|
Storm Ciara helps plane beat transatlantic flight record https://www.bbc.co.uk/news/uk-england-london-51433720 The jet stream reached speeds of 260 mph (418 km/h) on Sunday morning, according to BBC Weather.
|
# ¿ Oct 7, 2020 20:17 |
|
|
# ¿ May 10, 2024 00:03 |
|
"I miss trains" lol
|
# ¿ Oct 9, 2020 17:24 |
|
https://www.flightsimulator.com/release-notes-1-10-11-0-update-6-now-available/ NAVIGATION Navblue data has been updated Navigation data date is now dynamically set in the avionics ATC ATC window should now list the entire name of approaches ATC should respond to requests for changing an approach into an airport User should now have the option to request an IFR clearance in the air even if they have a flight plan entered / loaded in their GPS ATC should now respond to requests for changing runways while near / on approach to an airport PLANES The Fly-by-wire bank oscillation has been fixed for the Airbus A320neo The overpowered engine of the Boeing 787-10 Dreamliner has been reduced Fixed broken plane instruments when switching to Metrics via the options menu Fixed cockpit interactions that were either getting mixed up or not working on 3rd party airplanes All liveries should now be accessible in game and properly loaded WEATHER Lightning should no longer be triggered in clear skies INPUT The sensitivity curve methodology has been adapted for the different inputs MISC New temporal anti-aliasing (TAA), along with new sharpen filter using AMD FidelityFX CAS
|
# ¿ Nov 11, 2020 16:25 |
|
Looks like a lot of the POIs are famous bridges. There are also a number of national landmarks (both man made and natural) added and some aviation related stuff (Kennedy Space Center, Wright Brothers landmark, plane graveyard in the desert). Once you download the USA pack they all show up on the world map. From Reddit: quote:Airports Zero One fucked around with this message at 20:08 on Nov 24, 2020 |
# ¿ Nov 24, 2020 20:05 |
|
Sagebrush posted:Yes, kind of! Huh. When I flew by the VAB right after the game launched it was a big building. Not detailed but correct size. The "high rationalization" they added this patch must have shrunk it.
|
# ¿ Nov 25, 2020 01:53 |
|
https://twitter.com/polygon/status/1338528263895965698?s=21
|
# ¿ Dec 14, 2020 21:58 |
|
https://twitter.com/polygon/status/1339617915277078530?s=21
|
# ¿ Dec 18, 2020 01:16 |
|
Looks like AOPA is using FS2020 to create their accident investigation videos now. https://www.youtube.com/watch?v=7rryvSQhK7k
|
# ¿ Jan 19, 2021 02:03 |
|
After doing a lot of VFR sightseeing flights I started to get into airliners. Besides the long boring bits in the middle I'm enjoying flying the big planes now.
|
# ¿ Feb 12, 2021 18:18 |
|
Hello, I'd like to report icing conditions over New Zealand this morning...
|
# ¿ Feb 14, 2021 17:25 |
|
quote:Take flight into a region rich with tradition, culture and heritage — not to mention a fair share of myth and legend. From seats of royalty to centers of finance, bustling metropolitan hubs to sprawling farmsteads and cliffside villages, the splendor of the United Kingdom and Ireland is on full display with new dramatic upgrades and visual enhancements.
|
# ¿ Feb 16, 2021 20:47 |
|
A HOTFIX will be available today ~1600Z General Fixed the flaps issue that was introduced in World Update 3 Fixed the photogrammetry for Southampton and Portsmouth Developer mode Fixed Scenery Editor crashes when loading BGLs with Projected Meshes Fixed BGL backward compatibility issue with light rows
|
# ¿ Mar 2, 2021 18:38 |
|
Say what you will about every update breaking things but at least they are putting out regular patches. FSX had 2 "service packs" and one expansion.
|
# ¿ Mar 3, 2021 16:55 |
|
Anime Store Adventure posted:Navigraph’s desktop chart viewer that can both take your flight plan from sim brief (or generate one right there) and then sync with the sim to show you where you are is very good. You can even see your plane’s location on the actual chart. I haven't had huge issues with ATC. You are right that they will mostly get you to the ILS eventually. Actually last night was almost perfectly on the STAR altitudes when I flew into Geneva Switzerland. But I do wish they would give you the instructions to follow your own navigation. All these little steps up and down in altitude are annoying.
