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Relyssa
Jul 29, 2012



Shaman Tank Spec posted:

No but seriously, long isn't necessarily bad. Maybe you can do a brief TL;DR version and then a longer one for those who want all the good poo poo?

Seconding this.

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Tiny Myers
Jul 29, 2021

say hello to my little friend


Alright, I'm putting the draft here because it has so many SA-specific things like emotes and images that it's best previewed here than a GDoc. Let me know if there's any changes that need making or if it's too fuckin' verbose.





Official site - Steam page - Wiki - Official Twitter - Otzdarva (fan creator with helpful tier lists and guides) - Otzdarva's Youtube channel (some content may be outdated, check the year)

What is Dead by Daylight?

Dead By Daylight is an asymmetrical multiplayer video game with a horror theme, developed by Behaviour Interactive. It came out in 2016 and, despite growing pains, has only grown in popularity since. Today, it boasts millions of players worldwide, and tie-ins with over a dozen massively popular franchises. It is available on PC (Steam or Epic), Playstation 4/5, Xbox One/Series X/S, and the Nintendo Switch and Stadia. All of these play with each other on the same servers, but you cannot transfer your progress across consoles (e.g. PS4 to PC). Switch cross-progression was promised at some point, but it's been years, so I wouldn't wait.

"Which platform should I buy" is basically "whichever platform you'll want to stick with", though the Switch version can have performance issues. There's also a surprisingly popular mobile version, but it's handled by different developers and thus has different servers and content.


Asymmetrical multiplayer? Horror theme? What kind of a game is this, really?

DBD is fairly unique! It's hard to relate it to anything else if you've never played anything like it. When we say asymmetrical multiplayer, we're referring to two teams with a significant power imbalance: the killer (1 player) and the survivors (a team of 4 players, cooperating). Other games have taken a similar approach (Friday the 13th, Evolve, Propnight, Texas Chain Saw Massacre) to varying degrees of success, and you can discuss them here, too, but DBD is the current undisputed king of the genre.

:black101: The Killer plays in first-person view, with a weapon and abilities unique to that killer. Their job is to chase and attack survivors. Upon being hit twice, a survivor will be knocked down onto the floor, at which point they can be picked up and placed upon a meat hook (and later rescued by other survivors). Being "hooked" three times means a survivor is permanently dead. Three strikes, they're out: no bringing them back.

:ohdear: :c00l: :v: :mmmhmm: The Survivors are weaker and slower than the Killer and cannot meaningfully hurt them (except their feelings), but have the benefit of strength in numbers. They play in 3rd person with a rotateable camera. Their job is to repair generators, waste the killer's time, and rescue and heal other survivors. After 5 generators are repaired, an exit gate opens, and survivors are able to escape... if they're not dead by that point.

:spooky: Horror elements: Though the game is based heavily in horror aesthetics and features characters from famous horror franchises (Nightmare on Elm Street, Hellraiser, Saw...), the gore is relatively mild (aside from certain kill animations) and the graphics aren't particularly realistic. It's definitely terrifying when you're first starting out as a survivor, but after enough hours in the game and understanding that the killer is a real person just like you, the horror factor largely wears off for most people, aside from the occasional fright from a stealth killer. As such, it is accessible to many people who otherwise struggle with horror, but fair warning: the lore often deals with darker themes (but this is largely relegated to optional character bios).

As a player, you can choose either role freely: there's no lottery, you queue as what you want to play. Indeed, many people exclusively play one role or the other. Play whichever appeals to you, but it is generally advised that you try both roles at least once to learn more about how the game works. Also, the tutorial is... okay, but it's not going to prep you on a lot of things (especially things like Killer powers if you're playing Survivor), so consider watching some Youtube videos or Twitch streams to get an idea about how the game actually plays.

That's pretty much all you need to know to start, but if you want to know more, read on! :toot:


I played this game some years back. How has it changed?

A lot of things are different now. Stranger Things was removed because Netflix is miserly with its IPs. Matchmaking is no longer based on rank. Old Keys are dead, Hatch only spawns when 1 person is left. There's built-in Borrowed Time when unhooking now. Killers have received buffs across the board. Many killers have gotten reworks, buffs, or nerfs, but Trapper still sucks. Dead Hard has been significantly nerfed and Decisive Strike, doubly so, but there are arguably worse evils. Nurse and Blight are still the top killers. If you played early early (2016-2019), the game has received a load of bugfixes, rebalances, and graphical improvements. But if you're curious about specifics, post and tell us when you last played!


