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RandomBlue posted:This may shock some people but it looks like that Stellaris Star Trek game is garbage. looking at the reviews it seems like two types of people bought the game: Stellaris fans and Star Trek fans Stellaris fans aren't happy about paying Thirty Dollars for a game that's a stripped-down version of Stellaris with some Star Trek wallpaper slapped on Star Trek fans wanted way more Star Trek references and flavor and lore put into the game, and aren't particularly big fans of the gameplay it's a classic case of not really thinking about who the audience is
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# ¿ Oct 13, 2023 01:47 |
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# ¿ May 16, 2024 13:47 |
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orangelex44 posted:Paradox is in a weird place where they actually haven't made many good games versus how their reputation makes them out. They've certainly made interesting ones, but one could argue that the only truly great games they've ever released are CKII and HOI4, with EU4 and Stellaris in a tier just below that (depending on how much credit you give for later development fixing early fuckups). Anyone who argues that their earlier games were great has a bad case of nostalgia, they were riddled with significant bugs and even worse UI jank than today. As a publisher their track record might actually be worse than as a developer, the lineup is hard-carried by Cities: Skylines followed by some fun-yet-flawed entries including Magicka, Age of Wonders, Mount and Blade (who knew?), Majesty, and Surviving Mars. If you ever actually check their wiki page there are tons of instantly forgettable and/or outright rancid entries (https://en.wikipedia.org/wiki/List_of_Paradox_Interactive_games). the number of developers making even decent games in the 4X and grand strategy genres isn't especially high
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# ¿ Oct 14, 2023 22:18 |
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Mokotow posted:Amazing how far they've missed their mark. It does some very un-Star Trek things and doesn't stray far enough from Stellaris. I recon they did not playtest this enough, which is kinda surprising, knowing that Paradox does invest some money into game testing. Somebody involved in the process probably just didn't budget enough. I'm sure the devs and playtesters were well aware that it didn't stray enough from Stellaris, but that was what they had the money and time to make.
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# ¿ Mar 27, 2024 22:17 |