|
# ¿ Mar 4, 2021 16:43 |
|
I once had it tell me to descend to 5000 feet over the Channel Islands while inbound to LAX. Buzzing Malibu in a 787 was fun but I didn’t hit any mountains. Possible issue: on that flight I was testing not planning an arrival and just putting it into the FMS after ATC assigned one. On future flights I always planned a STAR and approach from the world map. ATC hasn't given me weird directions since I put everything into the sim at the start.
|
# ¿ Mar 4, 2021 17:55 |
|
kalleth posted:It's here: https://forums.flightsimulator.com/t/release-release-notes-1-14-5-0-sim-update-iii-now-available/375519 I'm pretty sure that the seatbelt switch on the 787 has been working for a while.
|
# ¿ Mar 9, 2021 20:12 |
|
Not sure if it's been posted before but if you want to learn the A320 and especially the FBW mod this guy does some great tutorials: https://youtube.com/user/filanjix I went from knowing nothing about the Airbus to flying like an expert in just a few videos.
|
# ¿ Mar 14, 2021 22:27 |
|
Wolfy posted:I can basically fly a real airbus now, right? Yes. Just don't say you learned it from that guy. Merv Burger posted:Meanwhile, I've been flying the FlyByWire A320 Neo and it's been fine? Yeah the FBW has been a lot of fun for me recently. Even with the sometimes (most times) bad ATC in the game you can still use the mod to fix most other issues. I just wish they could do one for the 787. I love that big bird but the in game version is so simple compared to the FBW. Looks like the mod for that plane died because it's an encrypted file in the game. Very sad. They are working on a A380. I hope they can add the A321 and A350 eventually too. Zero One fucked around with this message at 05:36 on Mar 17, 2021 |
# ¿ Mar 17, 2021 05:33 |
|
Merv Burger posted:I know that Project Mega Pack (the people that make a ton of free liveries,) has a freeware A321 available. I don't know how well it interacts with the FBW 320 Neo, though. The 321 is just the FSX model with the 320 Neo cockpit. It is incompatible with the FBW*. The 330 release on Discord says the same. I appreciate them adding planes to the game but it's not at the same level. Also they seem to have stopped updating the mega pack? The last release was months ago and many liveries don't work anymore. *The FBW folks are working on splitting their version into a separate aircraft in the game so hopefully in the future you can have both. Steadiman posted:I'd love an FBW 787! That plane is the reason I got the deluxe version and I'm so dissapointed in it. The cockpit looks absolutely fantastic though, it's a really nice place to be.Some people have made custom cockpit textures for the A320 though, there's a nice black/beige one that I've been enjoying. It really does make the Airbus cockpit a much more pleasant environment to be in. It's of course not realistic but I don't really care. I saw on the FBW Discord they are still tweaking the textures. Zero One fucked around with this message at 15:53 on Mar 17, 2021 |
# ¿ Mar 17, 2021 15:50 |
|
https://www.youtube.com/watch?v=_0vpxK0Ub8U Also there is a post on the FS forums now that the devs are looking into performance issues with the last update.
|
# ¿ Mar 18, 2021 05:18 |
|
Oh a cool little feature in the FBW mod: you can change the no smoking signs to "No electronic devices" signs. I guess more real airlines are changing out their lighted signs to match the times.
|
# ¿ Mar 18, 2021 22:13 |
|
Oh I got a FUN new issue... runway tears. When landing or taking off the runway might tear and put up big cracks and walls. On takeoff my nosewheel hit one and literally did a front flip and landed on its back. But worse is crashing on landing after flying for 6 hours...