Tell me more about Killers!


Complete list of killers

A big draw of DBD is playing as a famous slasher and getting your murder on. The killer side features many iconic faces like Freddy Krueger, Leatherface, Pinhead, and more! Unfortunately, the licensed killers are paid DLC. But there are also a large amount of original characters designed for the game itself. Each killer is differentiated by their power: some are as simple as setting bear traps, while others have more complex powers like teleportation. And with over 30 killers and a new one every few months, there's something for everyone.

You do not have to kill all 4 survivors to "win". The game is a bit strange in that there's not a clear win/lose condition. Technically, you could let everyone go at the end if you really wanted to... but you get more points, rank, and higher matchmaking for killing more people. Still, you can set your own pace and goals, to some extent.

A common question is "Why doesn't everyone just play killer, the cooler/stronger role?". Well... because the killer role is stressful. You're against a team of 4 people, and you can't be everywhere at once. Killer is all about building effective pressure to stop survivors from completing their objectives, and it's not uncommon to have frustrating games where a single mistake costs you massive amounts of time. It can also be incredibly fun and rewarding! But it's rarely as easy as running up to someone and hitting them, especially as you start to face more competent survivors.


Tell me more about Survivors!


Complete list of survivors

As a survivor, you are part of a team with a common goal. Between the four of you, five generators will need to be repaired before your escape. This is achieved by holding a button down at a generator while a progress bar fills up, with occasional QTE skill checks. While this can be dull, you also need to help save your teammates and run from the killer, which is generally more exciting. Getting hit by the killer will give you a short boost of speed, and you can also drop wooden pallets to stun them. Higher level survivor gameplay ultimately features a lot of "looping": running the killer around some garbage in a precise enough way to waste as much of their time as possible, then dropping a pallet on them, then using the brief stun to get to another bunch of garbage. Yes, it's just as silly as it sounds. Also, survivors can vault over pallets and windows. Killers can vault windows, too, but they do so more slowly.

But ultimately, getting downed and hooked is part of the game's design and you should expect to have it happen a lot. The killer is more powerful than you, so he's supposed to catch you sometimes. Don't be afraid of it happening. The game is also balanced around the idea that survivors won't always get out. Expect to die sometimes! Perhaps a lot!

You can also group up and play survivor with your friends/family/landlord/fellow goons! This is referred to as "SWF" (Survive With Friends), and is sometimes referred to derisively because survivors that can exchange information on a Discord call have a lot more information than survivors who can't, which has contributed to balance issues. There is no in-game match chat system, voiced or otherwise. PC players have a chat before and after the match, but console players cannot see it.


Tell me about Perks, Items, Add-ons, and Offerings!


List of Perks - List of Items - List of Add-ons - List of Offerings

Survivors and Killers both have Perks, DBD's equivalent to skills. Every survivor and killer can equip up to 4 perks. There is a pool of "universal" perks that your character can learn at the start, and every character additionally has 3 unique perks available to them, which can then be made available to other characters through the prestige system. Killers and Survivors have different perk pools, of course. With how long this game has been around, there are a lot of perks, and some are honestly nigh-useless, but they're occasionally rebalanced. Some are incredibly useful, such as giving you a speed boost or letting you see the aura of Survivors. It's okay to use whatever perks you want, but some may compliment your character or playstyle better than others.

Each Survivor can additionally hold one item. These help survivors perform actions faster or unlock additional actions, such as blinding the killer, healing oneself, or even temporarily breaking a hook. These items have a limited amount of uses ("charges") before they become paperweights, but if you escape the trial holding it, it'll be completely refilled for next time! If you get killed you lose your item entirely (unless you took a White Ward), but you can always get more, so don't be shy about using them. Items can also have add-ons that make them more efficient (such as giving a medkit more charges), but these are consumed no matter what (again, unless you take a White Ward offering).

Similarly, Killers can equip power add-ons that make their power stronger, or even change the way that killer plays. Every Killer's power is unique and thus has unique add-ons you'll need to learn. The teleporting killer, for example, has add-ons that make her teleports faster to recover from, an add-on that makes survivors scream if you teleport through them, or even a rare add-on that gives her an extra teleport - among others. These are also consumable unless you take a Black Ward offering. Some add-ons are better than others. Much, much better than others. Some killers are stuck with add-ons that largely suck (hello Pyramid Head). It's worth investigating what people say about add-ons for your chosen killer, but it's ultimately up to personal preference.

