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I like in the bigger maps there's more atmosphere building and the ghost is often found in like, an old janitors closet or random study. One of the most successful things the game does is build atmosphere in a normal-albeit-spooky place (a house, an old school, etc) by there just not being much in there at all. I kinda wish that, rarely, it was possible to get a house that just straight up isn't haunted, and "no ghost" is an option in the journal. Generally it feels like once you get the basic game mechanics down a lot of stuff gets less scary because you know there's a ghost somewhere in there so instead of being nervous about finding it, it's tedious.
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# ¿ Oct 17, 2020 23:01 |
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# ¿ May 17, 2024 16:01 |