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The one I'm most proud of isn't top percentile (I miss one beat out of every six), but I'm just amazed it worked at all: Unstable Compound: I should really go back and optimize more of the later levels, but now I'm sucked into Shenzhen https://steamcommunity.com/id/stickasylum/
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# ¿ Jul 25, 2020 09:28 |
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# ¿ May 16, 2024 21:19 |
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GotLag posted:What's your steam profile background from? Daedalus1134 posted:That's FTL Backgrounds are the one reason I wish Zach would add steam cards to his more recent games. I'd love an Opus Magnum or Exapunks background.
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# ¿ Jul 26, 2020 07:28 |
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Jabor posted:There are a whole bunch of deductions that you can make, but most of them boil down to "if it was any other way it would make either a 2x2 open space, or a dead-end with no monster". And most of the rest become "if it did this then stuff wouldn't be connected". The 7x2 w/3 walls version of this was exactly what I needed to finish The Oblivion Hoard without guessing. Thanks! E: Now I just need to find something for The Engine of the Golemancer... Stickman fucked around with this message at 08:34 on Sep 25, 2022 |
# ¿ Sep 25, 2022 08:31 |
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Thanks, good to know that I'm on the right track I assume none of the D&D puzzles require bifurcation? (in the sense of necessary inference rules being more specialized than humans could reasonable handle)
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# ¿ Sep 25, 2022 10:34 |
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Unless you’re deliberately adding with boring loops, I’m honestly more amazed by a solution that fits within the puzzle constraints, takes that many cycles, and still finishes than I am with yet another boring unrolled loop! E: Which level is that?
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# ¿ May 19, 2023 21:32 |