Finally, Offerings are consumables that slightly affect a match, and every player can take one. Most of them just increase how many points you get in a match. Some make hooks easier or harder to find. Some take you to a certain map. Others (the aforementioned Wards) will protect items and/or add-ons from being consumed, so you can use rare consumables without worry.


Who should I play? What perks should I use? What add-ons should I use?


Otzdarva's page, which has all perks and killers ranked - Otzdarva's most recent add-on tierlist (right click -> open image in new tab if it's too small) - Otzdarva's quick info sheet, featuring a list of all killers and survivors, with their starting perks ranked by tier. Also ranks survivors by relative stealth, and build suggestions (scroll right on the tabs)

:sun: For survivors: Unlike killers, survivors have identical abilities aside from starting perks, and you can always prestige a survivor to get their perks on someone else. Some are louder and/or taller than others, and some have lighter skin and clothes which can make it harder for you to hide, but their hitboxes and kits are the same, so the differences are ultimately negligible. Play who you want to play. You start with Dwight, Meg, Claudette, Jake, Nea, David (do the ingame tutorial to unlock him), and Bill (yes, from L4D). If you're on console, you also get Ace and Feng Min.

Meg or Dwight are probably your best bets for useful starting perks, but nobody is really bad.

:devil: For killers: Try Otzdarva's WHICH KILLER SHOULD YOU PLAY quiz! There are a few free killers that come with the game: Trapper, Wraith (do the ingame tutorial), Hillbilly, Nurse, Huntress, and if you're on console, Hag and Doctor. Unfortunately, they're not the best selection: most of the starting killer perks aren't great, Hillbilly is considered punishingly hard, and Nurse is complex and her skills don't really map onto any other killer in the game.

Wraith or Trapper are probably your best bet. Wraith can go invisible and move real fast, then come out of invisibility and surprise people with his attack. Trapper puts down traps, and if people get caught in them, they are injured and have to struggle to try and escape, leaving them vulnerable to be downed. He's a bit weak at higher levels, but he's a good basic killer who will teach you fundamentals. Nurse and Hillbilly probably have the best perks out of the free killers, so try to level them toward a prestige when you have bloodpoints to spare, whether you play them or not.

Some killers are absolutely stronger than others, but don't pay too much attention to tier lists, especially just starting out. Tier lists are a reflection of the killer's ultimate potential and how much you'll struggle at high matchmaking, but you're talking about going against survivors with 2000+ hours, so that's a long way out. Every killer in the game can be fun to play! Go for who personally appeals to you (even if it's just "he looks the coolest"), and don't be afraid to pick up a DLC at the start that interests you.

That said, you probably shouldn't play Twins (broken) or Skull Merchant (broken and people hate her very much).


Tell me about the progression system!



Dead By Daylight has a bunch of weird-rear end numbers and ranks and points flying around, so let's simplify that.

Bloodpoints, Prestige, and Character Levels: At the end of each game you are awarded bloodpoints, the main currency, for actions in several categories. For killers, this includes how you use your power, how you perform in chases and finding survivors, and your ability to hook and sacrifice the survivors. For the survivors, this is awarded based on progress toward generator repair, healing and rescuing teammates, surviving the trial, and your performance in chases, including escaping from the killer. These points are then spent leveling up your Bloodweb. Each character has their own separate web, starting at level 1 and ending at level 50. Once at level 50 a character can be prestiged, dropping them to level 1 but keeping everything they’ve obtained up to that point. This will also unlock that character’s perks on everyone else.

As you level a character, you'll unlock add-ons, perks, offerings and, for survivors, items. As you level higher, you'll find that you can't get everything on a Bloodweb, so always go for the perks on your Bloodweb first, since that's the most important. Every perk has three levels you need to unlock, and they grow stronger with every level.

Emblems, Pips, and Rank: Your performance in the aforementioned categories may also get you emblems, which range from bronze, silver, gold, and iridescent. The scoring system for these can be kind of weird and arbitrary, so don't worry about it. But, based on your emblems, you may get a "pip" or two (or lose a pip). If you get enough pips, your rank goes up, going in reverse order from 4 to 1 before it reaches the next color ranking. If you're at Bronze II, you'll go to Bronze I, then Silver IV, then Silver III, et cetera, finally ending at Iridescent 1. It's a weird system and it used to be important because it had to do with matchmaking, but all you really need to know now is that, upon rank reset (the 13th of every month), you'll get a bunch of free bloodpoints depending on how high you got.

