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I started playing through the Diablo ps1 port a while back and have been meaning to finish it. We played 1 and 2 religiously when they first came out so I was curious how the console port turned out. It's actually pretty drat good, even if the controls get a little getting used to. They included a simplified control scheme and then kind of an Expert one so you can switch between various menus with certain combos. It ends up working well given the limitations and, poo poo, you can't beat having Diablo with 2 player co op at a time when PCs were harder to get into
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# ? Mar 4, 2024 02:36 |
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# ? May 9, 2024 07:53 |
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that new timesplitters that got canned recently, one of the devs just started posting videos and stuff about it on linkedin gently caress embracer gameplay https://streamable.com/ga4vxi https://www.linkedin.com/posts/robs...=member_desktop then again............. 3rd person fortnite lookalike?? come on man. no thanks. Vikar Jerome fucked around with this message at 12:51 on Mar 5, 2024 |
# ? Mar 5, 2024 12:48 |
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That looks a lot like an off-brand Fortnite alright.
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# ? Mar 5, 2024 12:54 |
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wow it looked godawful
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# ? Mar 5, 2024 12:56 |
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hahahaha
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# ? Mar 5, 2024 13:01 |
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Oof... I thunk it was for the best Timesplitters died before it became... that.
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# ? Mar 5, 2024 13:09 |
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Oh i didnt realize this but reading up on it, they started work on a timesplitters fortnite clone (which is that video) and then moved away from it to work on a proper timesplitters 2 remake which then got canned and studio closed. "According to an anonymous source Fandom has spoken to, the head of Free Radical pitched Timesplitters as a F2P battle royale title to secure funding, but always with the secret intention of pivoting to something more traditional down the line." https://freeradical.fandom.com/wiki/TimeSplitters_(2021)/Anonymous_Interview Lol Vikar Jerome fucked around with this message at 13:15 on Mar 5, 2024 |
# ? Mar 5, 2024 13:12 |
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Yeah, I think it's clear the "Fortnite clone BUT WAIT can we do a normal game pls" gambit was doomed from the off even before considering that it was shackled to Embracer, but man, that art team were definitely doing their best with what they had.
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# ? Mar 5, 2024 13:30 |
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To be fair, attempting to scam investors is always blessed
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# ? Mar 5, 2024 14:14 |
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Vikar Jerome posted:that new timesplitters that got canned recently, one of the devs just started posting videos and stuff about it on linkedin gently caress embracer Embarrassing. It probably would have failed so hard too.
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# ? Mar 5, 2024 16:10 |
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Instead of GaaS as the hot business model, let's usher in an era of games giving players what they actually want but only surreptitiously over the long-term. GGPWTAWBOSOtL.
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# ? Mar 5, 2024 16:22 |
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Maybe they should just start making movies Wait, I'm getting a...what do you mean...The Marvels? The gently caress is Madam Web?
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# ? Mar 7, 2024 04:46 |
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I don't think directly linking to it should be a legal problem, since it was a small scrapped prototype, but just to be on the safer side since it might be removed, the Internet Archive has the Timesplitters 4 2008 build, it's about 2 gigs, search for uploads by FRDArchive. There's gameplay footage with bots with this build if you just want to watch it.
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# ? Mar 7, 2024 13:44 |
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The build also includes buttloads of data from Timesplitters Future Perfect... including stuff that was supposed to be stripped out of a retail release, like some deleted content and some metadata fragments from a failed Goldeneye remake pitch. https://twitter.com/ScrungusCrungus/status/1765303169712554354 https://www.youtube.com/watch?v=hSRnyUFzYT4 https://www.youtube.com/watch?v=GuaKVdcp14Q https://twitter.com/Bek0ha/status/1765522047835201544
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# ? Mar 7, 2024 14:04 |
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Is that from the dudes ps3? Also lol is that goldeneye remake pitch a straight up remake pitch or is that one where they wanted to remake it without the bond license and it was gonna be a perfect dark prequel with joanna's dad as bond, but the level design/gameplay/missions and story stay the same?
