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Hempuli
Nov 16, 2011



GuavaMoment posted:

Any tips for making the hand on the final level of the Forbidden Path? I don't even know where to start.

That's the one where you build a ribcage of sorts, surrounded by meat, right? I spent a lot of time trying to be clever and e.g. start with the 2x1 bone rungs and then destroying & re-growing the other half in order to spend less time growing the meat first, but ultimately my solve was starting from bottom-middle, right above the metal, and growing the meat surrounding as fast as I can (and using the different stages of meat as indicators for which cells should become bone (based on horizontal adjacency).)

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Hempuli
Nov 16, 2011



GuavaMoment posted:

No, it's a hand. With fingernails. The user submitted levels.

Ah shoot, I thought you meant the "official" initial set, not the user-submitted ones. Sorry.

Hempuli
Nov 16, 2011



hyphz posted:

I mean, the level design is the difficult bit. Implementing the rest is easy in comparison. You could play it with a pen and paper.

Dungeons & Diagrams is effectively a paper puzzle; there are some others like Nonogram (Picross is a Nonogram puzzle), Cave & Aquarium that have somewhat similar systems. If you liked DnD, you might enjoy e.g. the puzz.link database of paper puzzles (each comes with a solving tool & rules explanations so you don't need to actually draw on paper) (https://puzz.link/), or the Grandmaster Puzzles blog (https://www.gmpuzzles.com/blog/)

Hempuli
Nov 16, 2011



CharlieFoxtrot posted:

Does this game give you unwinnable deals? I know it happens with Klondike

From what I had heard, the Zachtronics solitaires select from a pre-generated huge set of deals that are guaranteed to be solvable. Congrats on the win, even though I'm over half a year late with this.

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