Experience Points and Account Level: You're also awarded experience points for every match. For the most part, this stems from how long a match ran, capping out at 600 points for 10 minutes. Enough EXP and your account levels up. This is completely unconnected to your characters' level and progression and is mostly just a number to show how long you've been playing, but leveling up gives you iridescent shards and (if a rift is open) rift fragments.

Iridescent Shards: This is the freebie currency. This is used for unlocking unlicensed cosmetics, unlicensed DLC characters, and Perks in the Shrine of Secrets.

Auric Cells: Pay currency. You can't get this through any means but real money. This can be used to buy cosmetics and characters, licensed or otherwise, and unlock the battle pass.

Rift Fragments: These unlock spots in the Battle Pass, also known as the Rift. You can get them from completing challenges in the Archive or leveling up.


Microtransactions, or, "do I need to pay to play this?" (No)



Dead By Daylight has a lot of DLC. With DLC, you can either buy the "chapter" (through the store on your console of choice, e.g. Steam) or buy the characters individually (by using Auric Cells or Iridescent Shards in the ingame store). Each chapter usually comes with a killer, a survivor, and some kind of extra cosmetic or charm as a thank-you, but some chapters only have one Killer or Survivor (like Hellraiser just has Pinhead, Nicolas Cage just has... well, Nicolas Cage). You don't get the thank-you cosmetic if you buy the characters with Auric Cells or Iridescent Shards through the store. Example: buying the Silent Hill chapter through Steam gives you Pyramid Head and Cheryl Mason, and you also get a little Seal of Metatron charm for buying it, but you don't get the charm if you just buy Pyramid Head with Auric Cells. That's the only difference.

Iridescent Shards, a currency earned in-game, can also be used to buy characters - but only non-licensed DLC (e.g. DBD original characters). In other words, you can buy non-licensed DLC with fakemoney or paymoney, but licensed DLC is paymoney only. If you're paying money either way, it's cheaper to buy with Auric Cells if you just want one character (e.g. you want the Killer from a chapter but not the Survivor), but if you want both, it's cheaper to buy the Chapter.

You don't need to pay money to play this game. The highest tier killer in the game is free, after all, and survivors have a bunch of solid free perks. But, it is fun to have more characters, especially if there's a character you're a really big fan of! If you pick up the game and find you're enjoying it, it may be worth it to grab a chapter if there's a particular franchise you like or killer that sparks your interest, especially if none of the starting killers quite click with you. The game also has frequent DLC sales on various storefronts.

You can unlock every non-licensed character just using Iridescent Shards, which are earned through gameplay, but it's definitely time-consuming. You can also get perks from characters you don't own (including from licensed DLC) through the Shrine of Secrets, a store for perks that rotates every week.

There's also a battle pass of sorts called the Rift, which you progress by earning Rift Fragments. It's nothing but cosmetics (charms + outfits), has a free track, and the pay track refunds your Auric Cells if you complete it in full. While the charms are exclusive to that Rift and cannot be obtained once it closes, the cosmetics are eventually added to the ingame store.


By the way: this game has Problems



A truly informative post on Dead By Daylight would not be complete without admitting that it kind of loving sucks sometimes. There are huge balance issues that regularly go unchecked for months or years, old content constantly goes neglected and power crept in favor of the new, the devs regularly make boneheaded choices that demonstrate they are startlingly out-of-touch with their game's needs, and there's a lot of toxicity in the playerbase (:ssh: it's mostly survivors, though killers do it too - if you want to read about some of the causes behind the toxicity, there's a real verbose article here).

Some people will treat you like you're being an rear end in a top hat for doing things that are normal and effective ingame strategies, just because those things are kinda unfun for the other team. Those same people expecting you to make concessions will take the most overpowered perks in the game. Some people deliberately play a killer with a specific build and playstyle that is known to make people disconnect because of how agonizing and long the matches are. Every single killer in the game is someone's most hated killer; it is a war crime that you are playing them, and in the absence of a tribunal, they're going to teabag the poo poo out of you for 2 minutes straight then tell you to kill yourself.

There's also a LOT to learn about this game. Over a hundred perks to memorize on both sides, a ton of maps, a ton of killer abilities and add-ons, not to mention actual gameplay strategies and muscle memory. This is a game requiring the kind of time investment where "100 hours" is considered pretty new. And the matchmaking is so crappy that a fresh face might get slammed up against 2000 hours players anyway.

Above all else you should avoid playing this game at all costs.