|
# ¿ Mar 19, 2021 02:02 |
|
I did my first round trip from Geneva->Venice->Geneva. With the FBW mod I was able to load up flight plans and fuel from Sim Brief which made it super easy... especially on turnaround. Rain and clouds in Geneva but sunny skies in Venice. I only had two issues... first was that the FS ATC didn't seem to want to clear me any higher than ~15,000 feet after takeoff. I did have my correct CRZ loaded into the FMC before getting IFR clearance. I'm not sure if I did anything wrong or if its just FS ATC being bad. (Edit: after researching FS ATC is bad). I ended up manually requesting my CRZ and the ATC did work fine assigning altitudes on descent. Also my FO did not want to take over the radio after leaving Venice. But they did start talking again after landing back in Geneva. Zero One fucked around with this message at 19:44 on Mar 20, 2021 |
# ¿ Mar 20, 2021 19:30 |
|
Just get this: https://www.mypilotstore.com/mypilotstore/sep/11892
|
# ¿ Mar 25, 2021 16:47 |
|
The +10 scroll bug? No I think it's still there per the forums. It's on the latest Feb list to be fixed in... "2021"
|
# ¿ Mar 30, 2021 19:51 |
|
I've been following the FBW discord to get the latest updates and see what they are working on. But boy are there some people posting there who should not be attempting to fly a super realistic airliner before getting some basics down. For example: someone came into the Discord to complain about a bug where their plane was flying 15 degrees nose up at 10,000 feet and 250kt with full thrust and unable to climb further. A dev asked them to post a screenshot of their cockpit and they did... and it showed a ECAMS screen full of warnings including engine and wing icing. I know that FS2020 has icing bugs but if the plane is telling you to turn on anti-icing maybe try that before complaining on Discord. Then a funny one: Another person was paying attention to their ECAMS and got a Master Warning for cabin pressure. He tried following the messages to fix it and also tried switching to manual pressure control but that didn't help. Eventually he posted a screenshot after he found the issue: the rear door was wide open in flight. Now one from me: I got the Thrustmaster Airbus stick and throttle yesterday. I did a test flight and it seemed to be going OK. But all of a sudden in cruise I got an Overspeed warning and the barberpole on the speed tape dropped to an incredibly low airspeed. It turned out my flaps and spoilers had fully deployed on their own. I started poking around and found that it happened every time I paused the game. I think somehow the throttle is sending commands for the spoilers and flaps even though I don't have that add-on hardware. Removing the keybinds fixed the issue.
|
# ¿ Mar 31, 2021 15:50 |
|
Lol the VFR map icon is worth 10 fps https://forums.flightsimulator.com/t/still-stutters-and-poor-fps-after-the-1-14-6-0-update/384467/100?u=omarsmak
|
# ¿ Mar 31, 2021 18:25 |
|
JayKay posted:Not sure if this is an early April Fools but... Seems like it makes sense.
|
# ¿ Mar 31, 2021 20:48 |
|
Bonjour! WORLD UPDATE IV FREE CONTENT POINTS OF INTEREST (POIS) Landmark Location Abbey Church of Saint-Savin France Amiens Cathedral France Basilica of Notre-Dame de Fourvière France Basilica of Our Lady of La Salette France Basilica of the Sacred Heart Belgium Bourges Cathedral France Cathedral of Our Lady Antwerp Belgium Chartres Cathedral France Church of Our Lady Bruges Belgium Notre-Dame de la Garde France Notre-Dame de Paris France Oude Kerk Amsterdam Netherlands Reims Cathedral France Strasbourg Cathedral France Tournai Cathedral Belgium Vézelay Abbey France Erasmus Bridge Netherlands Pont de Normandie France Pont de Wandre Belgium Python Bridge Netherlands Saint-Nazaire Bridge France Afsluitdijk (Dam) Netherlands Arc de Triomphe France Arles Monuments (multiple) France Avenue des Champs-Élysées France Belfry of Bruges Belgium Cairn of Barnenez France Canadian National Vimy Memorial France Carcassonne France Caserne Loubere + Lighthouse French Guiana Château de Chenonceau France Château de