|
I've been playing the 1.16 version of the Direwolf20 pack and (besides using an astonishing amount of memory) it has one problem. Whenver a traveling merchant or plague doctor from the Rats mod shows up, they turn invisible and then start repeatedly drinking milk. They're not hostile, they still trade, and the never die. They just wander through my base making a huge amount of noise - invisible except for the bucket of milk they drink out of. Anyone know what causes this?
|
# ¿ Jan 8, 2021 19:01 |
|
|
# ¿ May 15, 2024 09:09 |
|
Maguoob posted:Does the pack have the performant (spelling?) mod in it? I saw a comment that said that it was the culprit behind that issue. You should be fine to disable it as it is a performance based mod. That works! Thanks.
|
# ¿ Jan 8, 2021 20:37 |
|
Qubee posted:So even if I go and plant the same trees in the biome, they won't grow the same? Cause I love oak trees that are 4-wide, just makes harvesting tonnes of wood much easier for MineColonies. If you plant a patch of oak saplings, like a 4x20 strip or something, they'll usually all grow together into one big mass of wood. It's ugly, but if you're just going after the wood, then that shouldn't be a problem.
|
# ¿ Jan 14, 2021 17:07 |
|
OgNar posted:Figuring out Mana and Artifice is pretty rough, not sure if the mod maker is trying for obscure or just doesnt have a good grasp on either English or organization. I'd be a lot more willing to give Mana and Artifice a try if it didn't slap an unremovable status bar onto the UI.
|
# ¿ Jan 17, 2021 18:27 |