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Proven
Aug 8, 2007

Lurker

WhiteHowler posted:

Even in stock Deep Rock Galactic, the missions are extremely short. Rarely more than 20-25 minutes unless you're doing a multi-mission Deep Dive.

Not the OP, but I find that 20-25 minutes are too long and I don’t even have a kid yet. 10-15 min is my ideal loop for something that I may play solo.

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Proven
Aug 8, 2007

Lurker

Runa posted:

I'll be perfectly honest my perfect pick-up-and-play shooter game would somehow combine both of them

Same. They both scratch different itches in the right way, but the spots are so close together I wish they overlapped more.

Proven
Aug 8, 2007

Lurker
I don’t want Roboquest in Gunfire or vice versa. I just wish there was a game that melded the two. Not sure where the balance would be, but sometimes Gunfire is a little too slow and too scroll dependent, and Roboquest is too fast and too gun dependent.

Proven
Aug 8, 2007

Lurker

Runa posted:

If there was a game that had the variety of content and fine tuning of difficulty curve of Roboquest but the variety of characters and abilities of Gunfire, and a gamefeel that sat somewhere between the two, it would be my ideal roguelite shooter.

More or less this.

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