Costaérès France Château de Pierrefonds France Château de Quéribus France Château de Vaux le Vicomte France Château du Haut-Kœnigsbourg France Citadel of Lille France Citadel of Namur Belgium Cordouan Lighthouse France Douaumont Ossuary France Dreyfus Tower French Guiana Dune of Pilat France Etretat Chalk Complex France Fort Boyard France Fort Napoléon des Saintes Guadelupe Grande Arche de la Defense France Houtribdijk (Dam) Netherlands Ile Vierge France La Cavelle Lighthouse Martinique La Jument France Maine-Montparnasse Tower France Maasvlakte Light Netherlands Millau Viaduct France Mont Aiguille France Mudam Luxembourg Musée Draï Eechelen Luxembourg Museum aan de Stroom (Antwerp) Belgium Palace of Fontainebleau France Palais de Justice Antwerp Belgium Palais des Festivals France Palais des Paper France Panorama of the Battle Waterloo Belgium Panthéon France Perret Tower France Phare d’Eckmühl France Phare de Gatteville France Phare du Cap Ferret France Pic du Midi de Bigorre Observatory France Place de la Concorde France Place Stanislas France Planier Light France Pointe aux Canons Lighthouse Sainte Pierre Provinciaal Hof Belgium Rham-Plateau (multiple things!) Luxembourg Rijksmuseum (Amsterdam) Netherlands Roches-Douvres Light France Royal Palace (Amsterdam) Netherlands Royal Saltworks at Arc-et-Senans France Vianden Castle Luxembourg Windmills at Kinderdijk Netherlands Allianz Riviera France d’Coque Sport Center Luxembourg De Grolsch Veste Netherlands Johan Cruyff Arena Netherlands King Baudouin Stadum Belgium Nouveau Stade de Bordeaux France Parc de Princes France Parc Olympique Lyonnais France Philips Stadion Netherlands Stade de France France Stade de la Beaujoire France Stade Geoffroy-Guichard France Stade Jean-Bouin France Stade Pieree-Mauroy France Stade Vélodrome France Stadium de Toulouse France Adolphe Bridge Luxembourg Palais de Justice- Brussels Belgium CNIT France Framatome France Society General Complex France Tour First France Tour D2 France Coeur Defense France Engie France Tour Majunga France Tour Total France Tour Carpe Diem France metallic tower of fourvière France HANDCRAFTED AIRPORTS Megève Airport (LFHM) Nice Côte d’Azur Airport (LFMN) Rotterdam The Hague Airport (EHRD) PHOTOGRAMMETRY Paris and Amsterdam Visual and logical improvements for 100 additional airports ACTIVITIES Landing Challenge at La Salette Bush Trip in Pyrenees and the Alps RELEASE NOTES 1.14.5.0 WORLD Fixed reduction of tree display distance that was caused by smaller tree sizes Water mask has been updated with latest locations UI Localization has been added for Japanese and Dutch Incorrect fuel weight calculation when switching planes in the “Weight and Balance” screen has been fixed PLANES S7 Airbus A320neo livery has been added KLM Boeing 787-10 Dreamliner livery has been added Fixed screens not turning on under rare circumstances Fixed black screens for various Aviat Pitts Special S2S liveries Fixed altitude and standard altitude calculations to fix the altimeter behavior (Now correctly calculates altitude based on altimeter pressure setting and outside pressure) Updated Diamond DA40NG speed, ground roll and fuel consumption INPUT: Honeycomb device 10 degrees heading issue has been fixed ACTIVITIES Fix sim rate speed change according to the various activity types Autopilot has been fixed in the second tutorial Liveries!
|
# ¿ Apr 13, 2021 16:53 |
|
Availability: Not for Sale. That was fast.
|
# ¿ Apr 16, 2021 19:15 |
|
Big A32NX update quote:After months of intensive development and testing, it's finally time.
|
# ¿ Apr 24, 2021 02:34 |
|
There are a bunch of missing airports for some reason. https://forums.flightsimulator.com/t/missing-airports-sent-to-zendesk/165814
|
# ¿ May 5, 2021 17:24 |
|
slidebite posted:I think I'm going to try signing up for Navigraph/Simlink. I find it frustrating trying to find approaches and stuff while in flight and like the idea of having it on my phone/tablet next to me. Not that I am aware of. I just started using Navigraph recently and it's good. Especially if you fly IFR outside the US a lot.
