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NoEyedSquareGuy
Mar 16, 2009

Just because Liquor's dead, doesn't mean you can just roll this bitch all over town with "The Freedoms."

buglord posted:

I remember Crash Bandicoot 2 had some really messed up hidden areas, including that sewer level wall that you straight up noclip through. Ditto with the forest level staircase nitro boxes and the snow level where you only get the gem if you speed run it.

For the nitro staircase at least, that one has a clear visual hint. Ordinary nitro crates will jump occasionally as a cartoonish way of showing their volatility, the staircase ones are completely stationary because they're fake.

Bought this on launch for PC two days ago and I'm liking it but have to echo the completionist complaints. I missed a single box on the first level despite being as eagle-eyed as I can manage and almost every level since has been much the same. When the levels are as long as they are, getting to the end and seeing 184/187 is a bit demoralizing especially when the level had no indications of a color gem section or anything like that. You had to pay attention in the PS1-era Crash games to get all the boxes, but I don't remember Naughty Dog hiding them in trollish places like this game will do by putting them in areas either completely obscured by scenery or out of the camera frame. I beat the N. Brio boss last night and the only costume I've unlocked so far is the pirate one because the boxes are relatively straightforward in that level.

Kind of a shame because this would probably be the best Crash game if not for that issue. It's a lot more difficult than the originals but that hasn't bothered me as much so far and the game clearly has a lot of love put into it.

NoEyedSquareGuy fucked around with this message at 20:31 on Mar 28, 2021

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