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Carrion I love hideous graphics and terrible europlatformer maze levels
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# ¿ Jan 2, 2021 22:00 |
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# ¿ May 10, 2024 10:46 |
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Final Fantasy Legend II Robots are cool but RIP to evolving into unbelievably OP monsters an hour into the game like the original.
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# ¿ Jan 27, 2021 15:59 |
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GB version. Being stuck with a tier 3 monster from the dragon race all the way until the final dungeon because Odin would not give up the good meat sucked.
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# ¿ Jan 27, 2021 17:01 |
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Life Is Strange
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# ¿ Jan 29, 2021 19:48 |
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Final Fantasy Legend III Meh.
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# ¿ Feb 5, 2021 13:36 |
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Romancing SaGa (SNES) Started with Alfred and finished with Sif (joined during intro), Miriam, Aisha, Jamil (all joined ten minutes after the intro concluded), Claudia (joined many hours and several temporary characters later) What a weird, fascinating mess of a game.
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# ¿ Feb 18, 2021 16:59 |
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Wizardry: Proving Grounds of the Mad Overlord (NES)
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# ¿ Mar 9, 2021 19:06 |
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Patapon (plat)
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# ¿ Mar 12, 2021 05:04 |
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Deliver Us the Moon It was okay.
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# ¿ Apr 8, 2021 14:34 |
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Dragon Quest XI S Still have a couple of tickington quests left and some red wood (ugh) to farm but I killed the purple sky guy. Real good, I kinda want to play it again in 2D
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# ¿ Apr 12, 2021 23:24 |
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The Binding of Isaac: Afterbirth+ (1000000%)
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# ¿ May 31, 2021 18:57 |
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Yakuza 0 Holy poo poo.
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# ¿ Jun 12, 2021 19:05 |
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City's probably better but I loved the creepy feeling of Asylum, especially at the end when it's just batman hunting down the last few chattering teeth or whatever with a small handful of lunatics outdoors. Flashbacks trying to 3 batarang rumble in the jungle (hard), lousy claw always hosed up my freeflow bonus.
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# ¿ Jun 24, 2021 15:50 |
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Yakuza Kiwami 81.25 % Almost as much fun as zero after a rocky start, and I still got a kick out of Majima popping out of trash cans right up to the end. Doubt I'll 100% it due to impossible tasks (haruka karaoke, finding idol goro even once) but I'm going to gently caress around in premium adventure for a bit before moving on to 2.
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# ¿ Jul 4, 2021 18:39 |
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The Legend of Zelda - 1st quest swordless Less hard than expected, but very tedious early on due to the inability to sequence break - you need the raft in level 3 to get the ladder in level 4 to get the bomb upgrade in level 5 to get the wand in level 6, which means you have to bomb entirely too many darknuts and wizrobes to death with short supplies. Pretty smooth sailing after that though, death mountain was easy with only 5 forced fights.
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# ¿ Jul 21, 2021 16:49 |
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The Legend of Zelda - 2nd quest swordless Way easier overall due to earlier wand/bomb upgrades + only one forced wizrobe fight.
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# ¿ Jul 23, 2021 15:32 |
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Yakuza Kiwami 2
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# ¿ Jul 29, 2021 01:35 |
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Final Fantasy Pixel Remaster (Fighter/Fighter/Red Mage/Red Mage)
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# ¿ Aug 6, 2021 19:53 |
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Arrhythmia posted:It's cheating to use two fighters. Do it again. Crumbs.
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# ¿ Aug 6, 2021 20:33 |
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There are definitely still mindflayers in the ice cave, but the encounters seem like they're in a bunch of smaller zones in this one? I felt like I was running into the same group 4-5 times in a row all game long.
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# ¿ Aug 7, 2021 00:08 |
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Final Fantasy Pixel Remaster (Monk, Thief, White Mage, Black Mage)
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# ¿ Aug 15, 2021 21:02 |
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Yakuza 3 Remastered Boy that ending. Now to finish Twelve Minutes.
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# ¿ Aug 22, 2021 00:38 |
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Twelve Minutes
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# ¿ Aug 22, 2021 01:52 |
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Good luck with 10 Yard Fight, learning the piano, and Koei's least penetrable games.
