Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
PageMaster
Nov 4, 2009
Man I absolutely cannot solve these battle puzzles at all; I'm not sure if it's some spatial awareness or puzzle solving issues on my part, but I'm not seeing any patterns or anything to help and I'm not making any progress on improving. Story and art so far is great, I just really wish the battle system was a little more accessible and traditional.

Adbot
ADBOT LOVES YOU

PageMaster
Nov 4, 2009
Apparently a potential bug has been found that can block game progress on your save file (post 4th streamer spoiler):"The bug is located in the Shangri-Spa area where players head after defeating the first four streamers in the game. Players get a Stamp Card that they have to take to four of the local springs. After reaching all of them and getting their locations stamped on the card, players then get a Spring of Rainbows VIP pass which lets them into the hidden Spring of Rainbows area.
The only problem is that a bouncer at the entrance to the spring takes the VIP pass the first time you enter, removing it from your inventory permanently. Players currently don’t know of a way to get a new one, so if you leave the Spring of Rainbows by accident, you’ll never be able to get back in. And if you happen to save after leaving, you’re doomed permanently."



I haven't gotten this far yet to confirm so I'm not sure how easy this is to do naturally, but posting to hopefully keep anyone from killing their game (I have sad flashbacks to my Color Splash game which bugged out and locked progress after a certain point, too.

PageMaster fucked around with this message at 14:38 on Jul 23, 2020

PageMaster
Nov 4, 2009

Riatsala posted:

I'm done with two streamers at this point and I'm feeling bogged down by non-boss combat. I'm hoping that enemies get a bit more distinctive later on in the game because there's not much difference between them aside from health totals and occasional immunity to either hammers or boots. I wish I had more attack options, or something to jazz this up because I feel like outside of boss fights this ring puzzle gimmick is not enough to carry one zone, let alone an entire game. It's slow, monotonous, and visually uninteresting, and it doesn't really make any sense to me in-universe. Maybe the problem is that I haven't played other PM games so I didn't know what I was getting into.

I think the writing and over-world game play and incredibly charming art direction will push me through to the end, but that combat sticks out like a sore thumb.

If you haven't already gotten it you should shortly unlock the option to show the battle answer (though not how to get to it) which helps a lot. I just keep that enabled and skip battles where possible, and if I can't skip or solve usually 100 coins will solve one move for you which is enough most of the time to get through the battles a fast as possible.

PageMaster
Nov 4, 2009
very minor last boss spoilers:

Does the game help you out after enough fails during what I'm guessing is the final phase of the last fight where you have to unscramble the magic circle with the gas rising? I can't do it at all and I've already retried 6 times with no prompts or changes that I can see, so if not and there's no other gameplay afterwards I'm about ready to just watch the ending and call it a day

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply