Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Liquid Communism
Mar 9, 2004

aldantefax posted:

Separate from the above, one of the players from my megadungeon game, Hylas, had some notes regarding experiences running a West Marches style game. Via https://forums.somethingawful.com/showthread.php?action=showpost&postid=511593740:

I'm playing in a westmarches style cyberpunk game right now, and most of those match up really well with our experiences. It gets especially spicy when you have people scattered across timezones. We have ~8 GMs and 36 players right now, mostly clustered in two timezone bands with about an 8 hour gap, so scheduling gets to be a nightmare. In order to not make it an absurd amount of work we've got it capped at 5 missions a 'season' which generally takes about a month real time to get scheduled and run, and let players guest GM if they want to run a single session in the setting that is not necessarily canon for the characters and gives no advancement.

One thing we've found works well in keeping everyone up to speed is setting up a Discord livestream to let everyone not in the Roll20 for a given session watch. Another is getting one or more of the players in a given session to write an in-character debriefing for the mission that's posted in an announcements channel so people can get at least the overarching story bits so they can keep up on plotlines. They also run an in-character soft RP room where people can bullshit in character and GMs can drop info if it seems like an important plot point didn't get remembered.

It's a ton of work and I respect the hell out of the GMs for the amount of effort they put in keeping personality clashes down. They're taking a month off right now from mid December to mid January so everyone can catch their breaths before we start up another year.

Adbot
ADBOT LOVES YOU

Liquid Communism
Mar 9, 2004

Discord bots and Roll20 make this even easier, because you have an unimpeachable roll judge that doesn't need a GM to witness.

Liquid Communism
Mar 9, 2004

Only ~15 in a session at a time, and you can give control over tokens to any player, so they can go just fine.

We just have 4-5 players, 1 GM, and either one of the players or someone else sits in to stream.

Liquid Communism
Mar 9, 2004

We solely use Roll20 for moving tokens on a map and making dice rolls. Nothing else is on there, not even built out character sheets because it's such a bitch to reliably format them.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply