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hopeandjoy posted:What colonist bar mod do you use? https://steamcommunity.com/sharedfiles/filedetails/?id=729908976
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# ? Nov 17, 2020 00:29 |
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# ? May 5, 2024 17:36 |
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Are you planning to do recaps or more explanation in your videos? I tried to follow along with one of your streams, but I haven't played Rimworld, and I couldn't really follow what you were doing.
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# ? Nov 17, 2020 08:27 |
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gently caress you Jazz, I just blew 20 bucks on this stupid expansion and I hold you personally responsible, furthermore
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# ? Nov 17, 2020 21:02 |
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Eh, the expansion is worth $20. I've put so many hours in to Rimworld, I'm pretty OK with paying Tynan for it.
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# ? Nov 17, 2020 21:54 |
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Dead Reckoning posted:Are you planning to do recaps or more explanation in your videos? I tried to follow along with one of your streams, but I haven't played Rimworld, and I couldn't really follow what you were doing. Yes, unfortunately the last two days have been very busy after work. I may end up moving the stream to Saturday so that I can do the editing and recaps on Sundays without much interruption.
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# ? Nov 18, 2020 04:36 |
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Sincerely apologize for the lack of the updates. I finally got my timelapse renders & video renders exporting directly to my nas. I'll have all the new characters & the first highlights done for Saturday, with a stream on Sunday. I may end up moving the stream to Saturday evening since it's difficult for me to get the content out during the week, which doesn't seem fair! In the mean time, have an updated timelapse of the base. https://i.imgur.com/4bHjGXP.mp4
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# ? Nov 20, 2020 04:11 |
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New character cards! The upcoming stream will be the last on Sundays, and we'll be switching to Saturday evenings. Likely starting at 6pm and going til 10pm, as long as that is convenient for everyone! I do have the episode from last week partially edited and want to get that up soon. New Goal We need pet great white sharks, losing out on the one last week has made me determined to get one at some point in the future. As always, twitch integration will be kept on, but vomit rain has been disabled for now.
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# ? Nov 22, 2020 21:45 |
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Having a shootmans skill of ten alongside yens for construction and animals feels oddly fitting.
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# ? Nov 22, 2020 22:15 |
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dragonshardz posted:Having a shootmans skill of ten alongside yens for construction and animals feels oddly fitting. You died, and I'm sorry. Also, next stream will be 7pm EST on Saturdays. I'm probably going to do a stream Friday night but that will be strictly base planning and priority management & probably be very boring. I'll get the highlight reels up for the last two weeks ASAP as well!
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# ? Nov 23, 2020 02:09 |
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You should be able to use the resurrect spell on shardz, can't you?
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# ? Nov 24, 2020 05:19 |
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So, I managed to accidentally blow up the cache drive on my server, so I have ZERO remaining of the edited clips. I do still have the source material. I'm going to update the OP & set up action reports from here forward via a template to make it easier. Videos may or may not come when my motivation isn't totally destroyed from losing hours of editing. Thanks all! See you at 7pm.
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# ? Nov 28, 2020 19:39 |
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Saw the banner ad. I have 1,400 hours in this game but haven't played since the expack because Communist and Asexual if new recruits are needed. May my posting be in my favor.
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# ? Nov 28, 2020 22:02 |
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Long-term Goals:
[ ] Great white shark(s) as pets
[ ] Colony hits 100 years in age [ ] All alive forum-based characters join the Colony [ ] 3rd generation colonists exist [ ] Anti-Matter Power Generation
Short-term Goals:
[ ] Power needs met [ ] Maple hits a Chronomancy level high enough to unlock recall [ ] Hospital [ ] Unlock terraforming [ ] Increase research speed [ ] Private bathrooms [ ] Resurrect Shardz SA Player Status: Everyone is currently alive besides Shardz[ (placeholder)
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# ? Nov 28, 2020 23:07 |
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Rezzing my gay rear end is at the bottom of the short-term goals list...but it is bolded so I'm assuming that's currently your priority.
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# ? Nov 28, 2020 23:46 |
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dragonshardz posted:Rezzing my gay rear end is at the bottom of the short-term goals list...but it is bolded so I'm assuming that's currently your priority. The lists are ascending not descending. e: so, yes.
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# ? Nov 29, 2020 00:02 |
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We'll have to reschedule. My machine still isn't working properly. 8/mb write speeds OOF. I'll get an update ASAP.
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# ? Nov 29, 2020 02:05 |
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have you tried turning it off and then back on again
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# ? Nov 29, 2020 08:43 |
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It might be a virus. You should install McAfee virus scanner! There is currently special cyber savings on a two year plan! Here is a link to Mcafee! Digital Prophet fucked around with this message at 13:18 on Nov 29, 2020 |
# ? Nov 29, 2020 13:16 |
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Gawain The Blind posted:It might be a virus. You should install McAfee virus scanner! There is currently special cyber savings on a two year plan! I don't know what else I expected when I clicked that.