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# ? Mar 7, 2024 16:09 |
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I still can't believe we got the mostly complete goldeneye remake build from possibly the last person in the world that may have had access to it lol
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# ? Mar 7, 2024 16:37 |
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Meowywitch posted:I still can't believe we got the mostly complete goldeneye remake build from possibly the last person in the world that may have had access to it lol Was this separate from the Timesplitters 4 leak that just happened? Somehow I missed it entirely
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# ? Mar 7, 2024 22:38 |
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Captain Walker posted:Was this separate from the Timesplitters 4 leak that just happened? Somehow I missed it entirely Yeah I mean the 360 one, for the record. it's been floating around since 2021
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# ? Mar 7, 2024 23:35 |
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Captain Walker posted:Was this separate from the Timesplitters 4 leak that just happened? Somehow I missed it entirely Friend posted:Well this works too I guess I have no idea if the links in the pastebin still work, but it was pretty sweet. I think I still have it if you want to PM me. https://www.youtube.com/watch?v=A0GinqO4lhU
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# ? Mar 7, 2024 23:48 |
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https://github.com/ProjectDreamland/area51quote:# Area 51 (2005) Source Code Release huh. well, wasn't expecting to see this fall out of a truck.
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# ? Mar 8, 2024 02:13 |
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Uh, it was found at a garage sale, it clearly says so!
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# ? Mar 8, 2024 15:50 |
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njsykora posted:Well Diablo got a PS1 port so it wasn't entirely unexpected. Whenever Diablo for PS1 gets brought up, I always feel compelled to make mention of the cancelled PS1 port of Baldur's Gate: https://www.youtube.com/watch?v=ngXSpx-UaH4 There was also a BG1 port planned for Dreamcast as well. Good soup! posted:this kind of thing is rad as hell and I love scrapped ports that were close to completion I can't remember if the N64 version was brought up, but I read David L Craddock's Stay Awhile and Listen, and there were plans to make a Diablo game for GBA at one point. quote:Jon Morin came to Steven Woo with an idea. He had gotten his hands on a development kit for Nintendo's Game Boy Advance, a full-color portable system that ran games reminiscent of the 16-bit Super Nintendo. The kit resembled a game cartridge. Programmers and artists could write custom software to the kit's microchip by compiling code, writing the data to the kit, and plugging it into the GBA as if it were a regular cartridge. What I found really interesting (and I don't think I ever seen this mentioned anywhere else before) is in this next section: quote:Elsewhere in the office, another nascent team was in talks with Capcom. The Japanese publisher wanted to develop a console version of Diablo under Blizzard North's supervision. Unlike the port of Diablo to PlayStation, released in 1998 by developer Climax and publisher Electronic Arts, Capcom pitched a prequel that went back thousands of years to when demons first invaded the world of Sanctuary. SQ1 refers to an footnote, which says: quote:[SQ1] So it sounds like Monster Hunter originally started life as a Diablo spin-off.
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# ? Mar 11, 2024 01:44 |
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BG on Dreamcast would have been so goddamn huge for me as a youth.
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# ? Mar 11, 2024 01:55 |
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Oh man I would love to see that PS2 Diablo demo lol
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# ? Mar 11, 2024 02:19 |
quote:If I hadn't know about the whole cartridge-profit-margin thing, I would have said, 'Sure.' But having to guess how many cartridges was going to sell? You're kidding me. Why does anyone even make cartridge games?" Burger Becky brings this up in her talks on the SNES games she’d developed for Interplay. Always a squeeze to develop on smaller size roms and to use slowroms instead of fastrom at the cost of the infamously famous SNES slowdown. But in the end - given their false starts in Warcraft Adventures and StarCraft Ghost a small scale Diablo game on GBA wouldn’t be bad. I don’t know how well the isometric gameplay would have translated to the GBA resolution.
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# ? Mar 11, 2024 12:04 |
Coffee Jones posted:Burger Becky brings this up in her talks on the SNES games she’d developed for Interplay. Always a squeeze to develop on smaller size roms and to use slowroms instead of fastrom at the cost of the infamously famous SNES slowdown. Depends on the size of the sprites probably. No way they were getting the same kind of density as Diablo 2 (or probably even 1) but Boktai was isometric. https://www.youtube.com/watch?v=OWppMbFWSRw
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# ? Mar 11, 2024 12:29 |
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DR FRASIER KRANG posted:BG on Dreamcast would have been so goddamn huge for me as a youth. Absolutely. Would have filled a big hole in that library as well.
