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Kangra
May 7, 2012

There were a few things in this game that were tickling my brain about another game, and I realized it was The Solus Project. I was about to say that Outer Wilds has a lot less survival horror in it, but you've gone and shown that it at least has some.

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Kangra
May 7, 2012

Sending out probes using macro-quantum effects to search a vast space would actually be a really elegant explanation, but that doesn't seem to be the game's version of 'superposition' (though to be fair, I don't think it's a term they ever use). Only one quantum object (or 'attached' quantum object such as Solanum) exists at any particular point in space-time. Not to mention that the probe apparently is not a quantum object.

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