|
# ¿ May 9, 2021 17:40 |
|
FYI there is a 777 on the marketplace that is a total scam: https://forums.flightsimulator.com/t/captainsim-releases-boeing-777-for-msfs-buyer-beware/402470/134
|
# ¿ May 19, 2021 15:28 |
|
The game is really CPU limited.
|
# ¿ May 20, 2021 04:33 |
|
Scruff McGruff posted:IIRC it's not even just CPU limited, it's single thread limited. Yes that's true too. I did mean that even a 3080 wouldn't be a big improvement if your CPU was old or slow.
|
# ¿ May 20, 2021 16:45 |
|
SU4 is tomorrow I think. So maybe don't drive yourself crazy debugging until after that.
|
# ¿ May 24, 2021 16:53 |
|
RELEASE NOTES 1.16.2.0 Some packages in your community folder may not have been updated and, as a result, may have an unexpected impact on the title’s performance and behavior. Please move your community package(s) to another folder before relaunching the title if you suffer from stability issues or long loading times. We performed some optimization for the initial full download of the title so the base game is only 83GB instead of +170GB NAVIGATION New AIRAC cycle 2105 has been implemented FAA data has been implemented to our navdata solution Departure gates are now saved in flight plan (.PLN) files Fixed a crash and other issues when selecting a parking space as arrival and no set departure Fixed some Live Air Traffic aircraft using the wrong model Fixed an issue where some Live Air Traffic aircraft had broken callsigns Increased the density of Live Air Traffic Aircraft that are not on the ground but that have an altitude of zero will now appear at a default altitude of 5000m Live traffic stability has been improved ATC phraseology improvements to FAA standards (wording only) WEATHER Reduced weather data bandwidth Improved precision of live snow coverage “Visual Effect Only” in assistance now does properly deactivate other weather effects “Visual Icing” has been renamed “Icing” in the devmode because it impacts the whole icing system “Icing” in DevMode only changes visual effects if “Visual Effect Only” is activated Ice constant decay is no longer ignored outside of frost conditions Accelerated pitot icing model while making it slower to defrost Fixed pitot icing not scaling with the number of instruments Fixed overspeed controller vibrations not affected by pitot icing Decrease structural icing rate by a factor of 15 for severe icing (6 for moderate) PLANES All planes: Added altitude interception for PITCH HOLD mode Increased native induced drag amount and improved induced drag precision Autopilot no longer flies toward a Waypoint removed from the FlightPlan SimConnect injected traffic (VATSIM, IVAO) should now be displayed in HTML/JS instruments that have traffic displays as well as on the VFR Map Fixed simvar acceleration not taking impacts into account and returning wrong values on ground Writing back corrected acceleration values after impact resolutions so that they are exact when pulled as a simvar Flaps, stall, wing and fuselage updates of flight model More cleanup of the flaps system. Support multi systems with different number of levels and max angles Increased threshold to avoid trim fight against elevator to 50% (corresponds to disconnect threshold) Changed elevator AP with trim to avoid fighting against user input when user input is >50% on elevator Allow setting the empty CG position out of limits Fixed more audio not playing on large aircraft Fixed Autothrottle sometimes disabled by AI Turboprop: Improved tools to tune prop drag on constant speed & turbo propellers Removed fake and completely wrong ITT simulation when prop is feathered or reverse Fixed reverse thrust problem with propeller (no support of negative beta & induced wind) Added prop lever debug on engines debug page Fixed torque increasing with altitude because of N1 / Corrected N1 confusion in FSX turboprop code Fixed crash bug when scrolling Daher TBM 9300 Flight Plan pag Torque fine adjustment per POH for the Daher TBM 930 Updated stability and inertia for the Daher TBM 930 Adjusted sea level max torque on the Daher TBM 930 Turbine fine tuning: ITT, Torque, Performance, and Fuel Flow on the Daher TBM 930 Flight model update for handling on the Daher TBM 930 Ground level max torque and torque limiter setting updated. 