|
2-5 - Relic Ruins It's a bad level. It's a boring level. It's a bad, boring level.
|
# ? Jul 29, 2020 23:58 |
|
|
# ? May 20, 2024 00:09 |
|
The music is "Lorenzen's Soil / ISO 9001" from Earthworm Jim 2, which the CD audio version remains one of my favorite video game songs.
|
# ? Jul 30, 2020 02:26 |
|
I remember this as also, yeah, being a level I felt sucked. The large chambers themselves are fine, but labyrinthine underwater mazes while limited by a "breath" meter? gently caress that. Additionally it was one of the few levels I managed to get lost in, because of how same-y the quicksand access areas looked. As for suggestions on how to "fix" it, I'd completely scrap the "underwater" parts. Open it up into a free-exploring cave in the same way as some later zones are semi-free explore ones, so that rather than being linear, you could tackle each chamber of the cave in the order you prefer.
|
# ? Jul 30, 2020 11:07 |
|
I'd think a temple level would be a Relic shoe-in for a desert themed world, but this mostly looks like a bunch of boring, brown caves.
|
# ? Jul 30, 2020 14:38 |
|
DoubleNegative posted:
Oh, lord. I had the print guide of that game as a kid--even just looking at the map of the mazes, they were ridiculous.
|
# ? Aug 5, 2020 18:32 |