But, if you want to try it anyway, a lot of us have over 1000 hours in it, because there's nothing else in the world that lets you do things like "put a reverse bear trap on Nicolas Cage".

Tiny Myers fucked around with this message at 22:31 on Aug 26, 2023

Danaru
Jun 5, 2012

何 ??
Looks great to me

Medullah
Aug 14, 2003

FEAR MY SHARK ROCKET IT REALLY SUCKS AND BLOWS
Pretty great but I'm pretty sure Switch cross progression is currently disabled, fyi.

Doomykins
Jun 28, 2008

Didn't you mean to ask about flowers?
I'd correct that Trapper is a perfectly good starting killer that can struggle later(like 100 hours later from brand new to killer) instead of "very weak." Trapper is very weak when pitted against highly coordinated advanced players. When you're starting out a M1 115 that can shut down a troublesome loop mid change is good training wheels. It's a strength of the balance of the game that every killer works well for at least 80% of the game. It's a shame that other 20% can come at you randomly due to the matchmaker, lol.

Good OP and your toxicity article was good too.

DeathChicken
Jul 9, 2012

Nonsense. I have not yet begun to defile myself.

I find Trapper pretty intolerable except for Goalie Trapper (Remember Me/NOED/Terminus/Blood Warden and then set all your traps near one gate, go open the other gate. Survivors must now either go through you or wade through 6 traps at the other side and they almost always don't have time for that), that one's hilarious

Blasmeister
Jan 15, 2012




2Time TRP Sack Race Champion

I’d maybe mention the useful but not well surfaced by the game info that survivors vault windows faster than killers but it might risk turning into a full tutorial if you get too far into the actual mechanics talk

Relyssa
Jul 29, 2012




Extremely good OP, thank you for writing that up! Probably worth including your toxicity essay as well.

I feel like I'm stealing your thunder by offering to post the thread/handle updates so figured I'd offer it to you in case you wanted. Still happy to post it myself and handle edits and upkeep otherwise.

Relyssa fucked around with this message at 21:35 on Aug 26, 2023

Evil Kit
May 29, 2013

I'm viable ladies.

I think that article looks good overall! The only things I'd change are in the "what to pick to start with" section.


I agree with Doomykins about Trapper, but I don't think you should recommend Huntress as a starter. The slower characters don't do a decent job teaching the basics imo and Huntress is especially bad for this as while her Terror Radius is small, she has a massive lullaby that gives her away and majority of new players are gonna get owned by survivors hiding before they're even in range.

The best advice for new players picking up killers, imo, is to either pick either Trapper or Wraith to get used to the basic gameplay of the game, and just try and look through the others to see what powers/themes jump out at you.

Tbh all that advice kinda goes out of the window because imo the most important thing when learning the game is that you're having fun and picking a playstyle that suits you. I learned killer playing mostly The Hag, who I wouldn't really recommend to new players, because I just had a blast with her power!
If that means a new player joined to run around and roleplay as the Xenomorph, Pinhead, Michael Myers etc that's totally okay! Picking up a single DLC isn't generally that big of a deal on top of the base game imo, and plenty of sales happen too to make it even less of a tax to pick up a few.

Medullah
Aug 14, 2003

FEAR MY SHARK ROCKET IT REALLY SUCKS AND BLOWS

Evil Kit posted:

I think that article looks good overall! The only things I'd change are in the "what to pick to start with" section.


I agree with Doomykins about Trapper, but I don't think you should recommend Huntress as a starter. The slower characters don't do a decent job teaching the basics imo and Huntress is especially bad for this as while her Terror Radius is small, she has a massive lullaby that gives her away and majority of new players are gonna get owned by survivors hiding before they're even in range.

The best advice for new players picking up killers, imo, is to either pick either Trapper or Wraith to get used to the basic gameplay of the game, and just try and look through the others to see what powers/themes jump out at you.

Tbh all that advice kinda goes out of the window because imo the most important thing when learning the game is that you're having fun and picking a playstyle that suits you. I learned killer playing mostly The Hag, who I wouldn't really recommend to new players, because I just had a blast with her power!
If that means a new player joined to run around and roleplay as the Xenomorph, Pinhead, Michael Myers etc that's totally okay! Picking up a single DLC isn't generally that big of a deal on top of the base game imo, and plenty of sales happen too to make it even less of a tax to pick up a few.