100% max with inertial separator; 112% max, limited to 109% without inertial separator on the Daher TBM 930 Reduced effect of inertial separator from 25% TQ to 12% TQ for the Daher TBM 930 Tuned stability and inertia on the Beechcraft King Air 350i Tweaked Idle RPM from 1030 to 1060RPM for the Beechcraft King Air 350i Adjusted max sea level torque on the Beechcraft King Air 350i Tuned Beechcraft King Air 350i turboprop engine: ITT, Torque, Fuel Flow and other minor changes Added ITT debug to engine debug and added density on fuel flow table for turboprop engines on the Beechcraft King Air 350i Fine tuned fuel consumption per the POH at IDLE, 12000ft cruise and 18000ft cruise on the Cessna 208 B Grand Caravan EX Fixed ITT, Throttle to Torque Ratio, and Garmin color bands for ITT and TRQ on the Cessna 208 B Grand Caravan EX Pass on stability and inertia on the Cessna 208 B Grand Caravan EX Fine tuned Fuel Flow per altitude and ajusted sea level max torque on the Cessna 208 B Grand Caravan EX Turbine Torque fine tuned per POH on the Cessna 208 B Grand Caravan EX Control surfaces & handling improvements on the Cessna 208 B Grand Caravan EX Prop lever of the Cessna 208 B Grand Caravan EX can now be set in feathering range Others: Weather radar now displays precipitation instead of cloud coverage Fixed contrail behavior on player’s aircraft during windy conditions Contrails are now displayed for applicable AI traffic planes Reduced rudder authority based on the Cessna 152 Stability and inertia pass on Cessna 172 Skyhawk and Cessna 152 Flight model handling update for the Cessna 152 Fixed Cessna 152’s rear wheels not touching ground Pass on engine power & propeller drag. Fine tuned max speed, cruise speed, climb speeds, glide speeds and other minor tweaks on the Cessna 172 Skyhawk Flight model tuning of Cessna 172 Skyhawk (handling, induced yaw, roll and stall) Fixed water on windows and tail color on LOD5 for the Boeing 787-10 Dreamliner EICAS now displays “CLB” instead of “CL” when the thrust levers are set to CL in the A320 Fixed an issue which prevented copilot from autocompleting the Securing Aircraft page on the Diamond DA40 TDI Improved propeller drag and engine drag tuning for the Diamond DA62 Flight model handling update on the Diamond DA62. Made engine effect more important by adjusting rudder surfaces Increased rudder stability slightly and fixed engine stall in air at low speeds on the EXTRA 330LT Added a notch more dihedral to increase induced roll a little on the EXTRA 330LT Fuel Pressure gauges now display correct levels of pressure on the EXTRA 330LT Fine tune on the 103Solo Engine and implementation of engine clutch below 2100 RPM Fixed FS Livery on Cessna Citation Longitude disappearing too early on LOD6 Corrected Pipistrel Virus SW121 flaps animation which would not properly play for negative flaps values G3000 : Map zoom level is now kept constant between Regular and Weather map G1000 : Airspaces are redrawn uppon change in map orientation G3000 : Fix PFD display error when a DirectTo is requested Fixed aircraft spawning with glasscockpits turned off randomly Fixed FlightPlan displaying passed waypoints when canceling a DirectTo Fixed FlightPlan guidance not re-engaging properly when DirectTo is canceled or reached Fixed G3000 and G3X MFD TopBar displaying True Bearing instead of Magnetic Fixed overspeed strip being too low on airspeed tape Fixed bug where the flightplan was not displayed properly if the flight was started directly on approach Fixed VFRMap not updating approach according to FlightPlan Tactile glasscockpits scrollbars are bigger and can be interacted with more easily Fixed FlightPlan guidance not re-engaging properly when DirectTo is canceled or reached INPUT Fixed resetting position peripheral input position when user exits the pause menu Fixed the unresponsive specific axis on Honeycomb Bravo Throttle Fixed default mapping for the CH Eclipse Yoke Fixed default mapping for the CH Fighter Stick Fixed default mapping for the CH Flight Sim Yoke Fixed default mapping for the CH Fighter Stick Pro Fixed default mapping for the CH Pro Pedals Fixed default mapping for the CH Pro Throttle Fixed default mapping for the CH Throttle Quadrant UI Community Folder Addons will now show up as Installed in the Content manager SDK/DEVMODE General: Coherent GT’s debugger is now included in the SDK Speed restrictions and RF center fix information