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Can they not use the old versus mode due to a patent or something, I don't understand how this oversight happened. It's baffling.
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# ¿ Aug 9, 2021 04:16 |
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# ¿ May 21, 2024 12:20 |
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The card system is incongruent with the game and is trying to artificially add a "grind" where there doesn't need to be one.
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# ¿ Aug 13, 2021 19:13 |
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And L4D runs were already kind of a commitment and now it's even longer to get a full match and hope people don't quit.
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# ¿ Aug 13, 2021 19:49 |
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I was SO disappointed the first time I used a pipebomb.
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# ¿ Aug 14, 2021 06:28 |
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Wondering how much of L4D was thanks to valve's help. Or lots of the old devs left the studio since then.
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# ¿ Aug 14, 2021 11:45 |
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I will probably play this (It's on gamepass on PC) because I love this genre but its hard to not have high expectations and be nitpicky.
RBX fucked around with this message at 23:59 on Aug 15, 2021 |
# ¿ Aug 15, 2021 23:56 |
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https://www.youtube.com/watch?v=EdRLNUGmFC8
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# ¿ Jan 2, 2022 19:03 |
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Are any of those adding anything to the game that helps? All of that is window dressing.
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# ¿ Jan 3, 2022 09:56 |
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tehinternet posted:Yeah, L4D2’s animations and physics were definitely better, agreed. But that’s essentially window dressing that don’t have a meaningful gameplay impact. Though the pipebombs in L4D2 were always a good time. The video shows that all that wasn't window dressing. It was the soul of the game and it made it special. Even if we didn't notice or appreciate it at the time. L4D is still played by me and many others and still holds up like every other Valve title. How does B4B have any more substance than L4D when it's trying to be a souless copy riding on past glory. The fact that it's even a debate of it quality is a failure, that part should've been a home run. tehinternet posted:The video that shows no meaningful gameplay impact or the stuff in the post above that impacts gameplay in a meaningful way by changing enemies, their abilities, your abilities, how the map looks or plays? L4D didn't NEED any of that though. Cards and variants of special infected don't make the game better as whole. You just have to work harder to get back to the power level you used to be at.
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# ¿ Jan 3, 2022 15:46 |
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The shooting was let down by the zombies being generic and ugly(not in a good way), don't like the maps, the specials are generic and more annoying to fight than fun, the bosses are bad. The game plays like "serious" game where I gotta build craft and all that bullshit and I liked L4D because it was so casual. I'm kinda over builds and poo poo and get my fill of that in games like Destiny or Warframe
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# ¿ Jan 3, 2022 21:04 |
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Mendrian posted:Yeah this game is extremely unfriendly to casuals. One of the reasons I turned off comms was because I got sick of explaining the game's mechanics constantly to pubs. And I feel kinda bad but I just don't have the energy to clean up confusion about how trauma works for the sixth time in a session. Trauma damage is still the dumbest thing i've ever seen and not explaining it anywhere was awful. I pay close attention to tips and poo poo when I play games but I must've missed the tooltip on it or something.
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# ¿ Jan 4, 2022 01:01 |
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tehinternet posted:I thought the striping on the bar was pretty intuitive coming from L4D2. Healing it, less so but still not exactly rocket science. Yes I could tell something was going but what exactly was going on and what I needed to do was not communicated at all. I literally only know thanks to people online and unlocking cards. Which adds onto "bad pubbies" who are really "confused newbies" expecting to just hop on and shoot poo poo like World War Z.
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# ¿ Jan 4, 2022 06:09 |
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Been playing a bit and you can see the improvements. It's definitely worth everybody's time now.
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# ¿ Aug 30, 2022 00:49 |
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# ¿ May 21, 2024 12:20 |
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Do we really need forever updates to play this game anyway
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# ¿ Feb 4, 2023 22:24 |