Yeah I'll second this post. Wraith and Leatherface are the two killers I recommend to beginners, and Wraith is "free" (have to unlock him via the tutorial). Huntress seems cool but trying to get used to hitting with hatchets can be a nightmare, I've been playing this god forsaken game for 2 years now and still sigh heavily when I get her daily.

Relyssa
Jul 29, 2012



MikeNCR posted:

"Dead By Daylight and The New Asymmetrical Game That's 100% Gonna Kill DBD This Time We Swear"

Fully on board with this if there's enough room in a thread title for it.

Evil Kit
May 29, 2013

I'm viable ladies.

Dead by Daylight: I'M NIC loving CAAAAGE!


Dead By Daylight: Greaaaaat. Crooooows.

Tiny Myers
Jul 29, 2021

say hello to my little friend


Thanks, everyone! Sorry for the delay, I was dealing with some uh... real stupid matches in DBD, actually! People are still really weird about someone playing Trickster, turns out

I agree "Dead By Daylight and The New Asymmetrical Game That's 100% Gonna Kill DBD This Time We Swear" is very good.

Medullah posted:

Pretty great but I'm pretty sure Switch cross progression is currently disabled, fyi.
I dunno if you misread my post (I said cross progression was disabled) or if you just mean I didn't note anywhere that Switch cross progression is intended to work but that they haven't gotten around to it. I added in a note regardless.

Doomykins posted:

I'd correct that Trapper is a perfectly good starting killer that can struggle later(like 100 hours later from brand new to killer) instead of "very weak." Trapper is very weak when pitted against highly coordinated advanced players. When you're starting out a M1 115 that can shut down a troublesome loop mid change is good training wheels. It's a strength of the balance of the game that every killer works well for at least 80% of the game. It's a shame that other 20% can come at you randomly due to the matchmaker, lol.

Good OP and your toxicity article was good too.
Thank you very much! :) And that's true, I think I forget how much he can slaughter at baby ranks.

In addition to that and the other advice about Trapper, I've updated it to swap out the Huntress rec. I'm biased since I started with her, I guess. I also emphasized what Evil Kit said a little more, that it's okay to pick a character that speaks to you.

Blasmeister posted:

I’d maybe mention the useful but not well surfaced by the game info that survivors vault windows faster than killers but it might risk turning into a full tutorial if you get too far into the actual mechanics talk
I put that in too!

Relyssa posted:

Extremely good OP, thank you for writing that up! Probably worth including your toxicity essay as well.

I feel like I'm stealing your thunder by offering to post the thread/handle updates so figured I'd offer it to you in case you wanted. Still happy to post it myself and handle edits and upkeep otherwise.
Honestly, go ahead. I have ADHD and deal with illness stuff sometimes so I don't always do a great job of keeping stuff updated. However, I will take your generous offer of self-promotion and sneak my article link in at the end there :sparkles:

Tiny Myers fucked around with this message at 22:36 on Aug 26, 2023

Medullah
Aug 14, 2003

FEAR MY SHARK ROCKET IT REALLY SUCKS AND BLOWS

Tiny Myers posted:


I dunno if you misread my post (I said cross progression was disabled) or if you just mean I didn't note anywhere that Switch cross progression is intended to work but that they haven't gotten around to it. I added in a note regardless.

It's okay, you can say "Learn to loving read Medullah". I may have been sitting in my car when I posted that so maybe not paying full attention

Relyssa
Jul 29, 2012



Tiny Myers posted:

Honestly, go ahead. I have ADHD and deal with illness stuff sometimes so I don't always do a great job of keeping stuff updated. However, I will take your generous offer of self-promotion and sneak my article link in at the end there :sparkles:

Can do! Will give it a bit longer to make sure everyone's happy with it, so get your thoughts in now!

Oh, before I forget - the second post will be news/patch notes/chapter info - is there anything I'm missing that's likely to be semi-frequently updated?

Evil Kit
May 29, 2013

I'm viable ladies.

Relyssa posted:

Can do! Will give it a bit longer to make sure everyone's happy with it, so get your thoughts in now!

Oh, before I forget - the second post will be news/patch notes/chapter info - is there anything I'm missing that's likely to be semi-frequently updated?

Maybe in the second post include a list of other currently active Asymm games, with the general consensus about them and a brief summary? Nothing as in-depth as the post about DbD though. Might take a bit of effort to keep updated but would probably help folks find other games.

Relyssa
Jul 29, 2012



Evil Kit posted:

Maybe in the second post include a list of other currently active Asymm games, with the general consensus about them and a brief summary? Nothing as in-depth as the post about DbD though. Might take a bit of effort to keep updated but would probably help folks find other games.