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# ¿ Sep 1, 2021 20:41 |
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Yakuza 4 Remastered It was okay.
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# ¿ Sep 11, 2021 18:27 |
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Just think of all the pioneer points they're racking up.
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# ¿ Sep 30, 2021 16:06 |
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Hades (credits) Kicked rear end but I expect I'll burn out before the 200 additional runs required for the epilogue.
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# ¿ Sep 30, 2021 16:11 |
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Hades (epilogue) I'm going to run out of things to do before I get bored at this rate. What a game.
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# ¿ Oct 15, 2021 14:33 |
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b_d posted:this was me , i ended up going for all the in-game goals (prophecies + the 32? heat statue). that was fun. THEN i went for buying everything in the shop thing which required doing a bunch of runs aiming to buy diamonds and stuff. that wasn't hard, just an excuse to do a bunch of more relaxed runs and screw around. Forgot that I still need lots of diamonds, no doubt Charon will stop stocking them now that I've maxed out all the aspects I care about and am almost done with ambrosia. I'm still pretty low heat wise, highest clear is 10 with the rail and I think next closest is 6? Lot to do now that I think about it, find the last few stubborn legendaries/duos/hammers, max all trinkets, rob Charon (I don't think I've seen his stash once...), get the last two companions - plenty of game left.
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# ¿ Oct 15, 2021 16:03 |
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Also catch the last ??? fish, 80 some runs and Chaos has had fish twice...
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# ¿ Oct 15, 2021 16:06 |
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I'm scared of EM Hades after blowing through all my defiances the one time I fought EM Theseus.
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# ¿ Oct 15, 2021 17:23 |
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Final Fantasy IV Pixel Remaster By far the easiest version of this game but nobody's playing this one expecting a challenge so who cares. I wish all versions had infinite arrows, Rosa and Rydia doing max damage on half the monsters in lunar subterrane was a blast.
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# ¿ Oct 18, 2021 00:50 |
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Bicyclops posted:do you have any handle on what they changed? The fixed ATB system seems to be pretty unbalanced in the player's favor, my front line guys were routinely getting in two rounds before the enemy's first for the whole back half of the game. Also I probably fought more than usual thanks to autobattle and the game was always easy enough (3D version aside) that even a little bit of grinding is overkill. Only pain points were Zot (1 healing staff user is extremely not enough by this point) and Sylvan Cave (ugh, menus). I'm pretty sure they tweaked the drop rates too (got pink tail + all summons without having to refill sirens), but with absolutely nothing useful available pre-moon this didn't matter.
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# ¿ Oct 18, 2021 14:46 |
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Castlevania: Circle of the Moon Sadly this has not aged well, mostly due to the castle's layout being very hostile to any traversal options you might receive - all of the rooms are S-shaped and jam-packed with monsters, and the teleports are all in very inconvenient places. I did get all the bat lady drops and the two trick candle cards but refused to bother with the arena so shamefully finished with 14/16 DSS.
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# ¿ Oct 18, 2021 16:58 |
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Bicyclops posted:you must have gotten lucky. i got the pink tail on siren 99 (which is all you can have, without glitching your way into the tower - you can't refill them in the new version). You can buy them in Namingway cave.
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# ¿ Oct 18, 2021 18:48 |
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Bicyclops posted:in the pixel remaster? pretty sure that's exclusive to the GBA version Absolutely in the pixel remaster, unless it's mobile only for some reason.
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# ¿ Oct 19, 2021 14:17 |
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Bicyclops posted:lol. i'm almost tempted to go back and get the summons now, just to finish getting what achievements i can. do you know if they fixed the glitch that locks you out of getting all the hidden items? Which ones were you missing? If it's sylvan cottage/land of summons, those items aren't even collectable until after the giant of babel, because three trips through the sylvan cave wasn't enough apparently.
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# ¿ Oct 19, 2021 15:03 |
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I've never seen level 4 of Burger Time, good luck with Mr. Pickle.
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# ¿ Oct 26, 2021 22:06 |
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Carto Pretty good.
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# ¿ Oct 27, 2021 03:21 |
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# ¿ May 10, 2024 10:46 |
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Apparently Burger Time has a kill screen so you have 253 levels left.
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# ¿ Oct 27, 2021 22:07 |