is now available on airport facility procedure data via the JS facility listener JS facility listener LOAD_* calls now return bool to indicate whether or not an ICAO can be loaded Facilities.getMagVar added when JS facility listener is loaded which allows one to get the mag var for a given LatLongAlt Maximum number of JS BingMap views increased from 5 to 9 Ability to intercept and mask key events has been added to the JS key event listene Preventing the game from crashing if too many virtual netbing maps were created Fixed the installation of 3DS Max tools Fixed the font displayed in the release notes window Documentation: Creation of an Xbox X|S dedicated page in the documentation, which gathers the latest info & best practices to port content on Xbox. Visual Effects documentation has been added along with a sample. A video tutorial will be added soon. Major updates were made to The Project Editor section: Updated main page with more information New section for Project Asset Types (WIP) New section for the various project editor menus: Project, Edit, View Updated Marketplace Data page Updated Export Window page Content Configuration now has a section dedicated to Flights And Missions: Initial documentation for Flight Plan Definitions Initial documentation for Flight Definitions Initial documentation for Event Trigger Definitions Initial documentation for Weather Definitions A page has been added documenting the new SimObject Stats window. A page with samples to illustrate model optimisation has been added specifically for the Xbox, although the samples shown are relevant to everyone creating add-ons. A page has been added for Submodel Merging in the 3D Models section. The Airport Tutorial has been updated to show the Airport Wizard for Creating Or Replacing An Airport Page on Aircraft Texture Mapping now has a section describing how to set up Ice Page on the Package Tool XML Definitions has been updated with more information. Page on the DA62 sample added to the Samples And Tutorials section New engines.cfg and flight_model.cfg setting documented Project Editor: Renamed package inspector “+” button into “Add asset group” In the Marketplace Data Editor, fixed a crash when loading empty thumbnail Fixed simvar index being lost when loading a file Disabled a false positive error message box that appeared randomly when building aircraft packages Scenery Editor: Fixed a crash when editing runway terraforming profile Fixed ‘`’ char being filtered in taxiway sign content text entry. Fixed the “add custom asset group” window which wouldn’t close when creating a new non-templated asset group Fixed a crash when editing runway terraforming profile Fixed the windsocks with wrong orientation Fixed infinite loading for light presets with no mesh Fixed issues with water polygons Aircraft Editor: Fixed a potential crash when converting old .air file. Visual Effects Editor: The Visual Effects Editor is now available! You can now create your own effects. We prepared a video tutorial and complete documentation that can be found at http://docs.flightsimulator.com 7 ! Flight Model: Added elevator_lift_coef, rudder_lift_coef and fuselage_lateral_cx to give aircraft creators better control over plane stability SimConnect: Added new SimVar “GEAR SKIDDING FACTOR” Audio: On Wwise Sample Project: Fixed shared IR convolution medias not loaded in remote On Wwise Sample Project: Added Built-in Emitter & Listener cone game-parameters KNOWN ISSUE You may crash when exiting VR mode. This issue is being investigated but we suspect OpenXR preview runtime (v106) may be involved. So if you experience this problem, we recommend you revert to the official public runtime (v105).
|
# ¿ May 25, 2021 16:13 |
|
Wired has an article about flight sim Discord drama: https://www.wired.com/story/hostile-takeover-microsoft-flight-simulator
|
# ¿ May 26, 2021 16:23 |
|
|
# ¿ May 10, 2024 00:03 |
|
Shipon posted:Yeah it's weird because I can play Metro Exodus Enhanced Edition or Cyberpunk 2077 with no problems for my setup but it just chokes on my setup compared to what youtubers show. To be fair they might be running at 1080p - its kind of hard to tell. Simbrief has a specific A320 neo profile now that doesn't require a fuel factor change. https://github.com/flybywiresim/a32nx#simbrief-integration
|
# ¿ May 27, 2021 13:58 |