That is a solid idea. What's even still active these days, other than TSM?

Nessus
Dec 22, 2003

After a Speaker vote, you may be entitled to a valuable coupon or voucher!



Reserve a second post.

Also, include an image from the dating sim.

Tiny Myers
Jul 29, 2021

say hello to my little friend


Medullah posted:

It's okay, you can say "Learn to loving read Medullah". I may have been sitting in my car when I posted that so maybe not paying full attention
Let he who has not hosed up reading comprehension throw the first stone

I tried to mostly future proof my OP by avoiding mention of anything that might change (aside from the mention of Twins and Skull Merchant... ha ha just kidding those will take years :rimshot:), and one of the things I regretted not being able to put in as a result was a brief paragraph on current meta. I figured that could be useful, especially for people who are just occasionally checking in to see if some miserable thing has been patched. "The newest toy for survivors to abuse is Buckle Up+For The People due to the Buckle Up buff. Made For This is still overpowered especially combined with Hope. Genreg is still strong, not as strong as it used to be. Playing against Skull Merchant is so miserable that the right to DC against her is considered sacrosanct." Something like that.

I was also thinking maybe including an image of Otz's killer tier list, but I'm simultaneously afraid to scare newbies with it.

I agree a list of other asym games is a neat idea, though I don't keep up with it much. I know VHS recently announced its sunset... I don't know if Propnight is still going? There's that Evil Dead game. I wonder if Deceive Inc. deserves an honorable mention because even if it's not asym it has a lot of overlap with the DBD community.

Maybe a calendar of when to expect seasonal events, or upcoming events/releases we know the date of.

Nessus posted:

Reserve a second post.

Also, include an image from the dating sim.
As long as you mention they were total cowards about it :mad:

Relyssa
Jul 29, 2012



Nessus posted:

Reserve a second post.

Also, include an image from the dating sim.

Already planning on reserving the second post, unless you mean to reserve two posts. Will absolutely put a dating sim image in there somewhere.

Nessus
Dec 22, 2003

After a Speaker vote, you may be entitled to a valuable coupon or voucher!



Relyssa posted:

Already planning on reserving the second post, unless you mean to reserve two posts. Will absolutely put a dating sim image in there somewhere.
1. Good, 2. Good

Sounds like it's a good piece of work, Tiny Myers! Try not to go completely insane in the next few years!

Tiny Myers
Jul 29, 2021

say hello to my little friend


Don't worry, it's Relyssa who's the OP so I'm safe!

Though I guess "the person who wrote a lot of this was permabanned" isn't much better. poo poo, maybe splitting the work was a bad idea. It's okay, you can just blame it on the Entity or something.

Relyssa
Jul 29, 2012



Tiny Myers posted:

Don't worry, it's Relyssa who's the OP so I'm safe!

Though I guess "the person who wrote a lot of this was permabanned" isn't much better. poo poo, maybe splitting the work was a bad idea. It's okay, you can just blame it on the Entity or something.

If the Entity takes us both then the curse is real and the thread will just sit abandoned forever.

Nessus
Dec 22, 2003

After a Speaker vote, you may be entitled to a valuable coupon or voucher!



Relyssa posted:

If the Entity takes us both then the curse is real and the thread will just sit abandoned forever.
Thread voted 5 out of 8 - great job! teabag all you want!

Tiny Myers
Jul 29, 2021

say hello to my little friend


I'm so annoyed at last minute P100 switches. Then they have the audacity to like, try and act nice in the match to me as the killer. Bro you know what you did, a panic boop because you didn't expect the killer to be a competent Nurse isn't going to save you.

It's not my problem if you completely unnecessarily funneled a bunch of points into a character for no other purpose than to enlargen your e-penis for others to see, then went "oh no my actions have consequences" upon discovering most people who play the game do not want to go against someone like that.

If you just straight up stay on your P100 I'll probably go against you if I'm on a killer I'm confident with but any kind of last minute switch is a good way to get me to take the brakes off lmao.

Relyssa
Jul 29, 2012



Tiny Myers posted:

I'm so annoyed at last minute P100 switches. Then they have the audacity to like, try and act nice in the match to me as the killer. Bro you know what you did, a panic boop because you didn't expect the killer to be a competent Nurse isn't going to save you.

It's not my problem if you completely unnecessarily funneled a bunch of points into a character for no other purpose than to enlargen your e-penis for others to see, then went "oh no my actions have consequences" upon discovering most people who play the game do not want to go against someone like that.

