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ground floor I binged xcom 2 and chimera squad during this pandemic. Chimera Squad is much more fun to play than xcom 2. MagusofStars posted:Oooh, will be watching this with interest. I stayed away from the game after hearing that they stripped out most of the strategic/large-scale management layer out of it, which has always been the true heart of XCOM IMO, dating all the way back to playing UFO Defense/TFTD days on MS-DOS floppy disks (look it up, kids). But I *did* also hear that the storyline was interesting, so I'm glad to be able to experience it. I played xcom 2 so that I could play Chimera Squad. Although xcom 2 was a good game, I was constantly in fear that I was building out a roster that would not survive the final mission. One factor that led to this was sneaking a peek at the recommended roster for the final level and realizing that I needed a few top rank psionics. That was the only walkthrough peek I took, but I was glad for it because I put off recruiting psionics for such a long time. I had no such fear in Chimera Squad. And as a bonus, I liked the story and characters as well. the world building could be better though
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# ¿ Sep 3, 2020 02:38 |
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# ¿ May 22, 2024 12:29 |
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Last Transmission posted:Aw yeah! Torque is also a good selection, although she is not listed as an option in the video. Had to stop using her very quickly because she was on all my missions and reached principal investigator first, and I needed to spread the XP around.
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# ¿ Sep 3, 2020 19:45 |
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Chimera Squad is a stand alone game that is NOT on the consoles (ps4, 3rd generation xbox aka xbox 1, nintendo switch) it's available on PC only, I think.
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# ¿ Sep 5, 2020 05:41 |
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No one has suggested that it was otherwise. I just want to make it abundantly clear No indication of a port either.
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# ¿ Sep 5, 2020 05:42 |
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personally, I think Jesus wouldn't want you to hate androids
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# ¿ Sep 6, 2020 22:00 |
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Torque is especially good for moving people close to her, either allies or hostages for rescuing or enemies for strangulation (stun and damage) and takedowns. And although she's unable to do much else while strangulating, it's a basic part of her toolkit and can be done as many times as you like. Vipers were a particularly nasty enemy for me in Xcom 2, so Torque's OP abilities were especially fun for me to use.
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# ¿ Sep 7, 2020 21:33 |
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Danaru posted:New Episode! "this game has become shockingly prescient"
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# ¿ Sep 19, 2020 19:08 |
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Danaru posted:New Episode! "apples are apples"
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# ¿ Sep 21, 2020 04:52 |
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Section Z posted:*Terrible shot against android* that's a pretty cool bio, actually. Despite what sounded like a very high intoxication level, that last mission was pretty much perfect.
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# ¿ Sep 25, 2020 01:45 |
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I love how the mission descriptions are all like "watch out, here there be robots" and you're all like "I hope there are robots on this mission". I don't share the same enthusiasm because I only had Terminal as my gremlin handler in my playthrough.
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# ¿ Sep 27, 2020 00:36 |
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Section Z posted:I know the big deal is the Sacred Coil base. But what I want to know is why did you even bother getting sent to save that Data Analyst, if they are so terrible at their job you only get 80% chance for intel? maybe the data analyst's job is to create stock market predictions and analyze elerium futures and not the capabilities or strategies of terrorist organizations
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# ¿ Oct 7, 2020 03:46 |
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32:50 posted:"there could have been andromedon in here, so it could be worse" same here, I wish for andromedon death We haven't seen any andromedon civilians yet, have we? Kinda makes me wonder about the role of these people in this city's society.
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# ¿ Oct 7, 2020 03:50 |
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if andrea were a playable character, would a locker even be needed? I guess you have to store the suit coolant somewhere but it would be unlikely that osha-equivalent agencies would allow such dangerous chemicals to be stored in a locker room.
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# ¿ Oct 7, 2020 04:17 |
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Danaru posted:New Episode!
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# ¿ Oct 11, 2020 10:17 |
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I think there should be a rule where you take a break if you actually fail a mission due to losing your squad, since everyone's ranks are so high now
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# ¿ Oct 11, 2020 12:04 |
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Kinfolk910 posted:That said isn't this their second or third play through? I could have sworn they said they finished this game before. I think it's just part of one campaign (Sacred Coil) before deciding that this was so good that a blind(ish) LP was the way to go.
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# ¿ Oct 11, 2020 23:23 |
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Clarste posted:My understanding of this mission is that the Gatekeeper is technically a 3rd party and therefore adding it to the battle is supposed to make things easier since it'll draw enemy fire and possibly kill them, but this was incredibly poorly handled by the game design so it doesn't work like that at all. As we saw in the gameplay, sometimes the Gatekeeper will attack the Sacred Coil members. I don't really know of a reliable way to get it to keep attacking the enemy though. Maybe it will go after the largest number of bunched up units? Maybe it wants to kill weaker people as soon as possible to raise psi zombies? I just cross my fingers and hope for the best
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# ¿ Oct 12, 2020 10:26 |
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Mikl posted:Congrats 🎉🎉🎊👏 Zephyr is probably the best choice for the liver. And the punches are so satisfying to watch. actually, she does kicks
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# ¿ Oct 12, 2020 20:59 |
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Danaru posted:I dunno what you guys are talking about but I guarantee I'll pick all the wrong options and go "haha big lady go kick" while selecting them Thank you for playing the game to amuse the thread, which does not necessarily involve speedrunning or minmaxing the tactics
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# ¿ Oct 14, 2020 04:05 |
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Crazy Achmed posted:Congrats on beating that pile of bullshit. I'm probably full of poo poo as well, but it feels like always, always killing the guardian during a breach is a good idea. gently caress those guys.