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# ? Mar 11, 2024 12:32 |
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Max Wilco posted:Whenever Diablo for PS1 gets brought up, I always feel compelled to make mention of the cancelled PS1 port of Baldur's Gate: https://www.youtube.com/watch?v=ngXSpx-UaH4 i remember wanting that ps1 bg port when i heard about it back in the day, i was waiting for it cos even tho i had bg1 on pc, the pc was downstairs in my parents living room and i barely got chance to play it and i wanted to sit on my bed with my ps1 and play it all day (tho maybe i was thinking of the dreamcast version? memory is getting hazy) saw that gameplay years later was even more bummed cos you can see how it was gonna be one of those ports that has lots of weird little console changes and i always love playing those. like even some areas look like their perspective is alerted slightly (candlekeep inn in that video) and the new character animations and design and music. got it on ps4 tho and that analog character control is fun but would have loved the ps1 version i think. we def lost something when consoles became on par with pc, no more weird alternate history style ports of big pc games
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# ? Mar 11, 2024 12:48 |
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There were a fair amount of arpg adjacent games on GBA like the two Shining Soul games, LOTR and even a fairly convincing port of Dark Alliance 1, so I think it could have worked out
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# ? Mar 11, 2024 21:44 |
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Coffee Jones posted:Burger Becky brings this up in her talks on the SNES games she’d developed for Interplay. Always a squeeze to develop on smaller size roms and to use slowroms instead of fastrom at the cost of the infamously famous SNES slowdown. The Two Towers and Return of the King GBA games were basically blatant diablo clones. Pretty good from what I remember!
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# ? Mar 12, 2024 03:03 |
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The GBA probably has more isometric games than any other console in history. I mean, all the Boktai games, eight Mega Man Battle Network games, the (fantastic) THPS2 port, FFTA, most of the LotR games, a few of the Harry Potter games, at least one Spyro the Dragon title, a Tomb Raider game…I’m pretty sure it could’ve handled it.
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# ? Mar 12, 2024 22:53 |
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Rockman Reserve posted:the (fantastic) THPS2 port
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# ? Mar 13, 2024 02:07 |
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Hogama posted:The Max Payne 1 port was also actually really faithful for an isometric adaptation, only really missing the dream mazes as far as content goes. the dream mazes are easily the worst part, so, good
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# ? Mar 13, 2024 02:29 |
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In the wake of that Llamasoft compilation Digital Eclipse just released, Jeff Minter's posted a few extras from the archives on, uh, Welsh Mastodon. https://toot.wales/@llamasoft_ox/112091021569923613 quote:Here's a little extra for anyone interested in the archive, a couple of things that didn't make it in: https://toot.wales/@llamasoft_ox/112091038601382684 quote:And here is the source code for Llamatron and a few other bits and bobs.
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# ? Mar 14, 2024 06:54 |
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Rockman Reserve posted:The GBA probably has more isometric games than any other console in history. I mean, all the Boktai games, eight Mega Man Battle Network games, the (fantastic) THPS2 port, FFTA, most of the LotR games, a few of the Harry Potter games, at least one Spyro the Dragon title, a Tomb Raider game…I’m pretty sure it could’ve handled it. also the highly questionable jet set radio version, rebel Star saga which is basically XCOM, and the pretty cool isometric Metroid scurge hive
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# ? Mar 19, 2024 00:28 |
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Light Gun Man posted:rebel Star saga which is basically XCOM playing through random GBA roms got me into this game, which got me into X-com (with hyphen), which then got me Jagged Alliance 2, my favorite game of all time. Rebel Star Saga is a good game on it's own too. It made "overwatch" a deliberate strategy you could set up before Xcom (no hyphen)
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# ? Mar 19, 2024 01:57 |
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Vikar Jerome posted:i remember wanting that ps1 bg port when i heard about it back in the day, i was waiting for it cos even tho i had bg1 on pc, the pc was downstairs in my parents living room and i barely got chance to play it and i wanted to sit on my bed with my ps1 and play it all day (tho maybe i was thinking of the dreamcast version? memory is getting hazy) saw that gameplay years later was even more bummed cos you can see how it was gonna be one of those ports that has lots of weird little console changes and i always love playing those. like even some areas look like their perspective is alerted slightly (candlekeep inn in that video) and the new character animations and design and music. got it on ps4 tho and that analog character control is fun but would have loved the ps1 version i think. the ps1 baldurs gate did get leaked in 2009, at least, and it can be completed, albeit with some bugs and missing some polish
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# ? Mar 19, 2024 17:03 |
OldAlias posted:the ps1 baldurs gate did get leaked in 2009, at least, and it can be completed, albeit with some bugs and missing some polish Available on the internet archive
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# ? Mar 23, 2024 22:39 |
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Its can be finished!? drat i thought what got leaked was a tech demo or something. i might burn it later this week and see what i can do on real hardware lmao
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# ? Mar 24, 2024 09:47 |
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# ? May 9, 2024 07:53 |
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https://twitter.com/luigiblood/status/1777392245265604997?s=46&t=ZJ9ZvPjCbQpambZYVc10rA
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# ? Apr 9, 2024 01:27 |