If you just straight up stay on your P100 I'll probably go against you if I'm on a killer I'm confident with but any kind of last minute switch is a good way to get me to take the brakes off lmao.

I know it's a waaaaaaaays out but I'm really dreading eventually P100'ing a survivor main. I promise I'm not that good at the game, future killers I go against!

Tiny Myers
Jul 29, 2021

say hello to my little friend


Relyssa posted:

I know it's a waaaaaaaays out but I'm really dreading eventually P100'ing a survivor main. I promise I'm not that good at the game, future killers I go against!

I started trying to get Yun-Jin there and I only got to like 17 before I said "gently caress this", lol. It's such a huge dedicated time investment that I really feel like I'd take thousands of hours to get there normally, and by that point people will feel less negative about it because it'll be so common. Especially when it was first introduced, the only people who had the time and energy for that were like, no-lifers and content creators.

I've got some friends who have done P100 by now so I try not to judge it too much in general, but it's still a red flag.

Relyssa
Jul 29, 2012



Tiny Myers posted:

I started trying to get Yun-Jin there and I only got to like 17 before I said "gently caress this", lol. It's such a huge dedicated time investment that I really feel like I'd take thousands of hours to get there normally, and by that point people will feel less negative about it because it'll be so common. Especially when it was first introduced, the only people who had the time and energy for that were like, no-lifers and content creators.

I've got some friends who have done P100 by now so I try not to judge it too much in general, but it's still a red flag.

That's a fair point. The highest I'm up to is like... 13 so I'm not even close to having to worry.

Medullah
Aug 14, 2003

FEAR MY SHARK ROCKET IT REALLY SUCKS AND BLOWS

Tiny Myers posted:

I started trying to get Yun-Jin there and I only got to like 17 before I said "gently caress this", lol. It's such a huge dedicated time investment that I really feel like I'd take thousands of hours to get there normally, and by that point people will feel less negative about it because it'll be so common. Especially when it was first introduced, the only people who had the time and energy for that were like, no-lifers and content creators.

I've got some friends who have done P100 by now so I try not to judge it too much in general, but it's still a red flag.

I think it really comes down to what you want to spend your BP on. My primary goal is unlocking all perks, followed by getting killers to P6 for all the bloody outfits, then spending BPs on my primary characters. I don't play enough to keep up on all that though, unfortunately.

Evil Kit
May 29, 2013

I'm viable ladies.

Tiny Myers posted:

I started trying to get Yun-Jin there and I only got to like 17 before I said "gently caress this", lol. It's such a huge dedicated time investment that I really feel like I'd take thousands of hours to get there normally, and by that point people will feel less negative about it because it'll be so common. Especially when it was first introduced, the only people who had the time and energy for that were like, no-lifers and content creators.

I've got some friends who have done P100 by now so I try not to judge it too much in general, but it's still a red flag.

tbf if you've gotten all the perks unlocked you care about and don't care to level any other survivors further, what else are you gonna put BP into if you're a survivor main who basically doesn't touch killer?

BHVR needed to keep the bloodpoint dump somewhere P100 is it.

Danaru
Jun 5, 2012

何 ??
Man I just tried to give someone the hatch as the last survivor alive and they DC'ed and I had to hook the bot, what the gently caress

curiousTerminal
Sep 2, 2011

what a humorous anecdote.

Evil Kit posted:

tbf if you've gotten all the perks unlocked you care about and don't care to level any other survivors further, what else are you gonna put BP into if you're a survivor main who basically doesn't touch killer?

If I'd left all my killers at P3 and all my survivors at P1, except for the one I usually play, I'd have an extra 126 prestige levels floating around somewhere. (All killers are at 4 or 5, all survivors at 3) If I had only spent them on Mikaela, I'd have her at prestige 100 with 53 to spare. I don't consider myself someone who grinds the game particularly hard either, but I do try to work toward an archive challenge and use BP offerings when possible.

There's just a ton of BP nowadays, and it's been a year since the prestige rework.
I still dodge P100s when I'm not feeling particularly confident in the killer I'm playing.

Shaman Tank Spec
Dec 26, 2003

*blep*



Tiny Myers posted:

good rear end OP



That's a very good OP, op. Now just don't fly off the handle and get permabanned please.

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Relyssa
Jul 29, 2012



New thread is up here - https://forums.somethingawful.com/showthread.php?threadid=4040600

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