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# ? Nov 29, 2020 16:29 |
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Do Not Fear Jazz posted:I don't know what else I expected when I clicked that. McAfee is personified. edit: OH poo poo IT'S ALEX JONES
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# ? Nov 30, 2020 00:42 |
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Do Not Fear Jazz posted:I don't know what else I expected when I clicked that. Rickroll?
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# ? Nov 30, 2020 07:09 |
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I'm just trying to be helpful since I am an expert at computer machines.
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# ? Nov 30, 2020 10:34 |
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Are there VODs somewhere to catch up with?
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# ? Dec 3, 2020 10:06 |
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Aww, really? It's bad enough I'm impotent, but you made me rail thin?? 2/10. But really though, crafting and intellectual? Probably not bad. I assume I'll be doing research all the time, and making statues or whatever when I'm not doing that. Just please, train up that shooting or I'm liable to shoot my own useless dick off in the next raid.
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# ? Dec 3, 2020 23:12 |
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neogeo0823 posted:
Crafting/Int was a bad mix last I checked unless you were also a doctor, since I think there was a handful of high-level medicine recipes that needed all three. The problem is the tasks for Research and Crafting and mutually exclusive: you want your high Int always researching and your high crafting always making stuff. It's Art that does the statues. If I was playing you, I'd have you mining/researching. With mining the higher priority, since you have double flames there. Crypto miner? No, now you're a coal miner.
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# ? Dec 4, 2020 21:27 |
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Warmachine posted:Crafting/Int was a bad mix last I checked unless you were also a doctor, since I think there was a handful of high-level medicine recipes that needed all three. Crafting + Intellectual is pretty good for the magic-based mods Jazz has installed. Enchanting and alchemy require a healthy amount of both skills.
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# ? Dec 4, 2020 21:44 |
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GruntMountain posted:Crafting + Intellectual is pretty good for the magic-based mods Jazz has installed. Enchanting and alchemy require a healthy amount of both skills. Ah, there you go. Never played any of the magic-based mods myself--I was always doing cybernetic, robotic, and gene-splicing stuff!
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# ? Dec 4, 2020 22:09 |
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VM issue seems to be fixed and stable. Let there be RimWorld, tonight.
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# ? Dec 5, 2020 21:13 |
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DragonShardz, I'm afraid you're dead forever, beyond me forcing a pawn to become you. Shardz, I'm going to make a pawn pretend to be you
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# ? Dec 6, 2020 03:44 |
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Do Not Fear Jazz posted:DragonShardz, I'm afraid you're dead forever, beyond me forcing a pawn to become you.
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# ? Dec 6, 2020 04:48 |
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Runtime GC works as a mod, meaning I can keep the game going at a high frame rate and 4x speed for enjoyable viewing without a single day taking hours. We found out at the end of the stream as I installed the fork of it on a lark. Tomorrow I'll get a schedule up for streaming going forward since the pace can now be a bit better & get all of the people who have asked added as pawns. We did meet Super Saiyan God Blue Vegeta tonight:
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# ? Dec 6, 2020 05:06 |
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But he ded now
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# ? Dec 6, 2020 06:00 |
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Long-term Goals:
[ ] Great white shark(s) as pets
[ ] Colony hits 100 years in age [ ] All alive forum-based characters join the Colony [ ] 3rd generation colonists exist [ ] Anti-Matter Power Generation
Short-term Goals:
[ ] Power needs met [ ] Maple hits a Chronomancy level high enough to unlock recall [ ] Hospital [ ] Unlock terraforming [ ] Increase research speed [ ] Private bathrooms Imperial Titles:
Oak - Yeoman SA Player Status: Dragonshardz - Deceased Teaspoon - Escaped Ashnjack - Kidnapped Deadmeat5150 - Colonist Lebravelittletoaster - Colonist Silentsnack - Colonist Aseculus - Prisoner Start of Episode Colonists: Ashnjack B'yleth Deadmeat5150 Hoffman Jin Reed Silentsnack Lebravelittletoaster Skullywag Tsao Prisoners: Galga Goat Brizo Teaspoon End of Episode Colonists Maple Oak B'yleth Silentsnack - Questing (Not Available) Lebravelittletoaster - Questing (Not Available) Skullywag - Questing (Not Available) Tsao - Questing (Not Available) Deadmeat - Questing (Not Available) Hoffman - Questing (Not Available) Prisoners: Mai Goat Aseculus Ep. 5 Synopsis: On last nights Episode: We fought off a giant force of insects that had managed to invade the right side of the map. During the battle one of big cats was grievously injured, although they would pull through with the combined strength of Oak's tending and heal buffs from B'yleth, Ashnjack & Maple. Although Oak had to consistently tend to the cat for almost 8 hours of in-game time. Praetor Basilos Chadyles of The Imperium of God asked us to send him some people to help explore a swamp! We happily obliged earning Oak her Yeoman title, while sending: Deadmeat, Bravelittletoaster, Silentsnacks, Tsao, Hoffman & Skullywag. They haven't been seen since. We then captured Teaspoon who had been trapped in our base for almost two weeks, making the Imperium hostile immediately. Then, the slaughter happened. We murdered all of our animals, donkeys, cows, huskies, puppies, chickens. All of them, in preparation of the upcoming winter. We also slaughtered many of the local animal populations. We captured Mai, a wondering traveler with the Butasjaor Union. This, of course, upset the Union almost immediately making both the remaining members of the group & the Union at large hostile. We killed off the rest of the group and took Mai as a prisoner, with the intention of recruiting her into the colony later. She's important as she is good at mining, construction, & is magically gifted. I'm thinking she could turn into our necromancer. In the final hour, the seemingly peaceful episode would come to a crashing halt. Jenson, a wanderer happened across our colony, he decided to join. Allowing him in & not immediately banishing him took a bit of deliberation, but ultimately we allowed him to stay. This, in hindsight was a surprisingly good thing. Shortly after Jenson arrived, or perhaps, because Jenson arrived; a dark green cloud came over the colony. Large globs of vomit fell from the sky as everything was covered in a slimey bile-like residue. As lightning struck, the god's had something much worse in store for us. Jenson became our go-to man for a bit, cleaning and hauling with a fervor. At some point, while Oak was working diligently on our geothermal power plant, she collapsed due to blood rot. B'yleth quickly ran to the location, expending the remaining bit of her mana to cast a resurrection spell. Although Oak would be returned to life, she would be weakened for some time to come. Oak's death caused Anna, her trusted companion, to become maddened, attacking colonists in a plight of rage and sorrow. Taking out Galga, Jin, Vasily & almost B'yleth before she could reach Oak. In the ensuing chaos, Mai would be downed. Maple would take the sword to Anna, stopping her from killing B'yleth & returning her to her cosy bed. With B'yleth and Oak now out of commission due to the toll of the resurrection spell, our only mobile colonists would be Jenson, Ashnjack & Maple. Both big cats would also be resting from injuries, leaving us very exposed to potential threats. A tornado would rip through the woods to the north, clearing out a lot of trees & corpses from the forest floor. While to the south, the entirety of our future wood supply burned to a crisp, leaving the a bulwark of singed mutilated tree husks & no real protection. Reed our former cook, would finally succumb to her long battle with blood rot, parasitic mechanoids, & plague. Honestly, she probably suffered long enough. Mai & Goat would be moved into the base proper and our former prison barracks turned into a future barn as we hoped the higher class lifestyle of a colonist would encourage Mai & Goat to join us. They were also released from their labor requirements until they join the colony. Teaspoon, would eventually make a run for it. Jenson would be captured by competing raids in the dark of night. One of mechanoids to the North, one of Imperials to the east, and a group of tribesman from the South. However we would rescue a man named Boyd from a pod crash & captured Aesculus from a passing convoy, although he would immediately catch the plague. Goat would later attack, kill & devour Boyd. Leaving his headless corpse in the hallway to her bedroom, as a warning to other colonists. Astryl fucked around with this message at 21:29 on Dec 6, 2020 |
# ? Dec 6, 2020 17:40 |
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Do Not Fear Jazz posted:Goat would later attack, kill & devour Boyd. Leaving his headless corpse in the hallway to her bedroom, as a warning to other colonists. drat
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# ? Dec 6, 2020 17:51 |
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Another session today because we missed last weeks, let's make up some progress. Future streams TDB, but I'm thinking Tuesday / Thursday / Saturday, but shorter (2-3 hour?)
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# ? Dec 6, 2020 21:29 |
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That is entirely too many
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# ? Dec 6, 2020 23:54 |
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Everyone has been added, the reunion trait has been given to all SA pawns to increase the chance of them showing up. It will also give us rescue quests to save SA posters (from themselves). Oh, and congratulations to ashnjack who has become everyone’s father so I can continually scrub dead pawns and keep the game going at a good pace. Stream tonight at 7pm EST. Astryl fucked around with this message at 15:49 on Dec 10, 2020 |
# ? Dec 10, 2020 15:46 |
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I can't wait to see my traits!
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# ? Dec 10, 2020 18:10 |
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Do Not Fear Jazz posted:Everyone has been added, the reunion trait has been given to all SA pawns to increase the chance of them showing up. It will also give us rescue quests to save SA posters (from themselves). ... Hold on!?
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# ? Dec 10, 2020 22:06 |
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# ? May 5, 2024 17:36 |
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Good stream, After Action Report coming up tomorrow. Game is going to start progressing pretty aggressively. I'll also be sure to do a bit more explanation in the next stream like I did at the end of the episode as I know a lot of you are not fully aware of why I'm doing certain things. Next episode (Saturday at 7pm EST) we will be working on getting our cult set up! Please post your great cult name ideas for our lovely groverhaus colony.
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# ? Dec 11, 2020 04:15 |