an uncontrollable private sector in your empire, that builds things like tourist attractions, but its up to you to protect them if you want to make money from them. It's not like every other 4X, or strategy game, where you control the actions of every facet of your empire, down to the lowliest peon. Zug zug.

Node
May 20, 2001

KICKED IN THE COOTER
:dings:
Taco Defender
I was reading about Spellforce since people were talking about it, and it doesn't look like it has a random map generator. To me, that seems like a really important feature for a 4X. Is that not the case with the game?

Node
May 20, 2001

KICKED IN THE COOTER
:dings:
Taco Defender
e: nm

Node
May 20, 2001

KICKED IN THE COOTER
:dings:
Taco Defender
I liked Slipways but it was a really stressful game for me to play, which is a pretty strange reaction to a turn based 4x. Maybe because I sucked at it.

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