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# ¿ Oct 14, 2020 11:43 |
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You're doing great, but don't forget showing off the field teams between missions. Also, I'm kinda thinking about picking up the oyster stout.
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# ¿ Oct 17, 2020 00:37 |
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kaosdrachen posted:He's pretty great. Wow, I had no idea you could meet him in-game. He hasn't appeared in person, no.
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# ¿ Oct 25, 2020 20:26 |
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Dead Reckoning posted:"Remember that extremely questionable poo poo most governments have at least dabbled in at some point IRL? Welp, XCOM did it too after they won the war. Cherub loves nachos!" people are not going to ask for comment when you get to David Carradine levels of misadventure
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# ¿ Nov 3, 2020 05:53 |
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How would getting hugs from two snake ladies at the same time actually work? I'm not willing to browse Reddit to find out though. I bet they moved on from that to something even more outlandish.
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# ¿ Nov 14, 2020 00:31 |
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# ¿ Nov 14, 2020 08:51 |
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Instead of a picture of Mary when it crashes, you should post a picture of Andrea.
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# ¿ Nov 19, 2020 03:55 |
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W.T. Fits posted:You're thinking of Torque. I bet some humans would pay for that sort of thing
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# ¿ Nov 21, 2020 06:23 |
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Flesnolk posted:Aren't Chryssalids non-sapient murderbugs? That's more like chowing down on the rabid grizzly that just charged you than eating a Muton or Sectoid. Also after the whole "killing everyone's pets and livestock" thing they can shut up and get on the dinner table as far as I'm concerned. this kinda reminds me of how half life 2 handled this, where the vortigaunts ended up being peaceful folk that charged up your suit and ate roasted headcrab. Living their best life, just hanging out.
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# ¿ Nov 24, 2020 18:49 |
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W.T. Fits posted:"Man, somebody said there was gonna be a thing to make it so that I can put two people on the 3D printer." Thank you for pointing this out. I had access to all those facilities since I spent so many resources on field teams, but I had no idea that it was those choices that unlocked them.
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# ¿ Nov 25, 2020 10:21 |
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I started a new game to replay some of it because of the LP but my starting crew consists of three people that I didn't choose in my first playthrough, and Torque. And I chose Sacred Coil as my first faction. I went all in on field teams but I need more armor shredding gear and I haven't unlocked the black market yet. This is my second playthrough and I'm making so many mistakes, Dan is really good at this, particularly in positioning and risk management, and the original story campaign characters are such an excellent composition to boot. Cherub was my first addition out of the original story campaign characters and the dialogue is spot on.
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# ¿ Dec 1, 2020 05:55 |
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W.T. Fits posted:Sacred Coil is always a rough first investigation just because they have so many bullshit units, with Ronin being the worst of the worst due to having Lightning Reflexes, Bending Reed, the ability to inflict root/rupture or just force you to waste an action reloading when they hit you, they can go into a melee counterattack stance, and oh yeah, just because there aren't enough "gently caress yous" in that list of abilities, they also have an ability that gives them two extra turns in the round. I'm tempted to go back about 4 missions and see if I can switch out cherub for zephyr and watch as the ronin willingly make their way to certain death. Maybe I'll just finish sacred coil and start a new game entirely.
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# ¿ Dec 1, 2020 07:42 |
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Danaru posted:New Episode! Sacred Coil had a gatekeeper in the final mission. My my, what will Gray Phoenix have?
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# ¿ Dec 19, 2020 21:22 |
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hmm, I remember another encounter after the ufo kinda interesting to see how the game changes for each player
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# ¿ Dec 24, 2020 11:01 |
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W.T. Fits posted:The takedown mission for each faction consists of five maps total, with the player only ever seeing three of them based on the order you play through the factions in. If you take on a faction first, then you do maps 1-3, if you take them on second, you do maps 2-4, and if it's the last faction, you do maps 3-5. Wow, that's good info. It really does merit replayability ... I guess I did sacred coil first on my first playthrough and I should rejigger my factions on my next playthrough.
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# ¿ Dec 24, 2020 18:44 |
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whatever it is, blame andrea
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# ¿ Jan 13, 2021 06:15 |
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Sally posted:haha you should change it back! just say that it's a snake people mod for stardew valley
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# ¿ Jan 29, 2021 11:18 |
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Section Z posted:Catching back up and I'm proud of Cherub's growing kill count. Except that Patchwork is somehow going to stay on top by hook or by crook.
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# ¿ Jan 30, 2021 07:19 |
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Ah Patchwork. So good at her job that she was promoted out of it. Now relegated to building plush torque and axiom dolls until the next spec ops slot opens, at which point she'll spend her time distributing those dolls to gain votes for the deputy mayor
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# ¿ Feb 5, 2021 07:38 |
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Chuu posted:. . . were you talking about Donner Kebab in the last video? I've had it at several places in the US and Europe and never heard of or seen putting cheese on it before. maybe he doesn't recognize it as doner kebab unless it's in the Canadian style
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# ¿ Feb 7, 2021 09:02 |
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# ¿ May 22, 2024 12:29 |
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I kinda wish the episode title was the madonna comment
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# ¿ Feb 18, 2021 19:00 |