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Bruceski posted:For the record that Spec Ops "you can choose to stop playing" is out of context AND said by one guy who was fond of jerking off about how genius his game was. It was in the context of "there's a lot of ways people can respond to this sort of thing, and if someone decided to stop playing I'd consider that a valid response", not an intended "solution". That game was a character descending into some dark places and taking the player along with him, framed as a... I think deconstruction is the right word despite its overuse... of FPS military games that have similar actions but celebrate them. In that respect Bioshock does the same thing, kind of aknowledges the meta-ness of doing stuff just because it's a quest objective, but the second part doesn't stop giving you quest objectives or expecting you to do them despite being "freed".
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# ¿ Sep 8, 2020 06:57 |
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# ¿ May 16, 2024 21:36 |
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Looked that up and yeah the Atlas change made a load of difference:Eurogamer posted:Nobody trusted Atlas, the disembodied voice who acted as both welcoming party and guide to Rapture. One attendee described Atlas, who at the time spoke in a Morgan Freeman-esque Southern drawl, as a "lecherous Colonel Sanders".
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# ¿ Sep 8, 2020 10:45 |